Player Matchup

Ganesha
Ganesha
Lyecon
Ganesha
Level 80
God Stats
3W - 2L
2,020 SR
Queue Stats
253W - 257L
1,314 Elo+
Party 1
Anhur
Anhur
TheFrogHog
Anhur
Level 51
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 134L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
strangerDANjA
Baron Samedi
Level 128
God Stats
48W - 50L
1,468 SR
Queue Stats
308W - 406L
1,332 Elo+
Solo
Team Averages
Level 86
1,663 SR
1,303 Elo+

VS

Team Averages
Level 96
1,307 SR
1,219 Elo+
Ra
Ra
DBBARRA
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 2
Skadi
Skadi
FastGuy1320
Skadi
Level 101
God Stats
0W - 2L
1,188 SR
Queue Stats
95W - 126L
1,283 Elo+
Solo
Tyr
Tyr
MGomesNeri
Tyr
Level 80
God Stats
0W - 2L
1,235 SR
Queue Stats
55W - 65L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lyecon
Ganesha
16
1 / 2 / 19
13,489
710
12,149
20,955
25,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
17
12 / 3 / 7
13,800
726
13,629
15,914
7,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
strangerDANjA
Baron Samedi
17
7 / 1 / 8
12,956
682
13,626
9,236
6,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
11,308
595
9,584
14,322
5,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 10 / 6
10,590
557
11,780
16,050
2,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
11,418
601
8,229
17,590
13,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
5
6
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
10
6
0.3
W
Ganesha
Lyecon
Ganesha
1
2
19
5.25
L
2
5
4
0.8
W
Anhur
12
3
7
5.17
W
Baron Samedi
strangerDANjA
Baron Samedi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,404
Damage
29,593
46,105
Taken
47,962
39,184
Mitigated
21,956
13,810
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
303
2,429
3,468
14,322
5,745
360
7,544
6,778
55,885
0
L
11,780
6,586
0
359
16,050
2,807
708
6,538
9,512
0
37,273
W
Ganesha
Lyecon
Ganesha
12,149
781
658
4,539
20,955
25,267
453
4,098
16,857
42,064
0
L
8,229
936
701
2,116
17,590
13,404
119
11,732
5,858
1,119
23,222
W
Anhur
13,629
4,082
0
4,654
15,914
7,028
3,409
3,240
12,674
0
63,097
W
Baron Samedi
strangerDANjA
Baron Samedi
13,626
1,447
1,278
2,681
9,236
6,889
314
2,735
6,501
64,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
33,316
197
Minions Killed
156
0
Camps Cleared
0
952,834
Distance Traveled
965,492
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,308
595
85
4
0
327,523
2
L
Skadi
10,590
557
41
2
0
280,798
1
W
Ganesha
13,489
710
9
0
0
367,093
5
L
Tyr
11,418
601
30
2
0
357,171
5
W
Anhur
13,800
726
108
6
0
314,499
6
W
Baron Samedi
12,956
682
80
4
0
271,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role