Player Matchup

Skadi
Skadi
Joker J Twelve
Skadi
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
286W - 308L
1,380 Elo+
Party 2
Fenrir
Fenrir
MaxCh
Fenrir
Level 92
God Stats
3W - 0L
1,525 SR
Queue Stats
75W - 69L
1,390 Elo+
Solo
Mulan
Mulan
NoobCreationsX
Mulan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,361 Elo+
Party 2
Olorun
Olorun
OldMonster187
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,399 Elo+
Party 3
Chronos
Chronos
x-Kirinix-x
Chronos
Level 56
God Stats
3W - 1L
1,557 SR
Queue Stats
47W - 40L
1,448 Elo+
Party 3
Team Averages
Level 77
1,559 SR
1,395 Elo+

VS

Team Averages
Level 116
1,508 SR
1,405 Elo+
Bacchus
Bacchus
 
Bacchus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hossemsauce
Izanami
Level 105
God Stats
3W - 8L
1,367 SR
Queue Stats
558W - 611L
1,427 Elo+
Solo
Cupid
Cupid
MajinCabbage
Cupid
Level 147
God Stats
4W - 3L
1,570 SR
Queue Stats
369W - 407L
1,375 Elo+
Party 1
Fafnir
Fafnir
MasterSQNTR
Fafnir
Level 128
God Stats
8W - 7L
1,709 SR
Queue Stats
458W - 523L
1,356 Elo+
Party 1
Kali
Kali
Osken86
Kali
Level 144
God Stats
3W - 3L
1,392 SR
Queue Stats
506W - 537L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 13
14,798
740
31,910
23,465
9,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
MaxCh
Fenrir
19
11 / 11 / 13
14,536
727
14,053
23,028
13,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 12 / 7
11,703
585
6,496
21,398
10,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 8 / 13
14,983
749
17,219
22,922
9,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
x-Kirinix-x
Chronos
20
6 / 3 / 16
15,441
772
16,247
20,453
8,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
10 / 3 / 9
13,069
653
10,995
7,479
4,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Hossemsauce
Izanami
20
18 / 7 / 12
16,628
831
29,868
20,698
10,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 19
14,057
703
19,547
18,304
8,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
20
5 / 5 / 24
14,597
730
21,282
32,063
48,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Osken86
Kali
20
3 / 8 / 22
13,755
688
11,339
24,144
14,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
128
31
Kills
42
42
Deaths
31
62
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
10
3
9
4.83
L
Izanami
Hossemsauce
Izanami
18
7
12
3.43
W
7
8
13
1.69
L
6
8
19
1.94
L
Fafnir
5
5
24
3.4
W
Fenrir
MaxCh
Fenrir
11
11
13
1.59
W
2
12
7
0.46
W
5
8
13
1.44
L
Kali
Osken86
Kali
3
8
22
1.75
W
Chronos
x-Kirinix-x
Chronos
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,925
Damage
93,031
111,266
Taken
102,688
51,690
Mitigated
87,124
36,649
Healing
41,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,995
126
1,505
2,016
7,479
4,668
360
2,431
5,048
12,896
0
L
Izanami
Hossemsauce
Izanami
29,868
21,334
981
3,483
20,698
10,846
1,446
6,719
13,979
0
68,330
W
31,910
14,232
2,350
3,774
23,465
9,398
1,600
6,516
16,949
0
68,777
L
19,547
6,566
4,894
3,340
18,304
8,729
2,334
5,502
12,802
0
41,898
L
Fafnir
21,282
8,532
4,670
11,524
32,063
48,292
1,595
11,473
20,590
37,343
0
W
Fenrir
MaxCh
Fenrir
14,053
2,537
1,301
2,802
23,028
13,068
255
5,089
17,939
0
16,737
W
6,496
1,386
1,317
1,947
21,398
10,645
89
3,961
17,437
0
22,977
W
17,219
10,602
4,874
8,176
22,922
9,921
1,832
8,967
13,955
43,752
0
L
Kali
Osken86
Kali
11,339
4,522
2,430
7,123
24,144
14,589
1,209
7,341
16,803
0
22,484
W
Chronos
x-Kirinix-x
Chronos
16,247
3,368
3,232
6,876
20,453
8,658
1,014
7,744
12,709
45,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,461
Gold Earned
72,106
214
Minions Killed
186
0
Camps Cleared
0
1,483,163
Distance Traveled
1,460,262
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,069
653
10
1
0
233,035
3
L
Izanami
16,628
831
85
4
0
273,378
0
W
Skadi
14,798
740
64
3
0
264,347
0
L
Cupid
14,057
703
49
2
0
296,052
0
L
Fafnir
14,597
730
26
1
0
340,000
3
W
Fenrir
14,536
727
8
0
0
257,277
0
W
Mulan
11,703
585
27
1
0
265,094
0
W
Olorun
14,983
749
50
3
0
327,145
0
L
Kali
13,755
688
16
1
0
317,797
1
W
Chronos
15,441
772
65
3
0
369,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role