Player Matchup

Pele
Pele
DevinCPC
Pele
Level 82
God Stats
12W - 7L
1,662 SR
Queue Stats
28W - 32L
1,450 Elo+
Party 2
Neith
Neith
Ex0tic Blaze
Neith
Level 117
God Stats
1W - 0L
1,659 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 2
Chang'e
Chang'e
Joshakazam
Chang'e
Level 108
God Stats
1W - 0L
1,827 SR
Queue Stats
25W - 26L
1,467 Elo+
Party 2
Ganesha
Ganesha
MikeAEA
Ganesha
Level 69
God Stats
5W - 4L
1,619 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 2
Chaac
Chaac
raybignasty
Chaac
Level 22
God Stats
4W - 4L
1,510 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 2
Team Averages
Level 80
1,655 SR
1,450 Elo+

VS

Team Averages
Level 72
1,679 SR
1,466 Elo+
Nike
Nike
Atheenador
Nike
Level 80
God Stats
41W - 29L
1,686 SR
Queue Stats
657W - 711L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
BigSlongCthulu
Jormungandr
Level 28
God Stats
9W - 8L
1,578 SR
Queue Stats
229W - 227L
1,385 Elo+
Party 1
Sol
Sol
NationofNoobs
Sol
Level 44
God Stats
1W - 1L
1,706 SR
Queue Stats
38W - 41L
1,471 Elo+
Party 1
Nox
Nox
grandmaisnice
Nox
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,541 Elo+
Party 1
Awilix
Awilix
itsjewpacabra
Awilix
Level 139
God Stats
13W - 10L
1,927 SR
Queue Stats
307W - 304L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
16 / 4 / 9
16,393
631
21,230
27,251
12,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 5 / 15
15,473
595
35,676
21,011
9,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Joshakazam
Chang'e
19
6 / 4 / 14
13,461
518
11,655
16,996
8,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
MikeAEA
Ganesha
18
1 / 6 / 26
13,975
538
9,110
23,468
29,611
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 1
12,877
495
13,487
20,265
27,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 6
14,845
571
19,298
23,314
35,814
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
BigSlongCthulu
Jormungandr
16
1 / 8 / 13
12,206
469
11,079
28,956
27,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 12 / 5
12,621
485
13,442
20,287
6,415
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 11 / 9
13,141
505
15,332
17,608
6,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 8 / 6
13,725
528
16,249
21,680
8,116
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
43
Kills
25
26
Deaths
43
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
10
4
6
3.25
L
Jormungandr
BigSlongCthulu
Jormungandr
1
8
13
0.94
W
Pele
16
4
9
5.13
W
17
5
15
4.9
W
Chang'e
Joshakazam
Chang'e
6
4
14
3.25
W
Ganesha
MikeAEA
Ganesha
1
6
26
2.33
L
6
12
5
0.71
L
3
11
9
0.68
L
5
8
6
1
W
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,158
Damage
75,400
108,991
Taken
111,845
87,567
Mitigated
84,175
48,929
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,298
4,063
0
3,297
23,314
35,814
388
2,957
19,607
0
81,547
L
Jormungandr
BigSlongCthulu
Jormungandr
11,079
1,741
0
3,945
28,956
27,045
273
7,033
21,844
40,211
0
W
Pele
21,230
5,648
0
12,778
27,251
12,687
1,555
6,967
20,134
0
135,267
W
35,676
20,355
0
8,339
21,011
9,792
4,143
8,644
12,317
0
123,158
W
Chang'e
Joshakazam
Chang'e
11,655
1,548
7,680
9,528
16,996
8,193
1,275
8,716
8,180
59,639
0
W
Ganesha
MikeAEA
Ganesha
9,110
1,122
1,186
4,055
23,468
29,611
296
12,177
11,266
40,846
0
L
13,442
4,742
0
4,693
20,287
6,415
3,634
3,404
16,858
56,144
0
L
15,332
328
0
598
17,608
6,785
891
5,381
12,202
65,363
0
L
16,249
7,756
0
4,612
21,680
8,116
576
1,990
19,615
0
112,598
W
13,487
2,436
0
5,363
20,265
27,284
817
3,349
16,128
0
63,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,179
Gold Earned
66,538
597
Minions Killed
539
0
Camps Cleared
0
2,268,855
Distance Traveled
2,050,128
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,845
571
169
7
0
451,841
1
L
Jormungandr
12,206
469
55
2
0
364,619
7
W
Pele
16,393
631
163
6
0
510,850
2
W
Neith
15,473
595
171
7
0
363,735
0
W
Chang'e
13,461
518
124
5
0
464,950
2
W
Ganesha
13,975
538
12
0
0
483,120
2
L
Sol
12,621
485
86
3
0
409,612
1
L
Nox
13,141
505
105
4
0
391,565
3
L
Awilix
13,725
528
124
5
0
432,491
9
W
Chaac
12,877
495
127
5
0
446,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role