Player Matchup

Fenrir
Fenrir
Daystar9188
Fenrir
Level 13
God Stats
10W - 5L
1,364 SR
Queue Stats
44W - 33L
1,305 Elo+
Solo
Ares
Ares
JL360
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Pro_401
Merlin
Level 22
God Stats
10W - 12L
1,421 SR
Queue Stats
25W - 29L
1,340 Elo+
Party 1
Nemesis
Nemesis
VloneOmie
Nemesis
Level 16
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 8L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
twistedsaint986
Jormungandr
Level 20
God Stats
2W - 3L
1,474 SR
Queue Stats
25W - 32L
1,322 Elo+
Party 1
Team Averages
Level 15
1,406 SR
1,353 Elo+

VS

Team Averages
Level 17
1,465 SR
1,306 Elo+
Hel
Hel
King Nootels
Hel
Level 14
God Stats
20W - 32L
1,687 SR
Queue Stats
231W - 253L
1,339 Elo+
Solo
Skadi
Skadi
NineNoises
Skadi
Level 27
God Stats
7W - 14L
1,341 SR
Queue Stats
144W - 144L
1,400 Elo+
Solo
Yemoja
Yemoja
Smeagull6
Yemoja
Level 28
God Stats
43W - 27L
1,572 SR
Queue Stats
220W - 240L
1,295 Elo+
Solo
Fenrir
Fenrir
camqwer
Fenrir
Level 7
God Stats
1W - 2L
1,225 SR
Queue Stats
9W - 15L
1,297 Elo+
Solo
Bellona
Bellona
cavidade_lupino
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 2 / 13
13,882
1,157
27,185
13,514
6,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
JL360
Ares
17
2 / 6 / 14
11,096
925
4,892
16,174
16,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Pro_401
Merlin
20
6 / 4 / 18
13,019
1,085
19,700
9,930
4,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VloneOmie
Nemesis
18
6 / 0 / 18
12,068
1,006
11,111
10,905
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
twistedsaint986
Jormungandr
20
12 / 1 / 26
13,953
1,163
22,120
15,591
23,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
12,230
1,019
15,974
14,746
4,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
6 / 11 / 2
11,883
990
19,309
21,145
9,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Smeagull6
Yemoja
19
1 / 11 / 8
11,812
984
11,265
20,342
8,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
camqwer
Fenrir
16
0 / 12 / 3
10,156
846
4,848
19,802
15,974
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 3
10,412
868
6,881
17,664
18,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
44
Kills
13
13
Deaths
44
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
18
2
13
12.25
W
Ares
JL360
Ares
2
6
14
1.5
L
5
3
3
2.17
L
Skadi
6
11
2
0.64
W
Merlin
Pro_401
Merlin
6
4
18
3.75
L
Yemoja
Smeagull6
Yemoja
1
11
8
0.45
W
Nemesis
VloneOmie
Nemesis
6
0
18
15
L
Fenrir
camqwer
Fenrir
0
12
3
0.13
L
1
7
3
0.36
W
Jormungandr
twistedsaint986
Jormungandr
12
1
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,008
Damage
58,277
66,114
Taken
93,699
55,954
Mitigated
57,279
9,616
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
27,185
9,860
0
2,072
13,514
6,256
0
6,822
6,359
0
38,169
W
Ares
JL360
Ares
4,892
960
0
0
16,174
16,893
0
7,434
8,515
7,485
0
L
15,974
3,963
443
2,638
14,746
4,571
0
6,372
8,324
36,166
0
L
Skadi
19,309
10,988
0
3,299
21,145
9,635
0
12,592
8,275
0
33,375
W
Merlin
Pro_401
Merlin
19,700
2,453
0
1,357
9,930
4,692
0
2,035
7,795
51,679
0
L
Yemoja
Smeagull6
Yemoja
11,265
2,888
3,575
1,051
20,342
8,857
0
9,768
10,424
43,177
0
W
Nemesis
VloneOmie
Nemesis
11,111
6,291
793
2,758
10,905
5,059
0
6,201
4,504
0
18,976
L
Fenrir
camqwer
Fenrir
4,848
1,456
0
604
19,802
15,974
0
9,490
9,571
0
13,488
L
6,881
2,270
0
698
17,664
18,242
0
7,462
10,027
0
13,407
W
Jormungandr
twistedsaint986
Jormungandr
22,120
7,432
582
2,054
15,591
23,054
0
4,747
10,494
50,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,018
Gold Earned
56,493
181
Minions Killed
171
6
Camps Cleared
5
1,019,653
Distance Traveled
937,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,882
1,157
28
2
2
245,350
0
W
Ares
11,096
925
4
0
0
176,378
0
L
Hel
12,230
1,019
50
4
1
213,234
0
L
Skadi
11,883
990
23
2
1
177,395
0
W
Merlin
13,019
1,085
71
6
1
161,679
0
L
Yemoja
11,812
984
65
5
0
164,741
2
W
Nemesis
12,068
1,006
16
1
0
218,024
0
L
Fenrir
10,156
846
19
2
1
218,586
0
L
Bellona
10,412
868
14
1
2
163,769
2
W
Jormungandr
13,953
1,163
62
5
3
218,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role