Player Matchup
Team Averages
Gold II
Average Tier
Level 144
1,500 SR
1,692
MMR
VS
Team Averages
Silver III
Average Tier
Level 128
1,500 SR
1,500
MMR
Heimdallr
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Solo
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DeathFussion
Thoth
10
3 / 0 / 0
5,761
1,152
3,615
2,559
713
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Implicit
Heimdallr
8
0 / 3 / 0
4,263
853
1,590
5,326
1,781
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,761
1,152
55
11
0
103,195
3
L
4,263
853
35
7
0
90,706
3