Player Matchup

Kukulkan
Kukulkan
Silver I
InflamedGuns
Kukulkan
Silver I
Level 57
God Stats
5W - 1L
1,627 SR
Queue Stats
125W - 102L
1,141 MMR
Solo
Medusa
Medusa
Silver II
Saiyaman10
Medusa
Silver II
Level 107
God Stats
32W - 12L
1,668 SR
Queue Stats
274W - 250L
1,152 MMR
Party 2
Odin
Odin
Silver I
XxNIGHTWING714xX
Odin
Silver I
Level 106
God Stats
27W - 12L
1,762 SR
Queue Stats
265W - 238L
1,203 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,686 SR
1,165 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,601 SR
1,154 MMR
Bacchus
Bacchus
Silver I
XxCALAVERAxX589
Bacchus
Silver I
Level 120
God Stats
1W - 1L
1,561 SR
Queue Stats
7W - 13L
1,316 MMR
Party 1
Chronos
Chronos
Silver V
crisz0r
Chronos
Silver V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 191L
961 MMR
Party 1
Skadi
Skadi
Silver V
demon4ire666
Skadi
Silver V
Level 127
God Stats
1W - 2L
1,743 SR
Queue Stats
128W - 152L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InflamedGuns
Kukulkan
17
4 / 2 / 12
12,647
703
15,480
10,097
3,942
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Saiyaman10
Medusa
17
10 / 7 / 4
13,884
771
15,408
17,835
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 6 / 12
12,665
704
12,068
17,487
10,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KumbhakarnaPersephoneChaacIzanami

VS

Bans
CthulhuHadesBaron SamediZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
12,801
711
11,066
17,081
23,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
crisz0r
Chronos
15
4 / 9 / 6
11,972
665
10,813
17,385
6,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
7 / 7 / 4
13,097
728
13,643
15,305
5,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
20
Kills
15
15
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
InflamedGuns
Kukulkan
4
2
12
5
W
Medusa
Saiyaman10
Medusa
10
7
4
1.71
L
4
4
8
2
W
6
6
12
2
L
Chronos
crisz0r
Chronos
4
9
6
0.78
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
35,522
45,419
Taken
49,771
21,036
Mitigated
35,854
12,818
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
InflamedGuns
Kukulkan
15,480
350
872
1,188
10,097
3,942
915
5,922
4,175
72,580
0
W
Medusa
Saiyaman10
Medusa
15,408
8,550
432
4,064
17,835
6,647
1,139
9,566
8,269
0
71,329
L
11,066
1,211
243
1,739
17,081
23,196
135
6,684
10,397
19,916
0
W
12,068
4,217
1,340
4,922
17,487
10,447
0
6,535
10,704
0
30,224
L
Chronos
crisz0r
Chronos
10,813
3,270
0
3,236
17,385
6,709
1,077
2,940
14,445
57,729
0
L
13,643
5,329
0
1,017
15,305
5,949
296
5,875
9,430
0
56,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
37,870
221
Minions Killed
160
0
Camps Cleared
0
910,162
Distance Traveled
923,316
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,647
703
105
6
0
323,138
3
W
Medusa
13,884
771
92
5
0
268,814
1
L
Bacchus
12,801
711
20
1
0
331,082
3
W
Odin
12,665
704
24
1
0
318,210
0
L
Chronos
11,972
665
76
4
0
287,696
2
L
Skadi
13,097
728
64
4
0
304,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role