Player Matchup

Hercules
Hercules
DuckyDoughnut69
Hercules
Level 17
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 5L
1,018 Elo+
Party 2
Ymir
Ymir
LilPonch0
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,082 Elo+
Party 2
Mercury
Mercury
OnstagePlayerX
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 2
Team Averages
Level 35
1,448 SR
1,124 Elo+

VS

Team Averages
Level 52
1,269 SR
1,309 Elo+
Zeus
Zeus
FANTON77
Zeus
Level 13
God Stats
3W - 11L
1,193 SR
Queue Stats
21W - 35L
1,111 Elo+
Party 1
Da Ji
Da Ji
IanEstevan0
Da Ji
Level 85
God Stats
3W - 8L
1,291 SR
Queue Stats
216W - 220L
1,585 Elo+
Solo
Cerberus
Cerberus
escorpion14
Cerberus
Level 57
God Stats
1W - 4L
1,324 SR
Queue Stats
54W - 98L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 9 / 3
8,232
588
5,443
17,146
11,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
11
2 / 8 / 3
8,194
585
5,124
15,163
12,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 9 / 4
8,318
594
4,834
12,790
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 2 / 18
10,144
725
11,053
6,986
2,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
19 / 0 / 6
12,505
893
15,930
9,131
4,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
escorpion14
Cerberus
14
3 / 3 / 20
10,328
738
8,975
11,172
11,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
4
Kills
26
26
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
9
3
0.28
W
Zeus
4
2
18
6.5
W
19
0
6
22
L
Ymir
2
8
3
0.44
L
1
9
4
0.33
W
Cerberus
escorpion14
Cerberus
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
35,958
45,099
Taken
27,289
28,463
Mitigated
18,863
3,813
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,443
923
0
2,151
17,146
11,391
0
7,572
9,574
0
22,898
W
Zeus
11,053
2,525
0
161
6,986
2,760
1,159
1,041
5,869
41,861
0
W
15,930
4,728
0
1,152
9,131
4,281
795
1,793
7,163
0
62,908
L
Ymir
5,124
1,205
0
1,536
15,163
12,033
0
7,358
7,805
11,227
0
L
4,834
1,099
0
126
12,790
5,039
0
5,098
7,692
0
22,914
W
Cerberus
escorpion14
Cerberus
8,975
202
994
2,652
11,172
11,822
428
2,137
8,510
39,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
32,977
75
Minions Killed
210
0
Camps Cleared
0
649,057
Distance Traveled
761,876
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,232
588
42
3
0
216,204
1
W
Zeus
10,144
725
51
4
0
206,998
0
W
Da Ji
12,505
893
72
5
0
291,699
2
L
Ymir
8,194
585
6
0
0
200,605
1
L
Mercury
8,318
594
27
2
0
232,248
0
W
Cerberus
10,328
738
87
6
0
263,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role