Player Matchup

Scylla
Scylla
Dragonland 666
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,672 Elo+
Party 2
Fafnir
Fafnir
HiBRriD DEmoN84
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 147L
1,609 Elo+
Party 2
Medusa
Medusa
LeFrenchestFry
Medusa
Level 117
God Stats
14W - 12L
1,569 SR
Queue Stats
65W - 48L
1,618 Elo+
Party 2
Team Averages
Level 129
1,523 SR
1,633 Elo+

VS

Team Averages
Level 120
1,621 SR
1,592 Elo+
Ra
Ra
GREMORDORAGON
Ra
Level 129
God Stats
1W - 1L
1,587 SR
Queue Stats
80W - 81L
1,553 Elo+
Solo
Bacchus
Bacchus
PrincessNikki x
Bacchus
Level 82
God Stats
24W - 9L
1,609 SR
Queue Stats
232W - 176L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
mikerodz123
Heimdallr
Level 149
God Stats
26W - 15L
1,668 SR
Queue Stats
334W - 299L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
8,332
757
6,686
7,127
1,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 4
8,463
769
4,405
11,563
8,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 5
6,810
619
3,573
10,627
2,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 6
8,390
763
5,937
6,389
2,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 10
7,925
720
4,201
8,320
10,315
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
mikerodz123
Heimdallr
13
8 / 1 / 7
9,082
826
12,952
8,180
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
15
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
5
3
6
2.67
L
3
6
4
0.83
L
0
4
5
0.63
W
2
4
10
1.75
W
Heimdallr
mikerodz123
Heimdallr
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,664
Damage
23,090
29,317
Taken
22,889
13,411
Mitigated
15,848
7,466
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,686
727
0
1,430
7,127
1,835
0
2,461
4,666
29,083
0
W
5,937
616
1,704
1,689
6,389
2,369
795
4,584
1,805
31,850
0
L
4,405
748
628
3,599
11,563
8,617
0
4,471
7,090
16,325
0
L
3,573
1,885
0
1,809
10,627
2,959
116
3,222
7,402
0
19,998
W
4,201
624
0
0
8,320
10,315
0
2,648
5,672
9,343
0
W
Heimdallr
mikerodz123
Heimdallr
12,952
5,975
0
2,501
8,180
3,164
1,779
3,873
4,307
0
41,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
25,397
97
Minions Killed
113
0
Camps Cleared
0
617,189
Distance Traveled
592,700
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,332
757
44
4
0
172,107
0
W
Ra
8,390
763
58
5
0
201,906
2
L
Fafnir
8,463
769
19
2
0
207,387
2
L
Medusa
6,810
619
34
3
0
237,695
1
W
Bacchus
7,925
720
7
1
0
195,905
1
W
Heimdallr
9,082
826
48
4
0
194,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role