Player Matchup

Anubis
Anubis
AngelJeff-
Anubis
Level 27
God Stats
39W - 45L
1,439 SR
Queue Stats
227W - 269L
1,330 Elo+
Solo
Neith
Neith
CriiisS0104
Neith
Level 13
God Stats
10W - 8L
1,228 SR
Queue Stats
38W - 48L
1,270 Elo+
Solo
Fenrir
Fenrir
DaMo13245
Fenrir
Level 14
God Stats
10W - 14L
1,385 SR
Queue Stats
15W - 14L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
GREGAMAN
Cthulhu
Level 46
God Stats
3W - 1L
1,650 SR
Queue Stats
17W - 26L
1,282 Elo+
Party 2
Izanami
Izanami
HitNemHARD71
Izanami
Level 13
God Stats
3W - 2L
1,345 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo
Team Averages
Level 23
1,409 SR
1,279 Elo+

VS

Team Averages
Level 22
1,471 SR
1,270 Elo+
Skadi
Skadi
Brazy_limit
Skadi
Level 18
God Stats
106W - 78L
1,443 SR
Queue Stats
161W - 121L
1,266 Elo+
Solo
Merlin
Merlin
Mr Chongs
Merlin
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
67W - 78L
1,334 Elo+
Solo
Odin
Odin
OuterTitan26
Odin
Level 18
God Stats
7W - 8L
1,459 SR
Queue Stats
10W - 18L
1,252 Elo+
Solo
Zeus
Zeus
RynekG
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,236 Elo+
Party 1
Apollo
Apollo
davy56maners
Apollo
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
21W - 36L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelJeff-
Anubis
20
13 / 7 / 10
16,109
1,239
26,042
23,955
11,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 7 / 13
15,608
1,201
15,950
19,962
7,755
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
DaMo13245
Fenrir
18
3 / 10 / 12
12,502
962
5,831
20,426
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
GREGAMAN
Cthulhu
20
11 / 11 / 16
15,323
1,179
19,534
30,250
17,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
HitNemHARD71
Izanami
20
5 / 6 / 15
13,892
1,069
12,004
18,534
6,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,824
756
626
875
207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Mr Chongs
Merlin
20
5 / 5 / 26
15,389
1,184
22,159
16,588
6,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 8 / 19
15,211
1,170
21,011
21,818
13,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
RynekG
Zeus
20
14 / 14 / 16
17,302
1,331
27,782
18,981
8,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
12 / 13 / 20
16,712
1,286
34,753
28,562
15,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
122
41
Kills
41
41
Deaths
41
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Anubis
AngelJeff-
Anubis
13
7
10
2.57
L
0
1
0
0
W
9
7
13
2.21
W
Fenrir
DaMo13245
Fenrir
3
10
12
0.9
W
Cthulhu
GREGAMAN
Cthulhu
11
11
16
1.73
W
Izanami
HitNemHARD71
Izanami
5
6
15
2.08
L
Merlin
Mr Chongs
Merlin
5
5
26
3.6
L
10
8
19
2.44
L
Zeus
RynekG
Zeus
14
14
16
1.57
L
Apollo
12
13
20
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,361
Damage
106,331
113,127
Taken
86,824
52,476
Mitigated
44,269
12,772
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AngelJeff-
Anubis
26,042
1,706
294
9,832
23,955
11,593
0
8,710
15,245
52,452
0
L
626
315
0
0
875
207
0
490
385
0
1,527
W
15,950
8,012
0
26
19,962
7,755
0
12,305
7,657
0
51,848
W
Fenrir
DaMo13245
Fenrir
5,831
1,916
0
690
20,426
8,694
0
6,390
14,036
0
9,665
W
Cthulhu
GREGAMAN
Cthulhu
19,534
2,773
507
1,337
30,250
17,739
0
12,641
17,609
36,026
0
W
Izanami
HitNemHARD71
Izanami
12,004
8,355
0
86
18,534
6,695
0
9,895
8,639
0
21,332
L
Merlin
Mr Chongs
Merlin
22,159
3,290
782
2,826
16,588
6,902
0
6,794
9,769
62,060
0
L
21,011
8,304
909
586
21,818
13,128
0
13,178
8,640
0
29,898
L
Zeus
RynekG
Zeus
27,782
7,635
0
0
18,981
8,060
0
10,204
8,752
56,384
0
L
Apollo
34,753
21,514
0
5,405
28,562
15,972
0
14,835
13,702
0
54,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,434
Gold Earned
74,438
218
Minions Killed
214
2
Camps Cleared
3
894,755
Distance Traveled
883,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,109
1,239
84
6
1
157,423
0
L
Skadi
9,824
756
1
0
0
25,572
0
W
Neith
15,608
1,201
70
5
0
223,005
0
W
Fenrir
12,502
962
9
1
1
149,728
1
W
Cthulhu
15,323
1,179
36
3
0
201,896
0
W
Izanami
13,892
1,069
19
1
0
162,703
0
L
Merlin
15,389
1,184
89
7
0
216,330
0
L
Odin
15,211
1,170
16
1
0
259,937
0
L
Zeus
17,302
1,331
61
5
3
201,382
0
L
Apollo
16,712
1,286
47
4
0
179,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role