Player Matchup

Pele
Pele
CHAOTICFIEND113
Pele
Level 27
God Stats
11W - 9L
1,569 SR
Queue Stats
365W - 352L
1,380 Elo+
Party 2
Merlin
Merlin
Hypnoticjune
Merlin
Level 29
God Stats
32W - 34L
1,533 SR
Queue Stats
164W - 157L
1,406 Elo+
Solo
Ymir
Ymir
TheGamingPorkcho
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 158L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
normitajuanita11
Heimdallr
Level 29
God Stats
7W - 6L
1,568 SR
Queue Stats
77W - 78L
1,400 Elo+
Solo
Apollo
Apollo
puroCAFetero
Apollo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,437 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,402 Elo+

VS

Team Averages
Level 25
1,629 SR
1,434 Elo+
Discordia
Discordia
ASUperstar74
Discordia
Level 28
God Stats
5W - 7L
1,533 SR
Queue Stats
85W - 85L
1,303 Elo+
Solo
Cthulhu
Cthulhu
CHIEF BEEF9179
Cthulhu
Level 14
God Stats
8W - 5L
1,608 SR
Queue Stats
17W - 13L
1,402 Elo+
Party 1
Neith
Neith
E Leyton E
Neith
Level 29
God Stats
21W - 10L
1,717 SR
Queue Stats
76W - 66L
1,570 Elo+
Party 1
Bakasura
Bakasura
LTB Elite
Bakasura
Level 27
God Stats
33W - 16L
1,758 SR
Queue Stats
62W - 54L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
kjclick
Heimdallr
Level 27
God Stats
6W - 3L
1,529 SR
Queue Stats
117W - 86L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,880
490
4,418
10,551
2,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
4 / 4 / 2
7,496
625
7,361
6,579
2,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 0
4,865
405
1,032
7,860
4,544
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heimdallr
3
0 / 0 / 1
4,378
365
600
859
187
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
5 / 2 / 0
7,727
644
4,799
7,851
2,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASUperstar74
Discordia
12
1 / 2 / 3
7,133
594
3,237
4,932
1,318
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 2 / 3
5,966
497
4,156
5,279
2,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
5 / 6 / 1
7,649
637
6,055
8,337
2,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
LTB Elite
Bakasura
15
4 / 0 / 2
9,396
783
4,536
9,630
3,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
kjclick
Heimdallr
10
4 / 3 / 3
6,464
539
5,406
5,403
1,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
12
Kills
15
15
Deaths
13
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASUperstar74
Discordia
1
2
3
1.25
L
2
3
0
0.67
W
1
2
3
1.25
W
Neith
5
6
1
0.92
L
Merlin
4
4
2
1.25
W
Bakasura
LTB Elite
Bakasura
4
0
2
5
L
1
6
0
0.17
W
Heimdallr
kjclick
Heimdallr
4
3
3
1.83
L
Heimdallr
0
0
1
0.5
L
Apollo
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
23,390
33,700
Taken
33,581
12,865
Mitigated
11,800
6,398
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASUperstar74
Discordia
3,237
501
207
1,371
4,932
1,318
138
743
4,189
31,700
0
L
4,418
1,463
0
3,646
10,551
2,867
0
1,616
8,935
0
31,408
W
4,156
64
601
905
5,279
2,096
443
340
4,939
25,043
0
W
Neith
6,055
3,246
0
1,909
8,337
2,860
1,212
5,207
3,130
0
33,494
L
Merlin
7,361
910
0
840
6,579
2,293
140
394
6,105
39,588
0
W
Bakasura
LTB Elite
Bakasura
4,536
3,272
0
6,347
9,630
3,870
354
1,411
8,219
0
68,562
L
1,032
120
0
135
7,860
4,544
0
2,576
5,284
8,518
0
W
Heimdallr
kjclick
Heimdallr
5,406
2,832
0
140
5,403
1,656
1,876
692
4,711
0
25,323
L
Heimdallr
600
231
0
500
859
187
0
175
684
0
5,629
L
Apollo
4,799
3,086
0
1,277
7,851
2,974
1,077
2,632
4,939
0
46,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
36,608
235
Minions Killed
347
0
Camps Cleared
0
838,047
Distance Traveled
1,122,877
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,133
594
50
4
0
202,489
2
L
Pele
5,880
490
48
4
0
298,140
0
W
Cthulhu
5,966
497
38
3
0
250,510
4
W
Neith
7,649
637
72
6
0
191,972
0
L
Merlin
7,496
625
64
5
0
167,512
2
W
Bakasura
9,396
783
138
12
0
273,743
0
L
Ymir
4,865
405
11
1
0
150,812
0
W
Heimdallr
6,464
539
49
4
0
204,163
0
L
Heimdallr
4,378
365
17
1
0
38,347
0
L
Apollo
7,727
644
95
8
0
183,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role