Player Matchup

Pele
Pele
Barcus620
Pele
Level 29
God Stats
13W - 6L
1,534 SR
Queue Stats
99W - 130L
1,317 Elo+
Solo
Cerberus
Cerberus
Defensemanman
Cerberus
Level 18
God Stats
38W - 24L
1,646 SR
Queue Stats
68W - 56L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Frost_Sabre
Kukulkan
Level 18
God Stats
19W - 17L
1,570 SR
Queue Stats
70W - 59L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
JTRhine555
Cthulhu
Level 8
God Stats
4W - 4L
1,340 SR
Queue Stats
54W - 51L
1,057 Elo+
Solo
Sylvanus
Sylvanus
SenatorClayton
Sylvanus
Level 26
God Stats
30W - 18L
1,600 SR
Queue Stats
60W - 60L
1,416 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,321 Elo+

VS

Team Averages
Level 19
1,509 SR
1,362 Elo+
Loki
Loki
Kaleb202020
Loki
Level 27
God Stats
22W - 25L
1,478 SR
Queue Stats
48W - 41L
1,409 Elo+
Party 2
Skadi
Skadi
Ksimmerman18
Skadi
Level 28
God Stats
12W - 12L
1,244 SR
Queue Stats
88W - 68L
1,402 Elo+
Party 2
Chang'e
Chang'e
Nathanbels63
Chang'e
Level 8
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 6L
1,297 Elo+
Solo
Anubis
Anubis
TrevyVA
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,253 Elo+
Solo
Heimdallr
Heimdallr
lean_cejas
Heimdallr
Level 28
God Stats
44W - 38L
1,575 SR
Queue Stats
199W - 230L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 0 / 4
17,211
688
17,400
20,997
10,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Defensemanman
Cerberus
17
3 / 4 / 9
12,723
509
8,700
21,956
26,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Frost_Sabre
Kukulkan
20
12 / 4 / 4
15,042
602
19,579
11,079
7,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
JTRhine555
Cthulhu
18
4 / 5 / 3
12,899
516
6,415
15,896
13,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
5 / 8 / 6
12,247
490
12,065
24,397
14,370
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 0
14,949
598
13,797
18,884
6,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 5 / 4
11,661
466
12,554
15,544
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Nathanbels63
Chang'e
11
1 / 18 / 3
8,699
348
5,381
18,254
4,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TrevyVA
Anubis
7
0 / 5 / 0
7,610
304
2,952
5,378
1,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
lean_cejas
Heimdallr
19
4 / 4 / 11
12,259
490
22,273
24,313
8,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
37
Kills
21
21
Deaths
37
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
13
0
4
15
W
Cerberus
Defensemanman
Cerberus
3
4
9
1.88
W
Kukulkan
Frost_Sabre
Kukulkan
12
4
4
3.5
W
Cthulhu
JTRhine555
Cthulhu
4
5
3
1.1
L
13
5
0
2.6
L
3
5
4
1
L
Chang'e
Nathanbels63
Chang'e
1
18
3
0.14
W
Sylvanus
5
8
6
1
L
Anubis
TrevyVA
Anubis
0
5
0
0
L
Heimdallr
lean_cejas
Heimdallr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,159
Damage
56,957
94,325
Taken
82,373
72,766
Mitigated
25,217
32,482
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,400
4,947
756
11,658
20,997
10,646
2,637
923
20,074
0
156,565
W
Cerberus
Defensemanman
Cerberus
8,700
982
0
5,793
21,956
26,614
1,647
2,952
19,004
49,124
0
W
Kukulkan
Frost_Sabre
Kukulkan
19,579
2,224
219
1,232
11,079
7,260
2,729
810
10,269
109,230
0
W
Cthulhu
JTRhine555
Cthulhu
6,415
121
910
2,580
15,896
13,876
1,096
474
15,422
61,204
0
L
13,797
7,401
0
5,949
18,884
6,405
3,763
5,177
13,557
0
88,885
L
12,554
4,175
0
1,566
15,544
4,767
380
11,433
4,061
0
79,342
L
Chang'e
Nathanbels63
Chang'e
5,381
739
362
2,047
18,254
4,702
632
9,762
8,492
25,738
0
W
Sylvanus
12,065
3,070
2,412
6,922
24,397
14,370
1,742
3,174
21,216
39,755
0
L
Anubis
TrevyVA
Anubis
2,952
1,242
0
692
5,378
1,246
0
2,227
2,801
14,631
0
L
Heimdallr
lean_cejas
Heimdallr
22,273
14,427
0
6,640
24,313
8,097
908
17,485
6,703
0
80,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,122
Gold Earned
55,178
656
Minions Killed
476
0
Camps Cleared
0
2,236,762
Distance Traveled
1,686,986
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,211
688
221
9
0
565,083
1
W
Cerberus
12,723
509
105
4
0
400,937
0
W
Kukulkan
15,042
602
173
7
0
374,039
1
W
Cthulhu
12,899
516
97
4
0
508,021
0
L
Loki
14,949
598
155
6
0
395,639
2
L
Skadi
11,661
466
148
6
0
455,018
2
L
Chang'e
8,699
348
29
1
0
303,645
0
W
Sylvanus
12,247
490
60
2
0
388,682
5
L
Anubis
7,610
304
18
1
0
133,532
0
L
Heimdallr
12,259
490
126
5
0
399,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role