Player Matchup

Da Ji
Da Ji
Adämastor
Da Ji
Level 23
God Stats
7W - 8L
1,624 SR
Queue Stats
16W - 22L
1,391 Elo+
Solo
Freya
Freya
Decrepped
Freya
Level 29
God Stats
2W - 2L
1,751 SR
Queue Stats
22W - 19L
1,514 Elo+
Solo
Yemoja
Yemoja
MARSallday
Yemoja
Level 18
God Stats
64W - 59L
1,559 SR
Queue Stats
88W - 99L
1,399 Elo+
Solo
King Arthur
King Arthur
Mocksterburger
King Arthur
Level 17
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Nolook
Fenrir
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
7W - 3L
1,695 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,500 Elo+

VS

Team Averages
Level 44
1,651 SR
1,516 Elo+
Amaterasu
Amaterasu
DiceVt
Amaterasu
Level 29
God Stats
9W - 8L
1,570 SR
Queue Stats
167W - 183L
1,369 Elo+
Solo
Ah Puch
Ah Puch
Gigglypiano
Ah Puch
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,622 Elo+
Party 1
Chronos
Chronos
Kovi9
Chronos
Level 123
God Stats
4W - 4L
1,737 SR
Queue Stats
60W - 29L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
WavierNinja
Cthulhu
Level 33
God Stats
4W - 2L
1,813 SR
Queue Stats
10W - 12L
1,580 Elo+
Party 1
Bakasura
Bakasura
WinterArrow7
Bakasura
Level 28
God Stats
11W - 6L
1,635 SR
Queue Stats
140W - 125L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
2 / 8 / 6
10,579
441
6,321
19,021
10,510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Decrepped
Freya
20
8 / 9 / 3
13,402
558
20,003
25,264
9,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
MARSallday
Yemoja
17
0 / 7 / 7
9,972
416
9,753
14,839
9,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Mocksterburger
King Arthur
16
4 / 9 / 6
11,095
462
9,634
23,824
19,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Nolook
Fenrir
18
7 / 5 / 5
12,123
505
13,840
26,118
10,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiceVt
Amaterasu
18
4 / 6 / 10
13,801
575
12,822
21,539
22,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Gigglypiano
Ah Puch
18
1 / 5 / 10
13,247
552
10,828
14,250
5,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Kovi9
Chronos
20
18 / 3 / 5
15,805
659
29,117
26,030
12,041
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
WavierNinja
Cthulhu
17
3 / 2 / 11
13,689
570
9,501
18,060
17,699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
WinterArrow7
Bakasura
20
12 / 5 / 6
16,662
694
19,815
21,705
10,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
21
Kills
38
38
Deaths
21
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
8
6
0.63
L
Freya
Decrepped
Freya
8
9
3
1.06
W
Amaterasu
DiceVt
Amaterasu
4
6
10
1.5
W
Ah Puch
Gigglypiano
Ah Puch
1
5
10
1.2
W
Chronos
Kovi9
Chronos
18
3
5
6.83
L
Yemoja
MARSallday
Yemoja
0
7
7
0.5
L
King Arthur
Mocksterburger
King Arthur
4
9
6
0.78
L
Fenrir
Nolook
Fenrir
7
5
5
1.9
W
Cthulhu
WavierNinja
Cthulhu
3
2
11
4.25
W
Bakasura
WinterArrow7
Bakasura
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
82,083
109,066
Taken
101,584
58,927
Mitigated
68,413
27,011
Healing
41,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,321
1,842
0
1,964
19,021
10,510
18
8,985
9,591
0
36,077
L
Freya
Decrepped
Freya
20,003
6,335
0
9,440
25,264
9,162
725
14,277
10,557
67,815
0
W
Amaterasu
DiceVt
Amaterasu
12,822
5,539
0
7,868
21,539
22,468
2,426
7,742
13,357
0
58,470
W
Ah Puch
Gigglypiano
Ah Puch
10,828
925
0
3,803
14,250
5,714
0
5,036
9,214
60,622
0
W
Chronos
Kovi9
Chronos
29,117
16,978
0
18,388
26,030
12,041
8,655
9,011
16,919
156,036
0
L
Yemoja
MARSallday
Yemoja
9,753
1,139
1,420
2,171
14,839
9,141
305
9,932
4,500
58,264
0
L
King Arthur
Mocksterburger
King Arthur
9,634
1,865
0
1,195
23,824
19,342
220
8,655
14,460
0
39,125
L
Fenrir
Nolook
Fenrir
13,840
3,087
0
10,821
26,118
10,772
0
7,597
17,901
0
76,181
W
Cthulhu
WavierNinja
Cthulhu
9,501
656
448
2,755
18,060
17,699
378
3,960
14,050
42,079
0
W
Bakasura
WinterArrow7
Bakasura
19,815
13,890
0
8,388
21,705
10,491
626
5,274
16,331
0
108,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,171
Gold Earned
73,204
445
Minions Killed
611
0
Camps Cleared
0
2,070,428
Distance Traveled
2,186,624
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,579
441
69
3
0
399,368
4
L
Freya
13,402
558
119
5
0
378,592
4
W
Amaterasu
13,801
575
109
5
0
408,496
1
W
Ah Puch
13,247
552
93
4
0
421,524
1
W
Chronos
15,805
659
189
8
0
434,015
3
L
Yemoja
9,972
416
86
4
0
396,743
3
L
King Arthur
11,095
462
56
2
0
420,299
0
L
Fenrir
12,123
505
115
5
0
475,426
5
W
Cthulhu
13,689
570
53
2
0
394,004
2
W
Bakasura
16,662
694
167
7
0
528,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role