Player Matchup

Izanami
Izanami
Crapachinos
Izanami
Level 24
God Stats
1W - 5L
1,360 SR
Queue Stats
14W - 13L
1,415 Elo+
Party 1
Mulan
Mulan
Franzmesmer
Mulan
Level 18
God Stats
2W - 8L
1,253 SR
Queue Stats
58W - 62L
1,104 Elo+
Solo
Merlin
Merlin
JORGEMEH
Merlin
Level 27
God Stats
6W - 17L
1,325 SR
Queue Stats
30W - 37L
1,155 Elo+
Solo
Thanatos
Thanatos
Lights XL
Thanatos
Level 16
God Stats
8W - 10L
1,445 SR
Queue Stats
8W - 11L
1,158 Elo+
Solo
Terra
Terra
SoapyPapoose_
Terra
Level 36
God Stats
0W - 2L
1,227 SR
Queue Stats
12W - 21L
1,242 Elo+
Party 1
Team Averages
Level 24
1,322 SR
1,215 Elo+

VS

Team Averages
Level 18
1,394 SR
1,146 Elo+
Pele
Pele
Arcite_99-44
Pele
Level 18
God Stats
3W - 3L
1,289 SR
Queue Stats
55W - 57L
1,139 Elo+
Solo
Ra
Ra
Cubbicl3 Kitten
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,045 Elo+
Solo
Medusa
Medusa
JT GoT SkiLLzZ
Medusa
Level 30
God Stats
139W - 138L
1,401 SR
Queue Stats
144W - 145L
1,207 Elo+
Solo
Merlin
Merlin
Loudpackx954
Merlin
Level 16
God Stats
12W - 19L
1,370 SR
Queue Stats
31W - 49L
1,142 Elo+
Solo
Cerberus
Cerberus
Tart2
Cerberus
Level 17
God Stats
46W - 25L
1,411 SR
Queue Stats
88W - 69L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crapachinos
Izanami
18
3 / 7 / 7
11,879
990
22,333
14,043
6,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 6 / 10
11,637
970
10,025
19,885
11,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
JORGEMEH
Merlin
19
4 / 16 / 11
12,512
1,043
25,488
22,501
9,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Lights XL
Thanatos
17
6 / 10 / 3
12,849
1,071
17,801
21,759
9,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 12
12,050
1,004
12,704
19,641
24,935
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 15
14,237
1,186
17,704
18,351
7,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 16
12,058
1,005
13,535
15,558
6,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 18
14,460
1,205
21,452
18,836
14,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
19
3 / 7 / 20
11,844
987
19,610
14,462
5,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Tart2
Cerberus
19
8 / 3 / 19
13,302
1,109
16,484
26,019
32,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
129
18
Kills
41
41
Deaths
18
43
Assists
88
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
L
Izanami
Crapachinos
Izanami
3
7
7
0.93
W
4
5
16
2.4
L
2
6
10
1.17
L
Merlin
JORGEMEH
Merlin
4
16
11
0.59
W
14
1
18
23
L
Thanatos
Lights XL
Thanatos
6
10
3
0.75
W
Merlin
3
7
20
1.86
L
3
2
12
4.5
W
Cerberus
Tart2
Cerberus
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,351
Damage
88,785
97,829
Taken
93,226
61,516
Mitigated
67,359
20,275
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,704
7,796
231
2,068
18,351
7,755
0
6,787
11,564
0
36,295
L
Izanami
Crapachinos
Izanami
22,333
19,431
0
988
14,043
6,184
0
5,667
8,326
0
55,835
W
13,535
3,138
1,229
3,489
15,558
6,832
0
7,952
7,606
35,465
0
L
10,025
2,187
0
547
19,885
11,692
0
10,342
9,392
4
18,622
L
Merlin
JORGEMEH
Merlin
25,488
1,910
621
1,502
22,501
9,118
0
11,675
10,726
45,933
0
W
21,452
15,813
510
534
18,836
14,557
0
7,659
11,177
0
43,550
L
Thanatos
Lights XL
Thanatos
17,801
8,599
0
6,895
21,759
9,587
0
10,855
10,704
0
39,409
W
Merlin
19,610
1,487
0
100
14,462
5,876
0
6,246
8,216
40,859
0
L
12,704
2,969
5,058
4,664
19,641
24,935
0
10,395
9,052
26,585
0
W
Cerberus
Tart2
Cerberus
16,484
1,777
231
6,389
26,019
32,339
0
9,548
16,471
25,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,927
Gold Earned
65,901
202
Minions Killed
235
13
Camps Cleared
3
984,640
Distance Traveled
1,006,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,237
1,186
35
3
1
226,108
0
L
Izanami
11,879
990
69
6
6
182,577
0
W
Ra
12,058
1,005
61
5
0
170,129
0
L
Mulan
11,637
970
22
2
0
180,806
0
L
Merlin
12,512
1,043
45
4
1
171,994
0
W
Medusa
14,460
1,205
53
4
2
206,533
0
L
Thanatos
12,849
1,071
44
4
5
215,960
0
W
Merlin
11,844
987
48
4
0
193,484
0
L
Terra
12,050
1,004
22
2
1
233,303
0
W
Cerberus
13,302
1,109
38
3
0
210,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role