Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
Level 24
God Stats
42W - 36L
1,483 SR
Queue Stats
78W - 80L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
LYB LEVIATHAN
Cthulhu
Level 17
God Stats
5W - 2L
1,551 SR
Queue Stats
33W - 28L
1,299 Elo+
Party 2
Sol
Sol
LYB MINOTAUR
Sol
Level 18
God Stats
27W - 24L
1,464 SR
Queue Stats
28W - 28L
1,259 Elo+
Party 2
Nemesis
Nemesis
Vatinator
Nemesis
Level 31
God Stats
2W - 4L
1,309 SR
Queue Stats
160W - 144L
1,497 Elo+
Party 3
Bellona
Bellona
Warlord Jackal
Bellona
Level 16
God Stats
1W - 1L
1,234 SR
Queue Stats
21W - 24L
1,477 Elo+
Party 3
Team Averages
Level 21
1,408 SR
1,369 Elo+

VS

Team Averages
Level 22
1,567 SR
1,321 Elo+
Xing Tian
Xing Tian
Dragoņ
Xing Tian
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 54L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Fusheele
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,261 Elo+
Party 1
Cupid
Cupid
Historian117
Cupid
Level 18
God Stats
20W - 22L
1,716 SR
Queue Stats
83W - 114L
1,288 Elo+
Party 1
Mulan
Mulan
RacingFox_64
Mulan
Level 15
God Stats
3W - 5L
1,825 SR
Queue Stats
215W - 229L
1,305 Elo+
Solo
Scylla
Scylla
king_squidcrab
Scylla
Level 42
God Stats
1W - 5L
1,292 SR
Queue Stats
57W - 92L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
20
8 / 4 / 11
16,220
523
17,464
16,477
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
20
5 / 2 / 7
14,317
462
15,429
16,129
18,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 6 / 2
16,715
539
29,290
28,243
10,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Vatinator
Nemesis
20
26 / 6 / 3
18,894
609
38,353
28,136
11,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 2
12,062
389
5,867
11,377
8,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dragoņ
Xing Tian
20
4 / 3 / 7
15,976
515
7,275
20,368
27,376
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Fusheele
Ne Zha
20
2 / 12 / 2
13,912
449
5,777
29,870
11,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
0 / 15 / 4
12,885
416
7,275
23,650
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 10 / 6
16,479
532
28,902
40,013
46,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 11 / 4
15,347
495
24,444
25,738
9,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
51
Kills
25
25
Deaths
51
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dragoņ
Xing Tian
4
3
7
2.5
L
Ne Zha
Fusheele
Ne Zha
2
12
2
0.25
L
0
15
4
0.13
W
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
8
4
11
3.38
W
Cthulhu
5
2
7
4.25
W
12
6
2
2.17
L
12
10
6
1.5
W
Nemesis
Vatinator
Nemesis
26
6
3
4.58
W
0
7
2
0.14
L
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,403
Damage
73,673
100,362
Taken
139,639
55,641
Mitigated
103,223
26,922
Healing
26,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dragoņ
Xing Tian
7,275
690
0
0
20,368
27,376
0
7,312
13,056
52,993
0
L
Ne Zha
Fusheele
Ne Zha
5,777
1,247
0
5,725
29,870
11,428
1,720
6,391
23,479
0
92,005
L
7,275
3,330
417
2,780
23,650
8,145
3,124
10,272
13,378
0
71,000
W
Ah Muzen Cab
LYB CERBERUS
Ah Muzen Cab
17,464
6,388
0
6,909
16,477
6,184
2,876
7,984
8,443
0
99,687
W
Cthulhu
15,429
204
240
2,045
16,129
18,858
150
5,407
10,627
70,334
0
W
29,290
8,976
0
11,342
28,243
10,309
7,013
11,176
16,917
108,412
0
L
28,902
6,078
26
10,382
40,013
46,656
1,009
8,409
31,154
0
109,471
W
Nemesis
Vatinator
Nemesis
38,353
22,994
0
5,625
28,136
11,941
1,016
7,152
19,847
0
109,007
W
5,867
2,497
0
761
11,377
8,349
2,135
0
10,902
0
33,971
L
24,444
1,384
0
7,152
25,738
9,618
1,921
12,335
13,403
83,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,208
Gold Earned
74,599
606
Minions Killed
621
0
Camps Cleared
0
2,469,216
Distance Traveled
2,145,153
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,976
515
73
2
0
335,312
0
L
Ne Zha
13,912
449
123
4
0
515,787
0
L
Cupid
12,885
416
151
5
0
434,482
0
W
Ah Muzen Cab
16,220
523
167
5
0
560,723
1
W
Cthulhu
14,317
462
96
3
0
509,661
0
W
Sol
16,715
539
169
5
0
481,428
1
L
Mulan
16,479
532
151
5
0
443,386
2
W
Nemesis
18,894
609
111
4
0
632,720
0
W
Bellona
12,062
389
63
2
0
284,684
3
L
Scylla
15,347
495
123
4
0
416,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role