Player Matchup

Achilles
Achilles
Flinton2012
Achilles
Level 25
God Stats
1W - 3L
1,504 SR
Queue Stats
7W - 8L
1,078 Elo+
Party 1
Olorun
Olorun
Liamtierney52
Olorun
Level 6
God Stats
1W - 2L
1,261 SR
Queue Stats
2W - 4L
1,078 Elo+
Party 1
Mercury
Mercury
Rebuffedstorm4
Mercury
Level 97
God Stats
1W - 2L
1,261 SR
Queue Stats
24W - 13L
1,629 Elo+
Party 1
Team Averages
Level 43
1,342 SR
1,262 Elo+

VS

Team Averages
Level 19
1,558 SR
1,321 Elo+
Cthulhu
Cthulhu
MALDOSANJO
Cthulhu
Level 28
God Stats
0W - 1L
1,839 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
charlieJAJA
Skadi
Level 17
God Stats
12W - 20L
1,382 SR
Queue Stats
61W - 80L
1,174 Elo+
Solo
Anubis
Anubis
kalashhhlestick
Anubis
Level 11
God Stats
6W - 13L
1,453 SR
Queue Stats
313W - 403L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Flinton2012
Achilles
15
1 / 1 / 25
11,731
690
8,778
15,171
17,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 5 / 13
9,974
587
3,406
9,990
2,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
28 / 1 / 2
15,282
899
26,834
13,230
5,209
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MALDOSANJO
Cthulhu
14
3 / 4 / 4
11,330
666
7,431
15,224
11,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 12 / 2
9,551
562
7,189
14,221
4,174
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 14 / 4
10,346
609
7,642
15,451
6,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
30
Kills
7
7
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Flinton2012
Achilles
1
1
25
13.5
W
1
5
13
1.5
L
Cthulhu
MALDOSANJO
Cthulhu
3
4
4
1.25
W
28
1
2
29
L
1
12
2
0.17
L
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
22,262
38,391
Taken
44,896
25,618
Mitigated
22,458
4,809
Healing
746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Flinton2012
Achilles
8,778
2,278
0
2,217
15,171
17,444
807
5,413
9,758
0
29,551
W
3,406
1,915
207
1,945
9,990
2,965
372
6,510
3,480
11,973
0
L
Cthulhu
MALDOSANJO
Cthulhu
7,431
345
0
549
15,224
11,937
352
1,316
13,683
24,139
0
W
26,834
15,259
0
440
13,230
5,209
1,299
3,230
10,000
0
103,883
L
7,189
3,049
0
197
14,221
4,174
695
680
13,341
0
30,906
L
7,642
431
0
0
15,451
6,347
307
1,462
13,714
26,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
31,227
182
Minions Killed
102
0
Camps Cleared
0
865,886
Distance Traveled
656,607
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,731
690
39
2
0
279,847
2
W
Olorun
9,974
587
21
1
0
219,921
1
L
Cthulhu
11,330
666
36
2
0
243,135
0
W
Mercury
15,282
899
122
7
0
366,118
2
L
Skadi
9,551
562
32
2
0
215,952
0
L
Anubis
10,346
609
34
2
0
197,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role