Player Matchup

Hercules
Hercules
AbruptDismay
Hercules
Level 58
God Stats
2W - 6L
1,415 SR
Queue Stats
17W - 23L
1,489 Elo+
Party 1
Da Ji
Da Ji
DGDevastation
Da Ji
Level 97
God Stats
1W - 0L
1,195 SR
Queue Stats
24W - 32L
1,455 Elo+
Party 1
Hel
Hel
jasonkyletinker
Hel
Level 69
God Stats
11W - 7L
1,666 SR
Queue Stats
23W - 21L
1,428 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,457 Elo+

VS

Team Averages
Level 53
1,581 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
Not Nowa1
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 2
Ravana
Ravana
exernoid
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Nox
Nox
savy_skye
Nox
Level 26
God Stats
2W - 3L
1,742 SR
Queue Stats
18W - 23L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbruptDismay
Hercules
18
4 / 3 / 13
13,977
635
17,263
24,450
27,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 9 / 12
14,722
669
18,601
23,101
9,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 5 / 7
15,445
702
18,225
24,985
12,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Not Nowa1
Kumbhakarna
17
5 / 4 / 10
14,842
675
12,066
30,561
35,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
exernoid
Ravana
18
8 / 6 / 6
14,753
671
20,507
23,277
15,819
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 8 / 11
14,030
638
18,413
15,631
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
18
Kills
17
17
Deaths
18
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
AbruptDismay
Hercules
4
3
13
3.5
W
4
9
12
1.11
L
Kumbhakarna
Not Nowa1
Kumbhakarna
5
4
10
2.5
L
Ravana
exernoid
Ravana
8
6
6
1.83
W
10
5
7
2.7
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,089
Damage
50,986
72,536
Taken
69,469
49,662
Mitigated
58,028
40,104
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AbruptDismay
Hercules
17,263
4,703
558
9,762
24,450
27,687
886
10,602
13,848
1,124
48,872
W
18,601
4,486
0
2,038
23,101
9,009
853
10,633
12,468
0
83,184
L
Kumbhakarna
Not Nowa1
Kumbhakarna
12,066
2,914
330
8,141
30,561
35,440
53
9,998
20,563
39,870
0
L
Ravana
exernoid
Ravana
20,507
6,057
0
5,392
23,277
15,819
1,387
6,763
16,514
0
71,476
W
18,225
435
12,428
15,318
24,985
12,966
1,209
9,404
15,581
63,936
0
L
18,413
936
0
486
15,631
6,769
231
3,640
11,991
59,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
43,625
205
Minions Killed
174
0
Camps Cleared
0
1,116,462
Distance Traveled
1,091,164
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,977
635
46
2
0
387,271
0
W
Da Ji
14,722
669
85
4
0
338,243
4
L
Kumbhakarna
14,842
675
19
1
0
372,587
2
L
Ravana
14,753
671
81
4
0
370,081
3
W
Hel
15,445
702
74
3
0
390,948
0
L
Nox
14,030
638
74
3
0
348,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role