Player Matchup

Cthulhu
Cthulhu
BigBlackRashad
Cthulhu
Level 14
God Stats
5W - 6L
1,444 SR
Queue Stats
6W - 11L
1,178 Elo+
Solo
Loki
Loki
Falst00
Loki
Level 14
God Stats
3W - 5L
1,385 SR
Queue Stats
32W - 28L
1,232 Elo+
Solo
Set
Set
FlashThePlugYt
Set
Level 17
God Stats
5W - 7L
1,252 SR
Queue Stats
288W - 250L
1,142 Elo+
Solo
Heimdallr
Heimdallr
HeaviestFoot
Heimdallr
Level 17
God Stats
25W - 19L
1,441 SR
Queue Stats
39W - 45L
1,230 Elo+
Solo
Ah Puch
Ah Puch
ThunderTooth
Ah Puch
Level 18
God Stats
1W - 2L
1,493 SR
Queue Stats
14W - 8L
1,384 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,233 Elo+

VS

Team Averages
Level 19
1,589 SR
1,195 Elo+
Vulcan
Vulcan
EheroWildedge1
Vulcan
Level 28
God Stats
1W - 0L
1,675 SR
Queue Stats
18W - 15L
1,199 Elo+
Party 1
Yemoja
Yemoja
Isaiah1053
Yemoja
Level 13
God Stats
6W - 3L
1,785 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 1
Mulan
Mulan
SuperNova_10023
Mulan
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 39L
1,234 Elo+
Solo
Susano
Susano
avatar00diego
Susano
Level 18
God Stats
3W - 8L
1,283 SR
Queue Stats
50W - 70L
1,117 Elo+
Solo
Cthulhu
Cthulhu
dotmon
Cthulhu
Level 16
God Stats
9W - 2L
1,703 SR
Queue Stats
35W - 31L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 16
15,401
1,100
26,175
33,282
32,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Falst00
Loki
20
7 / 10 / 10
14,058
1,004
14,180
24,904
15,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 14
14,104
1,007
17,990
21,199
8,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
HeaviestFoot
Heimdallr
20
4 / 9 / 16
14,214
1,015
22,931
21,885
9,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ThunderTooth
Ah Puch
20
5 / 4 / 19
14,399
1,029
24,124
16,431
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 15
17,177
1,227
33,686
19,032
10,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Isaiah1053
Yemoja
20
1 / 7 / 20
14,765
1,055
11,855
20,584
24,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 7 / 13
15,319
1,094
19,409
27,598
25,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 9 / 12
14,219
1,016
21,659
24,182
10,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
dotmon
Cthulhu
20
3 / 7 / 15
14,038
1,003
23,705
22,271
28,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
109
34
Kills
34
35
Deaths
35
75
Assists
75
Player
Kills
Deaths
Assists
KDA
L
11
5
16
3.8
W
14
5
15
4.3
L
Loki
Falst00
Loki
7
10
10
1.2
L
7
7
14
2
L
Heimdallr
HeaviestFoot
Heimdallr
4
9
16
1.33
W
Yemoja
Isaiah1053
Yemoja
1
7
20
1.57
W
10
7
13
2.36
L
Ah Puch
ThunderTooth
Ah Puch
5
4
19
3.63
W
6
9
12
1.33
W
Cthulhu
dotmon
Cthulhu
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,400
Damage
110,314
117,701
Taken
113,667
73,524
Mitigated
99,718
12,865
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,175
2,920
2,700
3,993
33,282
32,435
0
21,274
12,008
42,583
0
W
33,686
15,469
0
425
19,032
10,829
0
6,947
11,631
57,130
0
L
Loki
Falst00
Loki
14,180
9,344
0
432
24,904
15,753
0
11,234
13,670
0
35,089
L
17,990
9,972
0
1,000
21,199
8,958
0
12,941
8,258
0
24,199
L
Heimdallr
HeaviestFoot
Heimdallr
22,931
15,328
0
3,113
21,885
9,458
0
13,156
8,729
0
63,659
W
Yemoja
Isaiah1053
Yemoja
11,855
2,322
7,821
3,083
20,584
24,398
0
9,440
10,753
33,329
0
W
19,409
4,947
0
886
27,598
25,804
0
10,626
16,568
0
29,194
L
Ah Puch
ThunderTooth
Ah Puch
24,124
518
0
1,627
16,431
6,920
0
10,641
5,790
45,702
0
W
21,659
6,610
0
4,227
24,182
10,528
0
9,712
14,170
0
57,885
W
Cthulhu
dotmon
Cthulhu
23,705
2,760
1,007
297
22,271
28,159
0
12,529
9,447
50,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,176
Gold Earned
75,518
245
Minions Killed
272
2
Camps Cleared
4
1,251,852
Distance Traveled
1,219,019
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,401
1,100
41
3
1
285,255
0
W
Vulcan
17,177
1,227
68
5
2
291,938
0
L
Loki
14,058
1,004
51
4
1
283,013
0
L
Set
14,104
1,007
7
1
0
257,240
1
L
Heimdallr
14,214
1,015
103
7
0
207,631
6
W
Yemoja
14,765
1,055
47
3
1
192,530
0
W
Mulan
15,319
1,094
15
1
1
273,018
0
L
Ah Puch
14,399
1,029
43
3
0
218,713
1
W
Susano
14,219
1,016
78
6
0
227,641
1
W
Cthulhu
14,038
1,003
64
5
0
233,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role