Player Matchup

Scylla
Scylla
CrystalRose52
Scylla
Level 30
God Stats
1W - 6L
1,047 SR
Queue Stats
92W - 109L
1,286 Elo+
Party 3
Ares
Ares
Kobushi99
Ares
Level 25
God Stats
19W - 27L
1,418 SR
Queue Stats
58W - 79L
1,274 Elo+
Solo
Fenrir
Fenrir
ShaShenZhe
Fenrir
Level 18
God Stats
2W - 5L
1,252 SR
Queue Stats
29W - 46L
1,185 Elo+
Party 3
Thor
Thor
SoulfulGlint
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Topsykrets02
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,343 SR
1,349 Elo+

VS

Team Averages
Level 22
1,389 SR
1,256 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CaCheddarHead135
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,179 Elo+
Party 4
Bellona
Bellona
ProbablySmokn
Bellona
Level 27
God Stats
29W - 23L
1,380 SR
Queue Stats
187W - 196L
1,315 Elo+
Party 4
Baron Samedi
Baron Samedi
deathscream82
Baron Samedi
Level 8
God Stats
12W - 3L
1,240 SR
Queue Stats
15W - 14L
1,137 Elo+
Party 2
Persephone
Persephone
vivi11
Persephone
Level 44
God Stats
6W - 3L
1,323 SR
Queue Stats
23W - 25L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,461
846
4,911
14,428
4,812
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
1 / 4 / 2
9,748
975
7,204
20,923
18,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ShaShenZhe
Fenrir
14
0 / 12 / 2
8,560
856
4,926
22,222
9,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
1 / 15 / 1
9,142
914
5,658
20,256
7,674
15
1 / 7 / 2
9,330
933
10,319
18,139
12,316
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

6

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
13 / 2 / 15
12,010
1,201
26,379
9,018
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 14
10,113
1,011
7,529
7,380
3,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
18
13 / 0 / 14
11,839
1,184
21,533
8,180
7,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
deathscream82
Baron Samedi
19
5 / 0 / 26
11,174
1,117
12,250
6,550
7,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
vivi11
Persephone
18
8 / 0 / 20
11,360
1,136
14,090
8,255
3,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
132
3
Kills
43
44
Deaths
3
8
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
2
15
10.25
W
4
1
14
11
L
0
6
1
0.08
L
Ares
1
4
2
0.5
W
Bellona
13
0
14
20
L
Fenrir
ShaShenZhe
Fenrir
0
12
2
0.08
L
1
15
1
0.1
L
1
7
2
0.29
W
Baron Samedi
deathscream82
Baron Samedi
5
0
26
18
W
Persephone
vivi11
Persephone
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
81,781
95,968
Taken
39,383
52,532
Mitigated
25,122
1,581
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
26,379
21,065
0
824
9,018
4,137
0
2,801
6,217
0
46,873
W
7,529
2,150
0
879
7,380
3,153
0
3,366
3,746
0
12,307
L
4,911
1,096
0
0
14,428
4,812
0
3,631
10,622
9,195
0
L
Ares
7,204
662
0
231
20,923
18,569
0
4,434
16,289
21,538
0
W
Bellona
21,533
11,585
2
2,020
8,180
7,245
0
1,670
6,510
0
28,747
L
Fenrir
ShaShenZhe
Fenrir
4,926
831
243
537
22,222
9,161
0
7,696
14,426
0
10,411
L
5,658
905
0
0
20,256
7,674
0
6,205
13,951
0
22,399
L
10,319
2,185
0
570
18,139
12,316
0
4,374
13,615
1,701
33,837
W
Baron Samedi
deathscream82
Baron Samedi
12,250
3,293
2,931
2,322
6,550
7,031
0
2,136
4,414
26,329
0
W
Persephone
vivi11
Persephone
14,090
4,170
569
1,624
8,255
3,556
0
2,590
5,665
31,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
56,496
119
Minions Killed
161
3
Camps Cleared
3
815,028
Distance Traveled
889,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,010
1,201
57
6
0
159,368
0
W
Bastet
10,113
1,011
8
1
2
162,320
2
L
Scylla
8,461
846
8
1
0
171,961
2
L
Ares
9,748
975
21
2
2
176,913
0
W
Bellona
11,839
1,184
9
1
0
216,536
0
L
Fenrir
8,560
856
4
0
1
159,869
0
L
Thor
9,142
914
36
4
0
141,443
1
L
Pele
9,330
933
50
5
0
164,842
1
W
Baron Samedi
11,174
1,117
34
3
0
158,505
0
W
Persephone
11,360
1,136
53
5
1
193,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role