Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BiSX Turtle
Jormungandr
Level 136
God Stats
12W - 9L
1,529 SR
Queue Stats
733W - 692L
1,386 Elo+
Party 2
Odin
Odin
DarkSaint87
Odin
Level 106
God Stats
17W - 14L
1,575 SR
Queue Stats
425W - 409L
1,393 Elo+
Party 2
Hel
Hel
Kthulut
Hel
Level 66
God Stats
2W - 0L
1,308 SR
Queue Stats
91W - 90L
1,435 Elo+
Party 1
Ares
Ares
TotallyNotASith
Ares
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 84L
1,288 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,400 Elo+

VS

Team Averages
Level 93
1,538 SR
1,388 Elo+
Vulcan
Vulcan
BMONBORGIA
Vulcan
Level 145
God Stats
5W - 6L
1,487 SR
Queue Stats
334W - 377L
1,423 Elo+
Solo
Cthulhu
Cthulhu
MooseBitVictum
Cthulhu
Level 109
God Stats
3W - 2L
1,723 SR
Queue Stats
307W - 302L
1,409 Elo+
Solo
Scylla
Scylla
NativeXIII
Scylla
Level 104
God Stats
2W - 5L
1,477 SR
Queue Stats
325W - 383L
1,419 Elo+
Solo
Raijin
Raijin
mrmeanface
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,428 Elo+
Solo
Chang'e
Chang'e
sant174
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 2 / 12
12,513
1,043
31,716
22,938
9,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BiSX Turtle
Jormungandr
16
4 / 7 / 11
9,735
811
14,390
19,056
22,005
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 8 / 12
11,234
936
15,604
19,231
18,933
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
16
3 / 6 / 13
9,607
801
9,729
15,616
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 12
8,706
726
3,560
13,398
10,035
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BMONBORGIA
Vulcan
17
7 / 6 / 15
10,186
849
19,396
16,111
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 7 / 13
11,001
917
18,578
33,042
35,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
NativeXIII
Scylla
16
6 / 6 / 15
10,190
849
15,511
12,097
4,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
mrmeanface
Raijin
14
2 / 6 / 21
9,026
752
11,315
15,736
6,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
sant174
Chang'e
16
5 / 4 / 15
9,279
773
6,618
14,455
6,347
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
108
29
Kills
29
29
Deaths
29
60
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
12
9.5
L
Vulcan
BMONBORGIA
Vulcan
7
6
15
2.42
W
Jormungandr
BiSX Turtle
Jormungandr
4
7
11
1.36
W
9
8
12
1.88
W
Hel
3
6
13
1.58
L
9
7
13
2.21
L
Scylla
NativeXIII
Scylla
6
6
15
2.25
W
0
6
12
1
L
Raijin
mrmeanface
Raijin
2
6
21
2.08
L
Chang'e
sant174
Chang'e
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,999
Damage
71,418
90,239
Taken
91,441
67,140
Mitigated
61,075
37,630
Healing
38,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,716
7,540
1,332
14,749
22,938
9,443
3,618
18,650
4,288
72,659
0
L
Vulcan
BMONBORGIA
Vulcan
19,396
8,284
3,162
4,532
16,111
7,264
669
10,473
5,638
36,604
0
W
Jormungandr
BiSX Turtle
Jormungandr
14,390
3,339
1,513
864
19,056
22,005
316
11,969
7,087
30,281
0
W
15,604
4,199
1,125
1,466
19,231
18,933
446
15,992
3,239
324
23,615
W
Hel
9,729
1,283
9,138
6,241
15,616
6,724
748
13,881
1,735
13,676
0
L
18,578
2,585
1,459
9,597
33,042
35,829
57
19,513
13,529
32,198
0
L
Scylla
NativeXIII
Scylla
15,511
2,187
1,852
1,803
12,097
4,950
226
8,892
3,205
25,829
0
W
3,560
1,006
413
789
13,398
10,035
170
10,926
2,472
6,011
0
L
Raijin
mrmeanface
Raijin
11,315
1,661
975
1,612
15,736
6,685
661
10,994
4,742
16,816
0
L
Chang'e
sant174
Chang'e
6,618
993
7,961
5,771
14,455
6,347
750
9,750
4,705
12,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
49,682
139
Minions Killed
118
0
Camps Cleared
0
1,045,538
Distance Traveled
1,062,945
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,513
1,043
92
8
0
235,055
1
L
Vulcan
10,186
849
43
4
0
228,667
1
W
Jormungandr
9,735
811
25
2
0
201,427
0
W
Odin
11,234
936
13
1
0
204,625
0
W
Hel
9,607
801
4
0
0
219,654
0
L
Cthulhu
11,001
917
28
2
0
234,297
0
L
Scylla
10,190
849
30
3
0
177,002
0
W
Ares
8,706
726
5
0
0
184,777
0
L
Raijin
9,026
752
11
1
0
198,660
0
L
Chang'e
9,279
773
6
1
0
224,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role