Player Matchup

Pele
Pele
AuronRygar
Pele
Level 27
God Stats
17W - 7L
1,740 SR
Queue Stats
62W - 70L
1,238 Elo+
Party 2
Hel
Hel
EvanDawg2016
Hel
Level 27
God Stats
18W - 11L
1,530 SR
Queue Stats
47W - 47L
1,275 Elo+
Party 2
Ymir
Ymir
JJ_Rios
Ymir
Level 16
God Stats
14W - 17L
1,513 SR
Queue Stats
51W - 48L
1,192 Elo+
Party 3
Kukulkan
Kukulkan
droplates
Kukulkan
Level 8
God Stats
32W - 27L
1,423 SR
Queue Stats
33W - 29L
1,211 Elo+
Party 3
Ares
Ares
ekrupa
Ares
Level 7
God Stats
8W - 9L
1,289 SR
Queue Stats
26W - 23L
949 Elo+
Party 3
Team Averages
Level 17
1,499 SR
1,173 Elo+

VS

Team Averages
Level 19
1,384 SR
1,187 Elo+
Artemis
Artemis
PlowableOhio77
Artemis
Level 27
God Stats
9W - 12L
1,500 SR
Queue Stats
72W - 81L
1,188 Elo+
Solo
Cthulhu
Cthulhu
SlimPhantom2K
Cthulhu
Level 17
God Stats
23W - 21L
1,345 SR
Queue Stats
218W - 288L
1,135 Elo+
Party 1
Sol
Sol
cavalcante9468
Sol
Level 8
God Stats
2W - 7L
1,288 SR
Queue Stats
4W - 11L
1,236 Elo+
Solo
Fenrir
Fenrir
dameon_5676
Fenrir
Level 17
God Stats
28W - 29L
1,453 SR
Queue Stats
57W - 66L
1,193 Elo+
Party 1
Ullr
Ullr
sonic_460
Ullr
Level 28
God Stats
11W - 17L
1,333 SR
Queue Stats
446W - 540L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
10,349
575
12,166
13,205
4,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 2 / 2
10,154
564
11,897
9,587
2,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
JJ_Rios
Ymir
15
8 / 2 / 12
9,918
551
9,708
18,291
12,251
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
droplates
Kukulkan
15
7 / 1 / 13
9,835
546
11,153
6,959
5,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
ekrupa
Ares
14
3 / 3 / 2
9,049
503
1,560
10,934
4,692
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 0
7,188
399
9,023
13,844
3,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
12
2 / 4 / 0
7,672
426
6,432
13,156
6,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 9 / 3
7,240
402
3,565
11,505
3,588
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
5 / 6 / 0
8,671
482
10,999
14,225
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
14
0 / 5 / 3
8,636
480
8,599
11,498
4,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
38
Kills
8
10
Deaths
38
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
10
2
2
5.5
W
Ymir
JJ_Rios
Ymir
8
2
12
7
L
1
14
0
0.07
L
Cthulhu
2
4
0
0.5
L
0
9
3
0.17
L
Fenrir
5
6
0
0.83
W
Kukulkan
droplates
Kukulkan
7
1
13
13.5
W
Ares
ekrupa
Ares
3
3
2
1.33
L
Ullr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,484
Damage
38,618
58,976
Taken
64,228
30,105
Mitigated
23,708
19,683
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,166
3,250
0
3,859
13,205
4,614
1,847
2,050
11,155
0
62,306
W
11,897
1,913
206
3,658
9,587
2,858
3,265
2,400
7,187
48,629
0
W
Ymir
JJ_Rios
Ymir
9,708
3,192
456
8,811
18,291
12,251
993
3,027
15,264
31,419
0
L
9,023
5,552
0
833
13,844
3,879
1,918
8,842
5,002
0
32,653
L
Cthulhu
6,432
884
258
1,422
13,156
6,426
0
8,760
4,396
30,070
0
L
3,565
957
0
1,538
11,505
3,588
0
6,482
5,023
22,383
0
L
Fenrir
10,999
5,514
0
4,047
14,225
5,576
22
5,970
8,255
0
40,494
W
Kukulkan
droplates
Kukulkan
11,153
2,304
231
465
6,959
5,690
1,758
1,598
5,361
45,743
0
W
Ares
ekrupa
Ares
1,560
101
0
1,997
10,934
4,692
1,576
922
10,012
27,626
0
L
Ullr
8,599
7,014
349
1,058
11,498
4,239
3,166
4,264
7,234
0
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
39,407
336
Minions Killed
270
0
Camps Cleared
0
1,569,857
Distance Traveled
1,317,069
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,349
575
97
5
0
363,521
0
W
Hel
10,154
564
82
5
0
306,545
0
W
Ymir
9,918
551
44
2
0
301,910
1
L
Artemis
7,188
399
45
3
0
248,560
0
L
Cthulhu
7,672
426
48
3
0
285,257
1
L
Sol
7,240
402
24
1
0
272,742
5
L
Fenrir
8,671
482
62
3
0
243,565
1
W
Kukulkan
9,835
546
72
4
0
297,848
0
W
Ares
9,049
503
41
2
0
300,033
0
L
Ullr
8,636
480
91
5
0
266,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role