Player Matchup

Kukulkan
Kukulkan
Jammjarr
Kukulkan
Level 8
God Stats
14W - 9L
1,532 SR
Queue Stats
22W - 23L
1,263 Elo+
Party 1
Ra
Ra
SlantingCow58
Ra
Level 22
God Stats
58W - 51L
1,361 SR
Queue Stats
167W - 180L
1,205 Elo+
Solo
Skadi
Skadi
Taco_de_papaya
Skadi
Level 28
God Stats
19W - 19L
1,473 SR
Queue Stats
155W - 154L
1,296 Elo+
Solo
Nemesis
Nemesis
beelzbuds
Nemesis
Level 25
God Stats
3W - 3L
1,345 SR
Queue Stats
21W - 12L
1,324 Elo+
Solo
Khepri
Khepri
scoobydoobydont
Khepri
Level 52
God Stats
3W - 0L
1,772 SR
Queue Stats
35W - 30L
1,368 Elo+
Party 1
Team Averages
Level 27
1,496 SR
1,291 Elo+

VS

Team Averages
Level 14
1,585 SR
1,331 Elo+
Olorun
Olorun
Chocotino4775
Olorun
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
GetchaWxnzUP
Neith
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Bellona
Bellona
KingTrippyBTW
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,195 Elo+
Solo
Hel
Hel
RoseDino03
Hel
Level 8
God Stats
1W - 4L
1,695 SR
Queue Stats
10W - 25L
1,170 Elo+
Solo
Thor
Thor
marranomono25
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 186L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jammjarr
Kukulkan
18
7 / 0 / 28
10,840
1,084
23,345
5,608
3,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 15
10,585
1,059
14,471
3,464
1,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

18
13 / 0 / 18
11,044
1,104
14,714
3,386
1,483
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
beelzbuds
Nemesis
16
6 / 1 / 16
10,101
1,010
8,989
6,885
4,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 22
10,629
1,063
9,207
12,764
12,349
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,244
824
3,324
19,330
7,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 0
8,431
843
4,080
13,391
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
0 / 10 / 1
8,329
833
11,537
21,982
11,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
0 / 6 / 0
7,831
783
1,337
8,644
2,956
14
1 / 7 / 0
8,746
875
8,800
17,085
6,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
3
41
Kills
1
1
Deaths
41
99
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
0
7
0
0
W
Kukulkan
Jammjarr
Kukulkan
7
0
28
21
L
Bellona
0
10
1
0.05
L
0
6
0
0
W
7
0
15
14.5
W
13
0
18
22
W
Nemesis
beelzbuds
Nemesis
6
1
16
14
L
1
7
0
0.14
W
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
29,078
32,107
Taken
80,432
23,483
Mitigated
33,182
5,823
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
2,681
502
2,379
19,330
7,360
0
10,320
9,010
12,071
0
L
4,080
1,373
159
2,049
13,391
4,941
0
8,363
5,028
0
24,469
W
Kukulkan
Jammjarr
Kukulkan
23,345
5,066
0
467
5,608
3,097
0
675
4,933
35,868
0
L
Bellona
11,537
4,894
0
795
21,982
11,643
0
12,821
9,161
0
25,415
L
1,337
503
132
0
8,644
2,956
0
4,287
4,357
4,479
0
W
14,471
3,003
432
0
3,464
1,986
0
741
2,723
37,606
0
W
14,714
6,826
0
896
3,386
1,483
0
286
3,100
0
33,773
W
Nemesis
beelzbuds
Nemesis
8,989
4,056
0
1,693
6,885
4,568
0
1,533
5,352
0
18,854
L
8,800
3,577
0
0
17,085
6,282
0
11,232
5,853
0
16,913
W
9,207
2,195
845
1,490
12,764
12,349
0
1,426
11,338
16,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
41,581
190
Minions Killed
120
5
Camps Cleared
2
822,326
Distance Traveled
720,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,244
824
12
1
1
151,246
1
L
Neith
8,431
843
54
5
0
138,220
0
W
Kukulkan
10,840
1,084
33
3
1
173,387
1
L
Bellona
8,329
833
22
2
0
159,457
0
L
Hel
7,831
783
6
1
0
108,313
0
W
Ra
10,585
1,059
70
7
0
141,456
0
W
Skadi
11,044
1,104
56
6
1
157,612
0
W
Nemesis
10,101
1,010
17
2
3
167,996
0
L
Thor
8,746
875
26
3
1
163,060
0
W
Khepri
10,629
1,063
14
1
0
181,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role