Player Matchup

Sun Wukong
Sun Wukong
Meximarmotte
Sun Wukong
Level 16
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
RRecreant
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
500W - 86L
2,084 Elo+
Party 1
Thoth
Thoth
Шотландия
Thoth
Level 29
God Stats
75W - 4L
2,119 SR
Queue Stats
350W - 39L
2,086 Elo+
Party 1
Team Averages
Level 40
1,763 SR
1,841 Elo+

VS

Team Averages
Level 61
1,702 SR
1,604 Elo+
Terra
Terra
Ir2proforu
Terra
Level 145
God Stats
1W - 2L
1,702 SR
Queue Stats
78W - 49L
1,602 Elo+
Party 2
Olorun
Olorun
Ra1ton
Olorun
Level 19
God Stats
1W - 1L
1,702 SR
Queue Stats
64W - 40L
1,603 Elo+
Party 2
Thor
Thor
TheExiledOne420
Thor
Level 18
God Stats
2W - 2L
1,702 SR
Queue Stats
55W - 30L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Meximarmotte
Sun Wukong
14
4 / 3 / 10
10,385
692
7,200
11,943
7,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
RRecreant
Cu Chulainn
14
3 / 1 / 14
10,628
709
15,111
15,347
12,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
15 / 0 / 5
12,368
825
21,275
6,060
2,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 10 / 4
8,697
580
4,360
20,677
19,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Ra1ton
Olorun
13
1 / 5 / 1
8,837
589
8,239
12,292
4,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

13
3 / 7 / 1
9,880
659
8,225
15,953
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
4
4
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
0
10
4
0.2
W
Sun Wukong
Meximarmotte
Sun Wukong
4
3
10
3
W
Cu Chulainn
RRecreant
Cu Chulainn
3
1
14
10
L
Olorun
Ra1ton
Olorun
1
5
1
0.3
L
3
7
1
0.5
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,586
Damage
20,824
33,350
Taken
48,922
22,821
Mitigated
30,347
8,829
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,360
1,130
1,901
4,401
20,677
19,583
0
11,182
9,245
12,978
0
W
Sun Wukong
Meximarmotte
Sun Wukong
7,200
1,080
0
1,241
11,943
7,770
436
3,812
8,131
0
35,247
W
Cu Chulainn
RRecreant
Cu Chulainn
15,111
4,040
501
5,374
15,347
12,791
770
6,362
8,985
2,886
35,991
L
Olorun
Ra1ton
Olorun
8,239
3,041
669
5,447
12,292
4,775
0
3,804
8,314
43,083
0
L
8,225
2,806
0
559
15,953
5,989
0
7,688
7,992
0
31,908
W
21,275
854
0
1,713
6,060
2,260
815
2,508
3,552
83,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
27,414
205
Minions Killed
122
0
Camps Cleared
0
870,182
Distance Traveled
720,830
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,697
580
13
1
0
243,377
2
W
Sun Wukong
10,385
692
53
4
0
272,105
0
W
Cu Chulainn
10,628
709
33
2
0
301,337
5
L
Olorun
8,837
589
71
5
0
218,875
1
L
Thor
9,880
659
38
3
0
258,578
3
W
Thoth
12,368
825
119
8
0
296,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role