Player Matchup

Cthulhu
Cthulhu
LordWolfed
Cthulhu
Level 18
God Stats
4W - 3L
1,441 SR
Queue Stats
17W - 30L
1,161 Elo+
Party 1
Anubis
Anubis
One More Light2
Anubis
Level 99
God Stats
26W - 11L
1,626 SR
Queue Stats
55W - 44L
1,355 Elo+
Solo
Bellona
Bellona
PK MORTE
Bellona
Level 125
God Stats
3W - 2L
1,510 SR
Queue Stats
144W - 171L
1,352 Elo+
Solo
Pele
Pele
TKWheezy
Pele
Level 86
God Stats
3W - 2L
1,463 SR
Queue Stats
22W - 19L
1,422 Elo+
Solo
Vulcan
Vulcan
marcelo5220
Vulcan
Level 109
God Stats
15W - 10L
1,525 SR
Queue Stats
150W - 147L
1,472 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,352 Elo+

VS

Team Averages
Level 67
1,547 SR
1,373 Elo+
Heimdallr
Heimdallr
DerCrimsonKonig
Heimdallr
Level 108
God Stats
33W - 36L
1,737 SR
Queue Stats
441W - 455L
1,407 Elo+
Solo
Da Ji
Da Ji
Jacktopolis20
Da Ji
Level 58
God Stats
10W - 7L
1,572 SR
Queue Stats
50W - 42L
1,278 Elo+
Party 2
Artemis
Artemis
LargeDragon
Artemis
Level 19
God Stats
1W - 5L
1,552 SR
Queue Stats
10W - 15L
1,411 Elo+
Party 3
Kuzenbo
Kuzenbo
Saucy Samet
Kuzenbo
Level 87
God Stats
11W - 4L
1,565 SR
Queue Stats
88W - 76L
1,385 Elo+
Party 2
The Morrigan
The Morrigan
phicks0
The Morrigan
Level 62
God Stats
1W - 2L
1,308 SR
Queue Stats
19W - 19L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordWolfed
Cthulhu
18
1 / 8 / 15
12,227
679
11,060
25,246
16,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 12
14,686
816
17,815
15,593
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PK MORTE
Bellona
20
7 / 5 / 10
13,978
777
10,683
20,793
14,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
20
15 / 6 / 7
16,257
903
29,892
24,319
9,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
6 / 3 / 13
13,872
771
25,049
9,259
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerCrimsonKonig
Heimdallr
20
7 / 7 / 10
14,375
799
21,373
22,150
8,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 11 / 12
14,297
794
13,921
22,024
10,402
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LargeDragon
Artemis
16
2 / 9 / 8
11,180
621
15,283
21,706
7,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Saucy Samet
Kuzenbo
20
2 / 6 / 14
14,026
779
16,543
36,215
59,372
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
phicks0
The Morrigan
20
12 / 4 / 6
15,429
857
10,304
14,480
3,681
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
36
Kills
29
29
Deaths
37
57
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DerCrimsonKonig
Heimdallr
7
7
10
1.71
L
6
11
12
1.09
L
Artemis
LargeDragon
Artemis
2
9
8
0.67
W
Cthulhu
LordWolfed
Cthulhu
1
8
15
1.06
W
7
7
12
1.86
W
Bellona
PK MORTE
Bellona
7
5
10
2.4
L
Kuzenbo
Saucy Samet
Kuzenbo
2
6
14
1.5
W
Pele
15
6
7
3.08
W
Vulcan
6
3
13
4.17
L
The Morrigan
phicks0
The Morrigan
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,499
Damage
77,424
95,210
Taken
116,575
52,814
Mitigated
90,184
23,936
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DerCrimsonKonig
Heimdallr
21,373
9,862
0
5,062
22,150
8,739
14
12,713
9,437
0
55,099
L
13,921
3,064
0
1,010
22,024
10,402
29
8,856
13,168
0
33,954
L
Artemis
LargeDragon
Artemis
15,283
8,539
0
4,424
21,706
7,990
1,464
9,522
12,184
0
38,264
W
Cthulhu
LordWolfed
Cthulhu
11,060
831
731
4,250
25,246
16,660
271
4,895
20,091
27,300
0
W
17,815
613
612
3,316
15,593
8,092
261
4,434
11,119
47,212
0
W
Bellona
PK MORTE
Bellona
10,683
2,494
0
4,899
20,793
14,400
1,265
5,628
15,055
0
31,600
L
Kuzenbo
Saucy Samet
Kuzenbo
16,543
3,990
0
4,470
36,215
59,372
567
17,832
18,383
47,636
0
W
Pele
29,892
8,860
0
10,108
24,319
9,655
1,392
6,797
17,381
0
78,512
W
Vulcan
25,049
10,382
0
20
9,259
4,007
134
3,447
5,812
82,019
0
L
The Morrigan
phicks0
The Morrigan
10,304
2,675
0
702
14,480
3,681
464
4,884
8,977
31,084
2,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,020
Gold Earned
69,307
395
Minions Killed
281
6
Camps Cleared
6
1,707,962
Distance Traveled
1,451,272
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,375
799
86
5
1
276,303
4
L
Da Ji
14,297
794
40
2
0
260,682
1
L
Artemis
11,180
621
51
3
4
258,156
2
W
Cthulhu
12,227
679
21
1
0
356,099
0
W
Anubis
14,686
816
73
4
0
311,029
0
W
Bellona
13,978
777
54
3
4
332,975
0
L
Kuzenbo
14,026
779
47
3
1
304,416
4
W
Pele
16,257
903
116
6
1
348,685
0
W
Vulcan
13,872
771
131
7
1
359,174
1
L
The Morrigan
15,429
857
57
3
0
351,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role