Player Matchup

Sol
Sol
EchoOo0oO
Sol
Level 21
God Stats
5W - 2L
1,616 SR
Queue Stats
63W - 47L
1,346 Elo+
Party 1
Ravana
Ravana
ForsakenCard
Ravana
Level 21
God Stats
5W - 4L
1,505 SR
Queue Stats
46W - 30L
1,503 Elo+
Party 1
Ymir
Ymir
MacDaddy_jp
Ymir
Level 27
God Stats
5W - 4L
1,228 SR
Queue Stats
71W - 88L
1,421 Elo+
Solo
Neith
Neith
barbadosjr
Neith
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,339 Elo+
Party 1
Arachne
Arachne
mygameisupdatin
Arachne
Level 14
God Stats
12W - 6L
1,719 SR
Queue Stats
21W - 13L
1,502 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,422 Elo+

VS

Team Averages
Level 18
1,453 SR
1,419 Elo+
Mulan
Mulan
BNmaster
Mulan
Level 28
God Stats
4W - 3L
1,439 SR
Queue Stats
12W - 10L
1,507 Elo+
Solo
Chang'e
Chang'e
C_O_R_N_B_R_E_D
Chang'e
Level 22
God Stats
6W - 14L
1,335 SR
Queue Stats
69W - 79L
1,388 Elo+
Solo
Olorun
Olorun
DeepestBobcat51
Olorun
Level 18
God Stats
3W - 1L
1,472 SR
Queue Stats
143W - 136L
1,608 Elo+
Solo
Neith
Neith
MattDapchaty
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,130 Elo+
Solo
Fenrir
Fenrir
Upheaval00
Fenrir
Level 17
God Stats
16W - 17L
1,519 SR
Queue Stats
22W - 25L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
9,673
484
11,683
13,542
4,128
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
19
10 / 1 / 4
12,889
644
14,346
10,975
4,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 5 / 7
10,638
532
5,955
13,605
7,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
14
2 / 3 / 9
9,725
486
5,026
9,334
3,368
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 1 / 2
12,619
631
12,112
12,304
5,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BNmaster
Mulan
14
1 / 6 / 0
9,497
475
6,680
15,865
8,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 11 / 6
9,417
471
8,758
14,486
3,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 3
10,928
546
17,217
17,821
6,805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 1
6,379
319
205
1,621
363
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Fenrir
Upheaval00
Fenrir
15
7 / 4 / 1
10,071
504
12,224
19,307
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
29
Kills
17
17
Deaths
29
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
BNmaster
Mulan
1
6
0
0.17
L
2
11
6
0.45
L
7
6
3
1.42
W
1
7
6
0.57
W
Ravana
10
1
4
12
W
7
5
7
2.1
L
0
2
1
0.25
L
Fenrir
Upheaval00
Fenrir
7
4
1
1.88
W
Neith
2
3
9
2.17
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
45,084
59,760
Taken
69,100
25,349
Mitigated
30,441
13,760
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BNmaster
Mulan
6,680
788
0
3,701
15,865
8,263
480
2,944
12,921
0
51,674
L
8,758
1,896
1,647
4,170
14,486
3,637
1,957
2,221
12,265
39,505
0
L
17,217
10,666
32
6,751
17,821
6,805
4,975
3,590
14,231
70,311
0
W
11,683
5,445
0
3,134
13,542
4,128
1,594
4,348
9,194
39,938
0
W
Ravana
14,346
5,554
0
6,046
10,975
4,966
2,314
6,363
4,612
0
116,898
W
5,955
1,750
0
550
13,605
7,493
0
9,352
4,253
22,990
0
L
205
45
0
287
1,621
363
29
461
1,160
0
4,113
L
Fenrir
Upheaval00
Fenrir
12,224
4,475
0
10,352
19,307
11,373
0
8,422
10,885
0
50,848
W
Neith
5,026
1,348
0
624
9,334
3,368
1,052
3,875
5,459
0
30,134
W
12,112
8,701
0
3,406
12,304
5,394
2,680
2,037
10,267
0
75,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
46,292
442
Minions Killed
340
0
Camps Cleared
0
1,715,699
Distance Traveled
1,384,587
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,497
475
104
5
0
305,069
2
L
Chang'e
9,417
471
60
3
0
298,582
1
L
Olorun
10,928
546
91
5
0
297,462
2
W
Sol
9,673
484
69
3
0
297,291
0
W
Ravana
12,889
644
155
8
0
401,932
2
W
Ymir
10,638
532
42
2
0
302,120
0
L
Neith
6,379
319
8
0
0
73,563
0
L
Fenrir
10,071
504
77
4
0
409,911
3
W
Neith
9,725
486
44
2
0
304,654
0
W
Arachne
12,619
631
132
7
0
409,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role