Player Matchup

Khepri
Khepri
EbolaTsunami
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,251 Elo+
Solo
Pele
Pele
Mrsmokesalot-69
Pele
Level 17
God Stats
49W - 27L
1,378 SR
Queue Stats
81W - 66L
1,127 Elo+
Party 1
Agni
Agni
SweatyIsraeli
Agni
Level 18
God Stats
1W - 1L
1,179 SR
Queue Stats
27W - 20L
1,216 Elo+
Party 1
Izanami
Izanami
bloodyyRose13
Izanami
Level 15
God Stats
1W - 4L
1,122 SR
Queue Stats
30W - 32L
1,223 Elo+
Party 1
Odin
Odin
decimus1123
Odin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 35L
1,325 Elo+
Solo
Team Averages
Level 21
1,336 SR
1,228 Elo+

VS

Team Averages
Level 13
1,271 SR
1,147 Elo+
Neith
Neith
FazeShmeet9114
Neith
Level 15
God Stats
3W - 5L
1,255 SR
Queue Stats
15W - 12L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
HatchetGweedo
Cthulhu
Level 14
God Stats
0W - 3L
1,107 SR
Queue Stats
5W - 11L
1,125 Elo+
Solo
Jormungandr
Jormungandr
PhenixPANDA
Jormungandr
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,182 Elo+
Party 2
Baron Samedi
Baron Samedi
TRXSHxPANDA
Baron Samedi
Level 14
God Stats
13W - 15L
1,134 SR
Queue Stats
24W - 24L
1,013 Elo+
Party 2
Heimdallr
Heimdallr
Toxicshmeet
Heimdallr
Level 17
God Stats
13W - 15L
1,361 SR
Queue Stats
74W - 61L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 5 / 15
13,162
940
12,337
26,522
23,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 4 / 10
15,628
1,116
35,303
23,861
10,187
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 6 / 14
14,831
1,059
31,524
17,816
7,291
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
11 / 5 / 16
15,607
1,115
24,265
17,602
7,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 21
14,165
1,012
18,836
20,319
26,939
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
13,848
989
25,862
19,993
7,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
5 / 8 / 13
14,586
1,042
16,621
30,041
20,896
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
PhenixPANDA
Jormungandr
20
4 / 12 / 10
13,833
988
15,229
34,213
42,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TRXSHxPANDA
Baron Samedi
20
3 / 3 / 9
13,450
961
8,900
18,227
20,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Toxicshmeet
Heimdallr
20
6 / 10 / 13
14,748
1,053
30,373
28,142
14,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
78
39
Kills
23
23
Deaths
39
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
5
15
1.7
L
5
6
10
1.67
L
Cthulhu
5
8
13
1.44
W
13
4
10
4.5
L
Jormungandr
PhenixPANDA
Jormungandr
4
12
10
0.75
W
9
6
14
2.67
L
Baron Samedi
TRXSHxPANDA
Baron Samedi
3
3
9
2.5
L
Heimdallr
Toxicshmeet
Heimdallr
6
10
13
1.25
W
Izanami
11
5
16
3.8
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,265
Damage
96,985
106,120
Taken
130,616
75,825
Mitigated
105,330
11,507
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
12,337
1,374
124
547
26,522
23,453
0
8,426
17,671
36,862
0
L
25,862
14,522
335
1,231
19,993
7,324
0
7,038
12,905
0
45,163
L
Cthulhu
16,621
470
2,201
0
30,041
20,896
0
9,888
19,963
45,491
0
W
35,303
7,677
0
2,497
23,861
10,187
0
11,851
11,591
0
57,130
L
Jormungandr
PhenixPANDA
Jormungandr
15,229
4,412
0
920
34,213
42,016
0
11,766
22,022
35,747
0
W
31,524
5,590
364
2,742
17,816
7,291
0
7,259
10,277
59,142
0
L
Baron Samedi
TRXSHxPANDA
Baron Samedi
8,900
1,411
2,641
1,740
18,227
20,667
0
8,695
9,382
29,566
0
L
Heimdallr
Toxicshmeet
Heimdallr
30,373
16,750
1,012
1,754
28,142
14,427
0
6,474
21,618
8
56,994
W
Izanami
24,265
19,065
0
2,727
17,602
7,955
0
4,370
13,107
0
50,195
W
18,836
5,185
1,052
1,454
20,319
26,939
0
7,127
12,724
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,393
Gold Earned
70,465
259
Minions Killed
282
5
Camps Cleared
2
1,271,232
Distance Traveled
1,156,928
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,162
940
51
4
2
198,208
0
L
Neith
13,848
989
42
3
0
216,515
1
L
Cthulhu
14,586
1,042
76
5
1
244,932
0
W
Pele
15,628
1,116
48
3
0
370,929
3
L
Jormungandr
13,833
988
51
4
0
229,741
0
W
Agni
14,831
1,059
73
5
0
212,394
0
L
Baron Samedi
13,450
961
49
4
0
247,120
0
L
Heimdallr
14,748
1,053
64
5
1
218,620
0
W
Izanami
15,607
1,115
47
3
2
229,769
0
W
Odin
14,165
1,012
40
3
1
259,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role