Player Matchup

Merlin
Merlin
Kamikaze177013
Merlin
Level 13
God Stats
5W - 9L
1,371 SR
Queue Stats
14W - 20L
1,219 Elo+
Party 2
Neith
Neith
Nucl3arPhas3
Neith
Level 89
God Stats
8W - 4L
1,633 SR
Queue Stats
62W - 72L
1,287 Elo+
Party 2
Artemis
Artemis
TelephoneDragon
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,176 Elo+
Solo
Team Averages
Level 40
1,501 SR
1,227 Elo+

VS

Team Averages
Level 32
1,467 SR
1,461 Elo+
Cthulhu
Cthulhu
CuriousTinMan
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
FreakOfBrechin
Neith
Level 3
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Sebguz
Anubis
Level 86
God Stats
6W - 3L
1,590 SR
Queue Stats
102W - 118L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 4
8,460
769
7,678
14,219
3,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 2 / 4
7,571
688
1,966
4,623
1,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 8 / 6
7,823
711
6,672
11,126
2,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 5 / 11
8,307
755
4,793
10,918
8,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 12
8,442
767
5,593
4,950
1,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Sebguz
Anubis
14
15 / 4 / 3
10,591
963
15,215
9,911
4,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
20
20
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
5
11
1.7
W
2
2
12
4
L
4
10
4
0.6
L
3
2
4
2.5
W
Anubis
Sebguz
Anubis
15
4
3
4.13
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
25,601
29,968
Taken
25,779
7,869
Mitigated
14,861
3,465
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,793
281
0
400
10,918
8,717
713
3,971
6,947
15,389
0
W
5,593
2,508
0
627
4,950
1,733
1,609
1,912
3,038
0
21,508
L
7,678
1,916
15
1,391
14,219
3,835
0
8,812
5,207
19,922
0
L
1,966
740
246
783
4,623
1,059
0
2,806
1,767
0
9,075
W
Anubis
Sebguz
Anubis
15,215
408
0
4,913
9,911
4,411
438
1,807
8,104
40,798
0
L
6,672
4,442
0
1,030
11,126
2,975
0
7,988
2,938
0
19,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
27,340
75
Minions Killed
115
0
Camps Cleared
0
302,469
Distance Traveled
524,737
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,307
755
23
2
0
188,887
1
W
Neith
8,442
767
41
4
0
174,351
0
L
Merlin
8,460
769
30
3
0
112,804
0
L
Neith
7,571
688
20
2
0
76,568
0
W
Anubis
10,591
963
51
5
0
161,499
1
L
Artemis
7,823
711
25
2
0
113,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role