Player Matchup

Jormungandr
Jormungandr
LVnDubs
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,075 Elo+
Party 2
Merlin
Merlin
gamekid0621
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,117 Elo+
Party 2
Neith
Neith
papstuko
Neith
Level 29
God Stats
5W - 10L
1,380 SR
Queue Stats
12W - 26L
1,153 Elo+
Solo
Team Averages
Level 25
1,460 SR
1,115 Elo+

VS

Team Averages
Level 36
1,445 SR
1,233 Elo+
Mercury
Mercury
Gucci_TheFlash
Mercury
Level 29
God Stats
19W - 24L
1,389 SR
Queue Stats
281W - 295L
1,263 Elo+
Party 1
Nox
Nox
Swamp_Croc
Nox
Level 52
God Stats
2W - 3L
1,693 SR
Queue Stats
49W - 60L
1,226 Elo+
Party 1
Fenrir
Fenrir
gamerlouerer_YT
Fenrir
Level 28
God Stats
9W - 11L
1,254 SR
Queue Stats
215W - 213L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LVnDubs
Jormungandr
14
2 / 2 / 11
10,817
636
5,061
13,550
7,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
13
1 / 4 / 14
10,628
625
7,828
10,105
3,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
papstuko
Neith
17
15 / 2 / 4
13,258
780
16,344
10,802
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
9,969
586
4,796
15,895
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 3
10,596
623
12,880
12,913
5,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 2
10,366
610
6,174
13,734
5,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
8
8
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Jormungandr
LVnDubs
Jormungandr
2
2
11
3.75
L
3
7
3
0.64
W
Merlin
1
4
14
2
L
3
6
2
0.67
W
Neith
papstuko
Neith
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
23,850
34,457
Taken
42,542
14,923
Mitigated
18,719
3,655
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,796
2,493
123
1,952
15,895
7,530
0
4,034
11,861
0
26,840
W
Jormungandr
LVnDubs
Jormungandr
5,061
1,141
0
564
13,550
7,496
0
6,260
7,290
28,707
0
L
12,880
495
650
2,296
12,913
5,269
649
5,031
7,882
42,701
0
W
Merlin
7,828
2,032
0
259
10,105
3,308
950
2,967
7,138
37,846
0
L
6,174
1,166
0
1,254
13,734
5,920
970
4,011
9,723
0
30,983
W
Neith
papstuko
Neith
16,344
8,808
0
2,832
10,802
4,119
2,187
3,783
7,019
0
55,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
30,931
155
Minions Killed
120
0
Camps Cleared
0
860,259
Distance Traveled
801,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,969
586
36
2
0
272,350
0
W
Jormungandr
10,817
636
32
2
0
272,137
0
L
Nox
10,596
623
46
3
0
244,773
0
W
Merlin
10,628
625
49
3
0
293,447
0
L
Fenrir
10,366
610
38
2
0
284,693
0
W
Neith
13,258
780
74
4
0
294,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role