Player Matchup

Merlin
Merlin
Raptor go YEET
Merlin
Level 18
God Stats
32W - 24L
1,553 SR
Queue Stats
43W - 41L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Saint_Etruscan
Sun Wukong
Level 24
God Stats
3W - 5L
1,427 SR
Queue Stats
17W - 25L
1,365 Elo+
Solo
Set
Set
YoungMilkCrate
Set
Level 24
God Stats
21W - 16L
1,421 SR
Queue Stats
60W - 75L
1,403 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,432 Elo+

VS

Team Averages
Level 35
1,402 SR
1,376 Elo+
Merlin
Merlin
HSODark14
Merlin
Level 48
God Stats
7W - 9L
1,283 SR
Queue Stats
245W - 223L
1,385 Elo+
Party 1
Bakasura
Bakasura
HSOFrost27
Bakasura
Level 27
God Stats
42W - 38L
1,517 SR
Queue Stats
99W - 98L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
slytherin_205
Baron Samedi
Level 29
God Stats
1W - 2L
1,407 SR
Queue Stats
6W - 9L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 14
12,936
616
9,811
20,508
6,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Saint_Etruscan
Sun Wukong
18
7 / 1 / 13
14,222
677
10,612
22,916
23,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
17 / 7 / 5
16,107
767
21,588
23,351
10,789
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HSODark14
Merlin
19
9 / 5 / 5
15,490
738
21,849
14,627
4,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
HSOFrost27
Bakasura
15
3 / 12 / 6
13,284
633
15,864
24,659
6,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
slytherin_205
Baron Samedi
17
3 / 9 / 7
13,370
637
13,707
16,774
8,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
26
Kills
15
17
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
HSODark14
Merlin
9
5
5
2.3
W
Bakasura
HSOFrost27
Bakasura
3
12
6
0.5
L
2
9
14
1
L
Sun Wukong
Saint_Etruscan
Sun Wukong
7
1
13
13.5
L
17
7
5
2.79
W
Baron Samedi
slytherin_205
Baron Samedi
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
51,420
66,775
Taken
56,060
40,462
Mitigated
20,092
12,797
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HSODark14
Merlin
21,849
879
0
3,074
14,627
4,454
1,128
2,776
11,851
80,835
0
W
Bakasura
HSOFrost27
Bakasura
15,864
12,985
0
7,430
24,659
6,814
1,248
4,104
20,555
0
51,305
L
9,811
886
128
1,322
20,508
6,373
1,757
12,439
7,604
46,697
0
L
Sun Wukong
Saint_Etruscan
Sun Wukong
10,612
2,739
609
2,278
22,916
23,300
146
14,730
7,314
0
44,114
L
21,588
12,155
0
8,460
23,351
10,789
1,634
8,535
13,871
0
76,703
W
Baron Samedi
slytherin_205
Baron Samedi
13,707
1,461
764
3,152
16,774
8,824
99
2,995
13,779
54,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
42,144
193
Minions Killed
239
0
Camps Cleared
0
1,028,677
Distance Traveled
924,369
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,490
738
99
5
0
312,567
1
W
Bakasura
13,284
633
82
4
0
335,955
2
L
Merlin
12,936
616
64
3
0
259,541
0
L
Sun Wukong
14,222
677
50
2
0
414,091
2
L
Set
16,107
767
79
4
0
355,045
1
W
Baron Samedi
13,370
637
58
3
0
275,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role