Player Matchup

Discordia
Discordia
Briellia
Discordia
Level 102
God Stats
147W - 70L
1,767 SR
Queue Stats
1,601W - 1,102L
1,737 Elo+
Party 2
Mulan
Mulan
PaulaDeenButter
Mulan
Level 22
God Stats
53W - 36L
1,572 SR
Queue Stats
271W - 198L
1,520 Elo+
Party 2
Hel
Hel
nekonik101
Hel
Level 70
God Stats
51W - 43L
1,648 SR
Queue Stats
486W - 419L
1,508 Elo+
Party 2
Team Averages
Level 65
1,663 SR
1,589 Elo+

VS

Team Averages
Level 24
1,486 SR
1,162 Elo+
Neith
Neith
BlueMobCat449
Neith
Level 4
God Stats
0W - 2L
1,453 SR
Queue Stats
0W - 4L
921 Elo+
Party 1
Anubis
Anubis
DasOverlord
Anubis
Level 60
God Stats
5W - 6L
1,640 SR
Queue Stats
31W - 54L
1,294 Elo+
Party 1
Geb
Geb
DefectiveKillbot
Geb
Level 7
God Stats
2W - 3L
1,366 SR
Queue Stats
6W - 8L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Briellia
Discordia
14
10 / 0 / 13
10,481
873
19,032
5,764
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 0 / 12
10,131
844
8,977
13,104
9,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 18
9,393
783
5,441
9,285
4,531
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
7,027
586
3,287
11,654
3,721
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 7 / 0
8,027
669
8,278
13,791
9,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 2
7,509
626
4,714
13,087
11,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
24
Kills
2
2
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Discordia
Briellia
Discordia
10
0
13
16.5
L
Anubis
2
7
0
0.29
L
0
7
2
0.14
W
10
0
12
16
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
16,279
28,153
Taken
38,532
16,042
Mitigated
24,878
15,892
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,287
1,934
0
484
11,654
3,721
0
7,958
3,571
0
14,442
W
Discordia
Briellia
Discordia
19,032
666
0
495
5,764
2,048
1,528
2,122
3,642
62,865
0
L
Anubis
8,278
127
447
3,648
13,791
9,327
0
8,906
4,810
42,091
0
L
4,714
748
0
0
13,087
11,830
0
7,615
5,272
8,775
0
W
8,977
2,044
0
2,090
13,104
9,463
526
5,772
7,332
0
17,234
W
5,441
77
7,781
5,526
9,285
4,531
443
5,106
4,179
20,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
22,563
137
Minions Killed
95
0
Camps Cleared
0
690,617
Distance Traveled
508,362
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,027
586
24
2
0
162,266
1
W
Discordia
10,481
873
78
7
0
217,722
5
L
Anubis
8,027
669
64
5
0
158,069
3
L
Geb
7,509
626
7
1
0
188,027
1
W
Mulan
10,131
844
23
2
0
226,188
0
W
Hel
9,393
783
36
3
0
246,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role