Player Matchup

Nemesis
Nemesis
EighteenNGR
Nemesis
Level 18
God Stats
7W - 3L
1,606 SR
Queue Stats
60W - 40L
1,270 Elo+
Solo
Chronos
Chronos
ObamaPrism69
Chronos
Level 7
God Stats
12W - 22L
1,067 SR
Queue Stats
228W - 292L
1,038 Elo+
Party 2
Fenrir
Fenrir
PLM Lucario
Fenrir
Level 23
God Stats
63W - 42L
1,535 SR
Queue Stats
382W - 427L
1,296 Elo+
Solo
Discordia
Discordia
cristianMV
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
k9d1y0an
Ymir
Level 23
God Stats
23W - 21L
1,453 SR
Queue Stats
356W - 426L
1,223 Elo+
Party 2
Team Averages
Level 16
1,432 SR
1,265 Elo+

VS

Team Averages
Level 16
1,401 SR
1,201 Elo+
Nemesis
Nemesis
Dyslxic
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
SPOOKEDPANDA432
Mulan
Level 16
God Stats
11W - 27L
1,151 SR
Queue Stats
295W - 300L
965 Elo+
Party 1
Izanami
Izanami
aevanora
Izanami
Level 28
God Stats
82W - 67L
1,546 SR
Queue Stats
119W - 123L
1,317 Elo+
Solo
Neith
Neith
iTs Slushpupppy
Neith
Level 21
God Stats
38W - 45L
1,309 SR
Queue Stats
115W - 136L
998 Elo+
Party 1
Set
Set
yarcan040
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EighteenNGR
Nemesis
11
6 / 0 / 7
7,666
697
3,976
3,237
935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
ObamaPrism69
Chronos
11
5 / 1 / 3
6,859
624
4,560
2,518
730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
12
8 / 1 / 2
7,393
672
6,117
6,427
2,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
cristianMV
Discordia
13
6 / 2 / 1
8,406
764
7,571
6,197
1,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
3 / 0 / 4
7,057
642
2,830
3,870
2,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dyslxic
Nemesis
7
0 / 4 / 0
4,917
447
849
7,027
1,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 1
5,402
491
2,046
6,980
3,518
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
aevanora
Izanami
11
2 / 6 / 0
6,338
576
4,007
9,396
3,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 7 / 0
5,118
465
3,482
7,645
2,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 8 / 1
4,235
385
1,334
6,637
1,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
28
Kills
4
4
Deaths
28
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dyslxic
Nemesis
0
4
0
0
W
Nemesis
EighteenNGR
Nemesis
6
0
7
9.5
W
Chronos
ObamaPrism69
Chronos
5
1
3
6.5
W
Fenrir
8
1
2
9
L
1
3
1
0.5
L
Izanami
aevanora
Izanami
2
6
0
0.33
W
Discordia
cristianMV
Discordia
6
2
1
3.25
L
1
7
0
0.14
W
Ymir
3
0
4
5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
11,718
22,249
Taken
37,685
8,387
Mitigated
11,984
6,411
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dyslxic
Nemesis
849
161
0
1,525
7,027
1,450
0
649
6,378
0
18,598
W
Nemesis
EighteenNGR
Nemesis
3,976
1,301
0
1,264
3,237
935
1,989
0
3,237
0
23,731
W
Chronos
ObamaPrism69
Chronos
4,560
3,405
0
640
2,518
730
1,520
0
2,493
22,014
0
W
Fenrir
6,117
1,944
0
1,473
6,427
2,304
906
0
6,427
0
22,633
L
2,046
310
0
912
6,980
3,518
0
4,091
2,889
0
20,270
L
Izanami
aevanora
Izanami
4,007
2,387
87
2,154
9,396
3,007
439
6,083
3,313
0
32,321
W
Discordia
cristianMV
Discordia
7,571
857
123
2,911
6,197
1,652
1,393
0
6,116
44,432
0
L
3,482
1,905
0
1,130
7,645
2,041
435
506
7,139
0
14,230
W
Ymir
2,830
762
0
0
3,870
2,766
318
0
3,749
19,166
0
L
1,334
422
0
51
6,637
1,968
0
3,632
3,005
0
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
26,010
263
Minions Killed
163
0
Camps Cleared
0
1,003,553
Distance Traveled
882,405
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,917
447
32
3
0
187,003
0
W
Nemesis
7,666
697
48
4
0
251,541
2
W
Chronos
6,859
624
56
5
0
171,660
2
W
Fenrir
7,393
672
34
3
0
212,701
1
L
Mulan
5,402
491
35
3
0
202,944
0
L
Izanami
6,338
576
73
7
0
175,696
0
W
Discordia
8,406
764
86
8
0
184,046
1
L
Neith
5,118
465
20
2
0
164,046
0
W
Ymir
7,057
642
39
4
0
183,605
2
L
Set
4,235
385
3
0
0
152,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role