Player Matchup

Bellona
Bellona
Poison_Prodigy1
Bellona
Level 28
God Stats
2W - 5L
1,267 SR
Queue Stats
43W - 71L
1,182 Elo+
Party 2
Neith
Neith
dalikossevecan
Neith
Level 18
God Stats
16W - 22L
1,391 SR
Queue Stats
19W - 40L
1,065 Elo+
Party 2
Zeus
Zeus
privateparts710
Zeus
Level 16
God Stats
1W - 10L
1,160 SR
Queue Stats
4W - 29L
908 Elo+
Party 2
Team Averages
Level 21
1,273 SR
1,051 Elo+

VS

Team Averages
Level 22
1,387 SR
1,044 Elo+
Nu Wa
Nu Wa
I AM THE NIGHT9
Nu Wa
Level 27
God Stats
3W - 2L
1,678 SR
Queue Stats
92W - 92L
1,135 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spaceman Al 322
Cu Chulainn
Level 29
God Stats
6W - 9L
1,251 SR
Queue Stats
136W - 152L
1,121 Elo+
Party 1
Set
Set
tekLaus
Set
Level 10
God Stats
2W - 2L
1,233 SR
Queue Stats
16W - 56L
877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
10,556
660
9,550
19,211
13,485
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 6 / 5
8,936
559
9,097
12,947
4,094
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 7 / 5
9,106
569
4,128
10,311
4,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,385
712
18,554
9,339
2,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Spaceman Al 322
Cu Chulainn
15
8 / 2 / 5
11,306
707
13,641
16,520
14,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Set
10
0 / 6 / 5
8,972
561
1,894
10,713
5,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
14
14
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
6
1
3
7.5
W
Cu Chulainn
Spaceman Al 322
Cu Chulainn
8
2
5
5.25
L
1
6
5
0.58
L
2
7
5
0.64
W
Set
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
34,089
42,469
Taken
36,572
21,987
Mitigated
23,178
6,890
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,554
4,366
236
3,443
9,339
2,843
1,704
1,176
8,163
56,015
0
L
9,550
2,369
1,508
2,441
19,211
13,485
0
7,073
12,138
0
44,522
W
Cu Chulainn
Spaceman Al 322
Cu Chulainn
13,641
3,702
571
5,315
16,520
14,816
1,113
1,809
14,711
4,630
36,333
L
9,097
4,615
111
1,925
12,947
4,094
0
6,340
6,607
0
38,548
L
4,128
1,095
465
440
10,311
4,408
0
6,592
3,719
13,221
0
W
Set
1,894
352
0
1,370
10,713
5,519
0
1,201
9,512
0
16,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
31,663
118
Minions Killed
152
0
Camps Cleared
0
635,241
Distance Traveled
811,555
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,385
712
67
4
0
262,419
3
L
Bellona
10,556
660
46
3
0
308,855
8
W
Cu Chulainn
11,306
707
59
4
0
296,554
0
L
Neith
8,936
559
53
3
0
202,048
2
L
Zeus
9,106
569
19
1
0
124,338
0
W
Set
8,972
561
26
2
0
252,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role