Player Matchup

Nemesis
Nemesis
HomerJSimPs
Nemesis
Level 64
God Stats
3W - 3L
1,490 SR
Queue Stats
100W - 173L
1,259 Elo+
Party 1
Bellona
Bellona
cfvehfq
Bellona
Level 25
God Stats
1W - 0L
1,293 SR
Queue Stats
9W - 11L
1,314 Elo+
Party 1
Ra
Ra
niksonssss
Ra
Level 119
God Stats
1W - 3L
1,138 SR
Queue Stats
52W - 108L
1,239 Elo+
Party 1
Team Averages
Level 69
1,307 SR
1,270 Elo+

VS

Team Averages
Level 23
1,388 SR
1,193 Elo+
Merlin
Merlin
Shanks93
Merlin
Level 27
God Stats
1W - 2L
1,683 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 2
King Arthur
King Arthur
Typluna
King Arthur
Level 15
God Stats
1W - 2L
1,225 SR
Queue Stats
1W - 12L
829 Elo+
Solo
Terra
Terra
Wolkadam
Terra
Level 28
God Stats
5W - 3L
1,255 SR
Queue Stats
25W - 30L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HomerJSimPs
Nemesis
17
5 / 9 / 10
15,834
633
14,105
27,216
19,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
cfvehfq
Bellona
20
5 / 11 / 10
16,374
655
16,831
25,043
21,830
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 7 / 9
19,464
779
23,922
19,356
10,776
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shanks93
Merlin
20
12 / 6 / 15
17,754
710
31,620
18,128
12,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Typluna
King Arthur
18
4 / 9 / 15
15,507
620
9,895
23,992
15,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Wolkadam
Terra
19
11 / 5 / 13
17,464
699
13,528
28,279
36,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
20
Kills
27
27
Deaths
20
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HomerJSimPs
Nemesis
5
9
10
1.11
L
Merlin
Shanks93
Merlin
12
6
15
3.25
L
King Arthur
Typluna
King Arthur
4
9
15
1.28
L
Terra
Wolkadam
Terra
11
5
13
3.5
W
Bellona
cfvehfq
Bellona
5
11
10
0.91
W
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,858
Damage
55,043
71,615
Taken
70,399
51,937
Mitigated
64,668
17,964
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HomerJSimPs
Nemesis
14,105
4,317
167
3,929
27,216
19,331
1,159
16,440
10,776
0
52,223
L
Merlin
Shanks93
Merlin
31,620
2,893
0
750
18,128
12,101
703
7,190
10,690
135,296
0
L
King Arthur
Typluna
King Arthur
9,895
1,961
0
3,564
23,992
15,689
142
8,858
14,842
0
34,266
L
Terra
Wolkadam
Terra
13,528
2,794
4,087
6,788
28,279
36,878
675
10,332
17,873
55,442
0
W
Bellona
cfvehfq
Bellona
16,831
4,324
0
491
25,043
21,830
780
17,254
7,789
1,583
38,937
W
23,922
3,505
4,928
8,449
19,356
10,776
1,122
11,514
7,842
124,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
50,725
239
Minions Killed
226
0
Camps Cleared
0
1,242,197
Distance Traveled
1,123,256
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,834
633
63
3
0
441,408
2
L
Merlin
17,754
710
139
6
0
377,717
1
L
King Arthur
15,507
620
34
1
0
339,202
4
L
Terra
17,464
699
53
2
0
406,337
3
W
Bellona
16,374
655
44
2
0
383,217
3
W
Ra
19,464
779
132
5
0
417,572
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role