Player Matchup

Cerberus
Cerberus
ADL708
Cerberus
Level 16
God Stats
5W - 2L
1,527 SR
Queue Stats
8W - 4L
1,621 Elo+
Party 1
Neith
Neith
FlySolution448
Neith
Level 20
God Stats
2W - 1L
1,528 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 1
Odin
Odin
Heighway
Odin
Level 25
God Stats
14W - 11L
1,757 SR
Queue Stats
77W - 63L
1,532 Elo+
Solo
Skadi
Skadi
Shakesfeare
Skadi
Level 27
God Stats
40W - 24L
1,672 SR
Queue Stats
136W - 119L
1,545 Elo+
Solo
Achilles
Achilles
ebkonthelamb
Achilles
Level 27
God Stats
33W - 38L
1,534 SR
Queue Stats
409W - 426L
1,512 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,540 Elo+

VS

Team Averages
Level 12
1,544 SR
1,536 Elo+
Vulcan
Vulcan
Cooterbone
Vulcan
Level 28
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 17L
1,463 Elo+
Party 3
Bellona
Bellona
HewittPro
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Party 2
Fenrir
Fenrir
MajrixGuyy
Fenrir
Level 10
God Stats
7W - 6L
1,617 SR
Queue Stats
10W - 9L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TyLeeSimo
Ah Muzen Cab
Level 8
God Stats
3W - 2L
1,552 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
He Bo
He Bo
shibsters
He Bo
Level 7
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 5L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADL708
Cerberus
7
0 / 3 / 0
4,639
422
615
4,820
2,058
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 2
5,738
522
3,578
3,206
980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
9
0 / 4 / 1
5,668
515
1,932
5,595
2,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 3 / 4
7,207
655
5,180
7,443
1,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
ebkonthelamb
Achilles
12
8 / 3 / 0
7,824
711
6,551
10,363
7,087
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cooterbone
Vulcan
11
0 / 3 / 3
5,992
545
3,729
4,286
1,199
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HewittPro
Bellona
13
8 / 1 / 1
7,594
690
9,282
8,607
7,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
MajrixGuyy
Fenrir
9
1 / 4 / 0
5,729
521
1,981
8,595
2,497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
TyLeeSimo
Ah Muzen Cab
9
4 / 3 / 1
5,570
506
3,710
4,321
1,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
shibsters
He Bo
8
1 / 2 / 2
5,214
474
1,226
3,666
884
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
13
Kills
14
14
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADL708
Cerberus
0
3
0
0
W
Vulcan
Cooterbone
Vulcan
0
3
3
0.5
L
1
1
2
2
L
Odin
0
4
1
0.13
W
Bellona
HewittPro
Bellona
8
1
1
8.5
W
Fenrir
MajrixGuyy
Fenrir
1
4
0
0.25
L
4
3
4
2
W
Ah Muzen Cab
TyLeeSimo
Ah Muzen Cab
4
3
1
1.5
L
Achilles
ebkonthelamb
Achilles
8
3
0
2.67
W
He Bo
shibsters
He Bo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
19,928
31,427
Taken
29,475
14,283
Mitigated
12,797
8,217
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADL708
Cerberus
615
0
123
660
4,820
2,058
138
415
4,355
8,045
0
W
Vulcan
Cooterbone
Vulcan
3,729
2,210
0
250
4,286
1,199
612
0
4,286
25,285
0
L
3,578
383
0
743
3,206
980
932
1,110
2,096
0
26,146
L
Odin
1,932
466
0
1,641
5,595
2,204
564
0
5,295
0
20,097
W
Bellona
HewittPro
Bellona
9,282
2,751
0
3,681
8,607
7,031
750
487
7,795
0
42,484
W
Fenrir
MajrixGuyy
Fenrir
1,981
732
0
2,977
8,595
2,497
0
0
8,570
0
27,551
L
5,180
2,607
0
1,974
7,443
1,954
0
0
7,343
0
39,643
W
Ah Muzen Cab
TyLeeSimo
Ah Muzen Cab
3,710
1,009
0
531
4,321
1,186
823
0
4,321
0
18,743
L
Achilles
ebkonthelamb
Achilles
6,551
2,706
0
3,076
10,363
7,087
0
3,430
6,880
0
29,945
W
He Bo
shibsters
He Bo
1,226
31
0
98
3,666
884
0
78
3,563
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
30,099
267
Minions Killed
252
0
Camps Cleared
0
1,010,018
Distance Traveled
1,047,206
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,639
422
33
3
0
187,050
0
W
Vulcan
5,992
545
58
5
0
195,479
2
L
Neith
5,738
522
69
6
0
207,717
3
L
Odin
5,668
515
51
5
0
207,614
1
W
Bellona
7,594
690
90
8
0
236,325
3
W
Fenrir
5,729
521
49
4
0
195,475
1
L
Skadi
7,207
655
61
6
0
192,195
0
W
Ah Muzen Cab
5,570
506
37
3
0
212,093
1
L
Achilles
7,824
711
53
5
0
215,442
1
W
He Bo
5,214
474
18
2
0
207,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role