Player Matchup

Cerberus
Cerberus
Diamond V
AlejandroNLL
Cerberus
Diamond V
Level 149
God Stats
8W - 4L
1,624 SR
Queue Stats
332W - 303L
1,977 MMR
Solo
Apollo
Apollo
Platinum III
KidNeji
Apollo
Platinum III
Level 37
God Stats
9W - 2L
1,617 SR
Queue Stats
43W - 28L
1,998 MMR
Solo
Thoth
Thoth
Platinum I
SeXýSωiƒties
Thoth
Platinum I
Level 160
God Stats
89W - 76L
1,648 SR
Queue Stats
388W - 371L
2,026 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Sevilleison98
Ne Zha
Platinum I
Level 156
God Stats
1W - 0L
1,591 SR
Queue Stats
456W - 437L
2,016 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Tonio95
Hun Batz
Platinum V
Level 145
God Stats
12W - 5L
1,772 SR
Queue Stats
150W - 142L
1,966 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,650 SR
1,997 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,644 SR
1,996 MMR
Sun Wukong
Sun Wukong
Platinum I
Alone4
Sun Wukong
Platinum I
Level 141
God Stats
3W - 3L
1,643 SR
Queue Stats
219W - 180L
2,077 MMR
Party 1
Mercury
Mercury
Platinum II
Dionix01
Mercury
Platinum II
Level 154
God Stats
4W - 2L
1,719 SR
Queue Stats
68W - 54L
1,961 MMR
Solo
Hachiman
Hachiman
Platinum II
OptimuzPrime
Hachiman
Platinum II
Level 127
God Stats
13W - 13L
1,588 SR
Queue Stats
470W - 459L
1,841 MMR
Party 1
Sobek
Sobek
Diamond IV
Psir
Sobek
Diamond IV
Level 123
God Stats
15W - 18L
1,637 SR
Queue Stats
466W - 429L
2,043 MMR
Solo
Merlin
Merlin
Diamond IV
StarPawn
Merlin
Diamond IV
Level 160
God Stats
26W - 23L
1,631 SR
Queue Stats
548W - 567L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlejandroNLL
Cerberus
20
3 / 1 / 9
12,944
616
16,080
19,868
27,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
KidNeji
Apollo
20
6 / 0 / 11
14,280
680
18,249
19,065
7,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 10
13,324
634
16,455
7,973
2,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 17
12,019
572
6,748
14,353
10,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Tonio95
Hun Batz
20
10 / 4 / 12
14,158
674
10,860
17,863
7,356
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorFreyaArachneCthulhuBakasura

VS

Bans
The MorriganOlorunRatatoskrNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alone4
Sun Wukong
18
0 / 5 / 2
11,141
531
11,160
24,756
13,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Dionix01
Mercury
18
4 / 9 / 2
12,441
592
7,729
18,477
4,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
OptimuzPrime
Hachiman
17
2 / 5 / 3
11,134
530
8,793
14,672
3,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Psir
Sobek
14
1 / 5 / 3
10,028
478
7,665
18,102
13,758
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
StarPawn
Merlin
18
0 / 4 / 2
11,118
529
9,138
11,125
4,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
28
Kills
7
7
Deaths
28
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlejandroNLL
Cerberus
3
1
9
7.5
L
Sun Wukong
Alone4
Sun Wukong
0
5
2
0.2
L
Mercury
Dionix01
Mercury
4
9
2
0.56
W
Apollo
KidNeji
Apollo
6
0
11
11.5
L
Hachiman
OptimuzPrime
Hachiman
2
5
3
0.7
L
Sobek
Psir
Sobek
1
5
3
0.5
W
7
0
10
12
W
2
2
17
5.25
L
Merlin
StarPawn
Merlin
0
4
2
0.25
W
Hun Batz
Tonio95
Hun Batz
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,392
Damage
44,485
79,122
Taken
87,132
55,594
Mitigated
38,869
32,711
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlejandroNLL
Cerberus
16,080
1,745
0
7,069
19,868
27,260
0
430
19,438
80,366
0
L
Sun Wukong
Alone4
Sun Wukong
11,160
2,439
0
9,632
24,756
13,143
0
11,778
12,253
0
82,280
L
Mercury
Dionix01
Mercury
7,729
3,404
0
4,097
18,477
4,430
0
8,944
9,483
0
82,973
W
Apollo
KidNeji
Apollo
18,249
14,072
0
14,123
19,065
7,653
5,562
7,011
12,054
0
136,371
L
Hachiman
OptimuzPrime
Hachiman
8,793
5,141
0
4,841
14,672
3,242
997
4,088
10,559
0
77,250
L
Sobek
Psir
Sobek
7,665
457
0
2,844
18,102
13,758
0
5,695
12,357
21,697
0
W
16,455
852
0
3,866
7,973
2,827
1,892
2,698
5,275
99,721
0
W
6,748
1,535
0
3,309
14,353
10,498
108
4,082
10,271
0
37,902
L
Merlin
StarPawn
Merlin
9,138
294
0
500
11,125
4,296
0
2,166
8,959
108,636
0
W
Hun Batz
Tonio95
Hun Batz
10,860
3,943
0
4,344
17,863
7,356
938
5,056
12,807
0
94,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,725
Gold Earned
55,862
717
Minions Killed
674
0
Camps Cleared
0
2,149,438
Distance Traveled
2,008,450
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,944
616
177
8
0
402,550
8
L
Sun Wukong
11,141
531
158
8
0
417,217
1
L
Mercury
12,441
592
131
6
0
430,635
1
W
Apollo
14,280
680
215
10
0
428,915
7
L
Hachiman
11,134
530
142
7
0
365,313
12
L
Sobek
10,028
478
37
2
0
434,032
10
W
Thoth
13,324
634
149
7
0
413,262
10
W
Ne Zha
12,019
572
45
2
0
467,005
11
L
Merlin
11,118
529
206
10
0
361,253
4
W
Hun Batz
14,158
674
131
6
0
437,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role