Player Matchup

Hun Batz
Hun Batz
Dispositionate
Hun Batz
Level 17
God Stats
2W - 2L
1,761 SR
Queue Stats
40W - 29L
1,422 Elo+
Solo
Cthulhu
Cthulhu
NBD_WxRGoL
Cthulhu
Level 14
God Stats
10W - 9L
1,619 SR
Queue Stats
31W - 34L
1,529 Elo+
Solo
Chaac
Chaac
NME_Bewd
Chaac
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 17L
1,418 Elo+
Solo
Team Averages
Level 16
1,627 SR
1,456 Elo+

VS

Team Averages
Level 21
1,401 SR
1,422 Elo+
Ymir
Ymir
Dirty Dan7723
Ymir
Level 6
God Stats
1W - 4L
1,472 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Merlin
Merlin
Drxp_Unwanted
Merlin
Level 27
God Stats
1W - 1L
1,212 SR
Queue Stats
40W - 27L
1,424 Elo+
Solo
Bastet
Bastet
Masarous
Bastet
Level 29
God Stats
18W - 13L
1,518 SR
Queue Stats
267W - 272L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 10 / 2
9,020
644
7,086
13,272
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NBD_WxRGoL
Cthulhu
12
2 / 6 / 4
9,452
675
6,750
12,734
8,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
NME_Bewd
Chaac
9
1 / 5 / 3
8,479
606
3,825
10,910
7,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
10,169
726
7,759
10,960
10,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 3 / 11
10,267
733
7,889
8,359
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Masarous
Bastet
15
11 / 2 / 5
11,541
824
11,206
10,253
3,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
21
21
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Hun Batz
2
10
2
0.3
W
5
3
11
3.5
W
Bastet
Masarous
Bastet
11
2
5
6.75
L
Cthulhu
NBD_WxRGoL
Cthulhu
2
6
4
0.67
L
Chaac
NME_Bewd
Chaac
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
26,854
36,916
Taken
29,572
19,723
Mitigated
16,474
3,606
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,759
1,291
0
0
10,960
10,506
710
2,500
8,410
24,869
0
L
Hun Batz
7,086
2,742
0
0
13,272
3,921
0
6,442
6,830
0
32,559
W
7,889
307
0
320
8,359
2,711
1,180
3,407
4,902
42,196
0
W
Bastet
Masarous
Bastet
11,206
4,533
0
1,353
10,253
3,257
0
963
8,445
0
54,217
L
Cthulhu
NBD_WxRGoL
Cthulhu
6,750
259
259
330
12,734
8,446
76
5,024
7,710
28,127
0
L
Chaac
NME_Bewd
Chaac
3,825
286
0
3,017
10,910
7,356
152
4,271
6,639
20
17,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
31,977
115
Minions Killed
152
0
Camps Cleared
0
559,272
Distance Traveled
800,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,169
726
42
3
0
266,706
0
L
Hun Batz
9,020
644
48
3
0
226,255
4
W
Merlin
10,267
733
53
4
0
243,601
1
W
Bastet
11,541
824
57
4
0
290,089
1
L
Cthulhu
9,452
675
47
3
0
185,040
0
L
Chaac
8,479
606
20
1
0
147,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role