Player Matchup

Bacchus
Bacchus
B1mBi
Bacchus
Level 30
God Stats
0W - 3L
1,716 SR
Queue Stats
62W - 56L
1,475 Elo+
Party 1
Nemesis
Nemesis
Destroyr_Playz
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Neith
Neith
Kirander1387
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,309 Elo+
Solo
Chernobog
Chernobog
gulis999
Chernobog
Level 4
God Stats
1W - 4L
1,266 SR
Queue Stats
5W - 8L
1,568 Elo+
Party 1
Ra
Ra
satana777
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,453 Elo+

VS

Team Averages
Level 27
1,519 SR
1,481 Elo+
Arachne
Arachne
Aitor_SG6
Arachne
Level 29
God Stats
15W - 5L
1,546 SR
Queue Stats
53W - 46L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Balhengel
Nu Wa
Level 25
God Stats
42W - 30L
1,562 SR
Queue Stats
136W - 111L
1,493 Elo+
Party 2
Medusa
Medusa
Bokjes89
Medusa
Level 28
God Stats
60W - 58L
1,514 SR
Queue Stats
169W - 136L
1,505 Elo+
Party 2
Zeus
Zeus
ElGomez1704
Zeus
Level 27
God Stats
2W - 1L
1,286 SR
Queue Stats
24W - 21L
1,442 Elo+
Solo
Odin
Odin
VesperalCamp546
Odin
Level 27
God Stats
25W - 8L
1,689 SR
Queue Stats
127W - 118L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1mBi
Bacchus
18
4 / 6 / 5
12,547
1,046
12,126
23,369
28,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 18 / 8
11,931
994
12,552
28,123
10,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 7 / 4
11,683
974
10,048
20,427
8,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
gulis999
Chernobog
17
2 / 8 / 4
11,369
947
10,389
15,664
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 5 / 6
12,070
1,006
8,705
14,680
5,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aitor_SG6
Arachne
20
15 / 5 / 9
14,839
1,237
22,614
18,834
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Balhengel
Nu Wa
20
7 / 3 / 21
13,668
1,139
25,493
11,189
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Bokjes89
Medusa
15
1 / 1 / 4
10,080
840
1,247
1,811
660
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
11 / 4 / 17
13,808
1,151
27,166
11,516
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 17
13,799
1,150
17,789
16,846
16,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
13
Kills
44
44
Deaths
13
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aitor_SG6
Arachne
15
5
9
3.9
L
Bacchus
B1mBi
Bacchus
4
6
5
1.08
W
Nu Wa
Balhengel
Nu Wa
7
3
21
5.83
W
Medusa
Bokjes89
Medusa
1
1
4
3
L
2
18
8
0.33
W
11
4
17
4.88
L
3
7
4
0.71
W
10
0
17
18.5
L
Chernobog
gulis999
Chernobog
2
8
4
0.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,820
Damage
94,309
102,263
Taken
60,196
61,030
Mitigated
32,875
10,124
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aitor_SG6
Arachne
22,614
14,457
0
5,013
18,834
7,289
0
5,160
13,674
0
42,912
L
Bacchus
B1mBi
Bacchus
12,126
707
721
699
23,369
28,969
0
12,802
10,380
36,781
0
W
Nu Wa
Balhengel
Nu Wa
25,493
7,209
134
2,642
11,189
3,749
0
3,532
7,657
43,803
0
W
Medusa
Bokjes89
Medusa
1,247
569
62
57
1,811
660
0
1,038
773
0
6,565
L
12,552
6,530
0
2,001
28,123
10,793
0
15,498
12,500
0
21,521
W
27,166
2,962
0
0
11,516
4,317
0
7,735
3,781
53,049
0
L
10,048
3,977
0
2,794
20,427
8,876
0
8,147
12,130
0
30,343
W
17,789
3,115
228
1,140
16,846
16,860
0
3,366
13,480
0
28,221
L
Chernobog
gulis999
Chernobog
10,389
6,273
0
384
15,664
6,848
0
7,722
7,792
0
35,928
L
8,705
320
1,831
1,694
14,680
5,544
0
8,490
6,090
45,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,600
Gold Earned
66,194
249
Minions Killed
195
3
Camps Cleared
4
1,089,371
Distance Traveled
953,817
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,839
1,237
50
4
1
252,493
0
L
Bacchus
12,547
1,046
54
5
0
238,396
0
W
Nu Wa
13,668
1,139
45
4
0
213,580
0
W
Medusa
10,080
840
19
2
2
42,469
1
L
Nemesis
11,931
994
14
1
2
229,176
0
W
Zeus
13,808
1,151
56
5
0
188,581
0
L
Neith
11,683
974
35
3
0
205,693
1
W
Odin
13,799
1,150
25
2
1
256,694
0
L
Chernobog
11,369
947
45
4
1
195,059
0
L
Ra
12,070
1,006
101
8
0
221,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role