Player Matchup

Cthulhu
Cthulhu
Dustviking
Cthulhu
Level 123
God Stats
4W - 0L
1,816 SR
Queue Stats
35W - 14L
1,727 Elo+
Party 2
Pele
Pele
EirikSylta
Pele
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
59W - 44L
1,653 Elo+
Party 2
The Morrigan
The Morrigan
Shindral
The Morrigan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,699 Elo+
Party 2
Team Averages
Level 119
1,554 SR
1,693 Elo+

VS

Team Averages
Level 97
1,564 SR
1,495 Elo+
Hercules
Hercules
Farmerking
Hercules
Level 124
God Stats
8W - 7L
1,521 SR
Queue Stats
85W - 92L
1,474 Elo+
Party 1
Zeus
Zeus
Sanchios
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
xwaejeonx
Discordia
Level 87
God Stats
29W - 17L
1,670 SR
Queue Stats
169W - 157L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dustviking
Cthulhu
17
7 / 1 / 10
14,020
779
12,259
16,531
19,227
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 4 / 8
12,492
694
14,623
15,041
6,106
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Shindral
The Morrigan
16
4 / 3 / 9
12,011
667
11,783
8,528
3,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Farmerking
Hercules
13
3 / 4 / 4
10,780
599
4,266
18,434
14,328
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
3 / 10 / 4
11,339
630
11,946
14,848
3,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
xwaejeonx
Discordia
15
2 / 4 / 5
11,336
630
9,092
10,928
3,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
8
8
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dustviking
Cthulhu
7
1
10
12
W
7
4
8
2.75
L
Hercules
Farmerking
Hercules
3
4
4
1.25
L
Zeus
3
10
4
0.5
W
The Morrigan
Shindral
The Morrigan
4
3
9
2.83
L
Discordia
xwaejeonx
Discordia
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
25,304
40,100
Taken
44,210
28,725
Mitigated
21,164
8,888
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dustviking
Cthulhu
12,259
444
317
3,606
16,531
19,227
174
5,865
10,666
46,576
0
W
14,623
2,678
0
4,295
15,041
6,106
525
10,302
4,739
0
65,731
L
Hercules
Farmerking
Hercules
4,266
2,114
0
4,279
18,434
14,328
62
11,851
6,583
15
25,822
L
Zeus
11,946
2,638
0
3,082
14,848
3,377
80
5,328
9,520
57,127
0
W
The Morrigan
Shindral
The Morrigan
11,783
1,165
0
670
8,528
3,392
336
4,862
3,463
68,737
0
L
Discordia
xwaejeonx
Discordia
9,092
271
0
1,871
10,928
3,459
0
6,971
3,957
53,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
33,455
251
Minions Killed
204
0
Camps Cleared
0
1,062,099
Distance Traveled
919,276
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,020
779
42
2
0
374,317
2
W
Pele
12,492
694
82
5
0
365,293
4
L
Hercules
10,780
599
37
2
0
317,098
2
L
Zeus
11,339
630
82
5
0
281,751
5
W
The Morrigan
12,011
667
127
7
0
322,489
1
L
Discordia
11,336
630
85
5
0
320,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role