Player Matchup

Merlin
Merlin
BDN-ToBu-Him0-_-
Merlin
Level 26
God Stats
8W - 4L
1,670 SR
Queue Stats
57W - 68L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Horselover200
Kukulkan
Level 15
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Set
Set
Yoshi2014
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,408 Elo+

VS

Team Averages
Level 45
1,582 SR
1,468 Elo+
Nu Wa
Nu Wa
KONEKO_NEKOD
Nu Wa
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 23L
1,422 Elo+
Solo
Mulan
Mulan
War-Chief-TH
Mulan
Level 20
God Stats
3W - 0L
1,668 SR
Queue Stats
11W - 5L
1,634 Elo+
Party 1
Fenrir
Fenrir
zGengar_090
Fenrir
Level 89
God Stats
1W - 1L
1,579 SR
Queue Stats
48W - 40L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
12,727
707
16,906
10,035
4,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Horselover200
Kukulkan
13
3 / 8 / 2
10,687
594
5,355
11,574
5,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 14 / 3
9,305
517
54
13,181
4,021

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
11,966
665
4,669
7,861
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 13
13,016
723
12,976
15,669
13,324
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
17
11 / 7 / 12
13,890
772
11,174
16,586
8,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
25
26
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
L
Kukulkan
Horselover200
Kukulkan
3
8
2
0.5
W
6
1
11
11.5
W
8
1
13
14.5
L
0
14
3
0.11
W
Fenrir
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
28,819
34,790
Taken
40,116
13,895
Mitigated
24,792
1,119
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,906
564
0
1,119
10,035
4,396
0
1,877
8,033
76,026
0
L
Kukulkan
Horselover200
Kukulkan
5,355
384
0
0
11,574
5,478
0
1,393
10,031
33,002
0
W
4,669
1,444
0
1,133
7,861
2,697
788
6,643
1,218
37,294
0
W
12,976
2,195
0
5,059
15,669
13,324
761
6,413
9,256
0
66,050
L
54
54
0
0
13,181
4,021
0
1,415
11,566
0
1,640
W
Fenrir
11,174
3,298
0
3,935
16,586
8,771
888
10,029
6,557
0
55,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
38,872
165
Minions Killed
187
0
Camps Cleared
0
743,166
Distance Traveled
965,964
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,727
707
109
6
0
269,161
5
L
Kukulkan
10,687
594
53
3
0
243,234
0
W
Nu Wa
11,966
665
54
3
0
305,058
0
W
Mulan
13,016
723
79
4
0
330,228
4
L
Set
9,305
517
3
0
0
230,771
0
W
Fenrir
13,890
772
54
3
0
330,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role