Player Matchup

Olorun
Olorun
Diamond III
AlenkaKrik
Olorun
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
BigHandsBigClaps
Anhur
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
Josexmen12
Mercury
Platinum I
Level 54
God Stats
7W - 4L
1,568 SR
Queue Stats
213W - 211L
2,277 MMR
Solo
Artemis
Artemis
Diamond IV
alakock
Artemis
Diamond IV
Level 46
God Stats
3W - 3L
1,469 SR
Queue Stats
129W - 112L
2,412 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
goldest18
Sun Wukong
Diamond III
Level 157
God Stats
2W - 3L
1,504 SR
Queue Stats
158W - 160L
2,249 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,508 SR
1,988 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,508 SR
2,131 MMR
Cthulhu
Cthulhu
Diamond V
FreefireFreeway
Cthulhu
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
Hestrix
Nemesis
Masters
Level 160
God Stats
14W - 17L
1,466 SR
Queue Stats
276W - 278L
2,605 MMR
Solo
Neith
Neith
Diamond II
ShiroNiji
Neith
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond IV
WoodyTheOwl
Horus
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 112L
2,221 MMR
Solo
Scylla
Scylla
Masters
Àpril
Scylla
Masters
Level 108
God Stats
7W - 8L
1,572 SR
Queue Stats
583W - 533L
2,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlenkaKrik
Olorun
7
0 / 0 / 1
3,995
799
732
1,431
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
3 / 1 / 1
3,968
794
2,065
3,424
776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Josexmen12
Mercury
5
1 / 1 / 0
3,903
781
1,186
3,131
519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
alakock
Artemis
5
1 / 3 / 0
3,481
696
1,051
3,371
554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
goldest18
Sun Wukong
6
0 / 0 / 1
3,815
763
1,567
2,440
1,019
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HadesPersephoneAnubisThe MorriganAo Kuang

VS

Bans
FreyaSobekOdinKuzenboYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,386
677
2,061
3,073
1,165
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Hestrix
Nemesis
1
0 / 0 / 0
903
181
0
0
0
Neith
ShiroNiji
Neith
6
3 / 0 / 1
3,661
732
1,684
1,311
223
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 3
3,453
691
1,492
2,324
861
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Àpril
Scylla
5
0 / 3 / 1
3,068
614
882
3,231
410
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlenkaKrik
Olorun
0
0
1
0.5
W
3
1
1
3.5
L
1
1
0
1
L
Nemesis
Hestrix
Nemesis
0
0
0
0
W
Mercury
Josexmen12
Mercury
1
1
0
1
L
Neith
ShiroNiji
Neith
3
0
1
3.5
L
1
1
3
2.5
W
Artemis
alakock
Artemis
1
3
0
0.33
W
Sun Wukong
goldest18
Sun Wukong
0
0
1
0.5
L
Scylla
Àpril
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,601
Damage
6,119
13,797
Taken
9,939
3,281
Mitigated
2,659
6,495
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlenkaKrik
Olorun
732
546
142
942
1,431
413
663
589
842
19,341
0
W
2,065
940
0
1,697
3,424
776
0
707
2,692
0
12,568
L
2,061
317
0
1,400
3,073
1,165
0
0
2,873
11,592
0
L
Nemesis
Hestrix
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Josexmen12
Mercury
1,186
462
0
1,468
3,131
519
0
84
3,047
0
13,732
L
Neith
ShiroNiji
Neith
1,684
1,245
0
980
1,311
223
0
0
1,311
0
11,247
L
1,492
703
154
605
2,324
861
0
0
2,324
0
6,420
W
Artemis
alakock
Artemis
1,051
504
0
953
3,371
554
0
0
3,371
0
8,417
W
Sun Wukong
goldest18
Sun Wukong
1,567
339
0
1,293
2,440
1,019
0
1,338
902
0
15,794
L
Scylla
Àpril
Scylla
882
40
0
260
3,231
410
0
732
2,499
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,162
Gold Earned
14,471
146
Minions Killed
69
0
Camps Cleared
0
469,404
Distance Traveled
360,297
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,995
799
41
8
0
78,642
0
W
Anhur
3,968
794
26
5
0
84,515
2
L
Cthulhu
3,386
677
22
4
0
88,838
0
L
Nemesis
903
181
0
0
0
0
0
W
Mercury
3,903
781
29
6
0
121,995
1
L
Neith
3,661
732
23
5
0
91,461
2
L
Horus
3,453
691
9
2
0
104,747
0
W
Artemis
3,481
696
18
4
0
80,219
2
W
Sun Wukong
3,815
763
32
6
0
104,033
1
L
Scylla
3,068
614
15
3
0
75,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role