Player Matchup

Bakasura
Bakasura
I-Loupex-l
Bakasura
Level 29
God Stats
33W - 14L
1,719 SR
Queue Stats
51W - 29L
1,496 Elo+
Party 1
Terra
Terra
MilchSchiss
Terra
Level 25
God Stats
2W - 1L
1,585 SR
Queue Stats
43W - 28L
1,465 Elo+
Party 1
Merlin
Merlin
l-Sypex-l
Merlin
Level 37
God Stats
10W - 3L
1,733 SR
Queue Stats
23W - 11L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
zlDerGrieche
Cthulhu
Level 27
God Stats
20W - 16L
1,536 SR
Queue Stats
74W - 61L
1,424 Elo+
Party 1
Neith
Neith
zlDerPsychopath
Neith
Level 26
God Stats
24W - 16L
1,586 SR
Queue Stats
47W - 40L
1,398 Elo+
Party 1
Team Averages
Level 29
1,632 SR
1,461 Elo+

VS

Team Averages
Level 30
1,454 SR
1,420 Elo+
Anubis
Anubis
Doumeh77
Anubis
Level 20
God Stats
35W - 41L
1,407 SR
Queue Stats
38W - 45L
1,240 Elo+
Solo
Fafnir
Fafnir
NCT-Kenma
Fafnir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 2
Ra
Ra
Serveeh
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
kaylsams
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 40L
1,618 Elo+
Solo
Poseidon
Poseidon
xXDraGonSinSsjXx
Poseidon
Level 88
God Stats
10W - 26L
1,364 SR
Queue Stats
148W - 178L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I-Loupex-l
Bakasura
20
13 / 2 / 4
14,710
669
11,261
19,540
8,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 7
9,756
443
1,349
16,165
12,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
l-Sypex-l
Merlin
19
7 / 5 / 8
12,513
569
17,627
11,913
4,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
zlDerGrieche
Cthulhu
18
10 / 2 / 1
12,415
564
13,480
18,247
19,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
8 / 3 / 6
10,970
499
10,063
12,076
5,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doumeh77
Anubis
12
1 / 8 / 0
8,649
393
2,535
9,823
4,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
NCT-Kenma
Fafnir
14
1 / 6 / 7
10,557
480
5,285
14,573
14,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 0
9,495
432
5,371
11,784
4,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
kaylsams
Fenrir
17
9 / 9 / 0
12,471
567
17,539
25,778
11,009
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 4
11,196
509
13,829
12,859
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
38
Kills
18
19
Deaths
38
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Doumeh77
Anubis
1
8
0
0.13
W
Bakasura
I-Loupex-l
Bakasura
13
2
4
7.5
W
0
7
7
0.5
L
Fafnir
NCT-Kenma
Fafnir
1
6
7
0.75
L
1
11
0
0.09
L
Fenrir
kaylsams
Fenrir
9
9
0
1
W
Merlin
l-Sypex-l
Merlin
7
5
8
2.2
L
6
4
4
2
W
Cthulhu
zlDerGrieche
Cthulhu
10
2
1
5.25
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
44,559
77,941
Taken
74,817
50,327
Mitigated
39,238
17,956
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Doumeh77
Anubis
2,535
160
0
1,732
9,823
4,594
663
7,232
2,495
42,250
0
W
Bakasura
I-Loupex-l
Bakasura
11,261
8,144
0
8,141
19,540
8,734
2,415
3,990
15,550
0
117,628
W
1,349
138
1,581
1,559
16,165
12,395
216
10,967
5,198
14,615
0
L
Fafnir
NCT-Kenma
Fafnir
5,285
1,709
231
1,475
14,573
14,961
6
4,913
9,056
20,194
0
L
5,371
1,336
0
253
11,784
4,057
606
5,487
5,846
41,874
0
L
Fenrir
kaylsams
Fenrir
17,539
8,489
0
9,780
25,778
11,009
0
9,198
15,585
0
89,195
W
Merlin
l-Sypex-l
Merlin
17,627
763
0
447
11,913
4,803
1,745
4,207
7,706
78,857
0
L
13,829
1,092
0
959
12,859
4,617
779
4,904
7,680
91,074
0
W
Cthulhu
zlDerGrieche
Cthulhu
13,480
944
74
2,998
18,247
19,345
1,147
7,083
11,164
68,343
0
W
10,063
5,055
951
2,205
12,076
5,050
2,692
7,450
4,626
0
51,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
52,368
524
Minions Killed
451
0
Camps Cleared
0
1,889,092
Distance Traveled
1,623,620
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,649
393
83
4
0
210,804
0
W
Bakasura
14,710
669
159
7
0
521,477
11
W
Terra
9,756
443
20
1
0
327,787
1
L
Fafnir
10,557
480
25
1
0
353,084
6
L
Ra
9,495
432
80
4
0
293,712
2
L
Fenrir
12,471
567
107
5
0
379,735
6
W
Merlin
12,513
569
141
6
0
354,876
4
L
Poseidon
11,196
509
156
7
0
386,285
1
W
Cthulhu
12,415
564
125
6
0
390,008
1
W
Neith
10,970
499
79
4
0
294,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role