Player Matchup

Nemesis
Nemesis
AhmadAbdFCB10
Nemesis
Level 17
God Stats
36W - 34L
1,643 SR
Queue Stats
168W - 157L
1,302 Elo+
Solo
Chernobog
Chernobog
ArabianPapi13
Chernobog
Level 18
God Stats
23W - 20L
1,504 SR
Queue Stats
28W - 34L
1,267 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mguiasytutos
Cu Chulainn
Level 27
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Natruhaly
Discordia
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 85L
1,139 Elo+
Party 1
Izanami
Izanami
otxvex
Izanami
Level 10
God Stats
26W - 37L
1,385 SR
Queue Stats
259W - 296L
1,192 Elo+
Party 1
Team Averages
Level 16
1,475 SR
1,280 Elo+

VS

Team Averages
Level 24
1,492 SR
1,273 Elo+
Ymir
Ymir
Bry4yn
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
949 Elo+
Solo
Merlin
Merlin
Ksimmerman18
Merlin
Level 28
God Stats
13W - 7L
1,661 SR
Queue Stats
88W - 68L
1,400 Elo+
Solo
Artemis
Artemis
Turban man2525
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 47L
1,332 Elo+
Solo
Set
Set
dejectedzinc
Set
Level 29
God Stats
5W - 11L
1,299 SR
Queue Stats
108W - 107L
1,327 Elo+
Solo
Ra
Ra
kikass817
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 10 / 1
8,590
430
8,872
18,563
5,911
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ArabianPapi13
Chernobog
15
6 / 11 / 2
9,897
495
9,072
14,475
4,648
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mguiasytutos
Cu Chulainn
12
3 / 8 / 4
7,948
397
7,530
15,468
11,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Natruhaly
Discordia
12
0 / 6 / 4
8,043
402
4,389
7,946
2,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
otxvex
Izanami
13
2 / 10 / 2
8,322
416
8,997
16,297
5,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bry4yn
Ymir
14
2 / 8 / 12
9,620
481
7,482
13,677
10,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
10 / 1 / 7
11,169
558
9,877
8,566
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 0 / 7
11,506
575
17,757
8,728
3,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 1 / 11
11,192
560
14,617
11,026
4,793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 5 / 2
11,932
597
7,156
11,765
5,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
14
Kills
43
45
Deaths
15
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
10
1
0.35
L
Chernobog
ArabianPapi13
Chernobog
6
11
2
0.64
W
Ymir
Bry4yn
Ymir
2
8
12
1
W
Merlin
10
1
7
13.5
L
Cu Chulainn
Mguiasytutos
Cu Chulainn
3
8
4
0.63
L
Discordia
Natruhaly
Discordia
0
6
4
0.33
W
15
0
7
18.5
W
8
1
11
13.5
W
8
5
2
1.8
L
Izanami
otxvex
Izanami
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
56,889
72,749
Taken
53,762
29,817
Mitigated
27,535
6,862
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,872
3,788
0
2,968
18,563
5,911
45
8,093
10,399
0
47,318
L
Chernobog
ArabianPapi13
Chernobog
9,072
6,600
0
711
14,475
4,648
18
5,538
8,839
0
32,321
W
Ymir
Bry4yn
Ymir
7,482
1,796
0
378
13,677
10,983
713
368
13,092
29,596
0
W
Merlin
9,877
603
0
1,935
8,566
3,445
1,430
1,654
6,812
48,170
0
L
Cu Chulainn
Mguiasytutos
Cu Chulainn
7,530
1,435
87
922
15,468
11,965
247
3,544
11,799
0
21,559
L
Discordia
Natruhaly
Discordia
4,389
591
0
0
7,946
2,282
0
2,952
4,994
36,439
0
W
17,757
7,560
0
1,072
8,728
3,208
5,080
1,293
7,235
0
60,303
W
14,617
7,868
0
2,368
11,026
4,793
930
968
9,908
0
58,728
W
7,156
1,522
876
4,540
11,765
5,106
2,875
106
11,659
77,673
0
L
Izanami
otxvex
Izanami
8,997
6,583
0
2,174
16,297
5,011
1,003
4,019
12,203
0
59,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
55,419
325
Minions Killed
477
0
Camps Cleared
0
1,569,877
Distance Traveled
1,824,434
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,590
430
76
4
0
365,838
0
L
Chernobog
9,897
495
38
2
0
265,679
0
W
Ymir
9,620
481
42
2
0
363,942
3
W
Merlin
11,169
558
85
4
0
358,667
3
L
Cu Chulainn
7,948
397
28
1
0
365,124
3
L
Discordia
8,043
402
79
4
0
278,814
0
W
Artemis
11,506
575
101
5
0
376,635
5
W
Set
11,192
560
92
5
0
422,302
3
W
Ra
11,932
597
157
8
0
302,888
0
L
Izanami
8,322
416
104
5
0
294,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role