Player Matchup

Anubis
Anubis
GRM demon wheel
Anubis
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Da Ji
Da Ji
ImTra5hDntyell
Da Ji
Level 24
God Stats
15W - 13L
1,629 SR
Queue Stats
131W - 124L
1,536 Elo+
Party 2
Sol
Sol
Impulse Opal
Sol
Level 18
God Stats
5W - 8L
1,438 SR
Queue Stats
20W - 30L
1,490 Elo+
Solo
Nemesis
Nemesis
hsonstorm
Nemesis
Level 27
God Stats
0W - 2L
1,414 SR
Queue Stats
53W - 74L
1,471 Elo+
Solo
Jormungandr
Jormungandr
littlenatvie67
Jormungandr
Level 22
God Stats
27W - 28L
1,774 SR
Queue Stats
96W - 91L
1,544 Elo+
Party 2
Team Averages
Level 19
1,505 SR
1,475 Elo+

VS

Team Averages
Level 21
1,557 SR
1,469 Elo+
Set
Set
BeastlyNaterade
Set
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
36W - 55L
1,491 Elo+
Solo
Achilles
Achilles
HotNspicyD
Achilles
Level 17
God Stats
10W - 14L
1,708 SR
Queue Stats
59W - 65L
1,452 Elo+
Party 1
Cerberus
Cerberus
NoNames710
Cerberus
Level 29
God Stats
10W - 9L
1,703 SR
Queue Stats
60W - 46L
1,530 Elo+
Party 1
Scylla
Scylla
NoSleepNovember
Scylla
Level 16
God Stats
26W - 28L
1,456 SR
Queue Stats
175W - 152L
1,410 Elo+
Solo
Izanami
Izanami
slickbacc
Izanami
Level 28
God Stats
68W - 74L
1,417 SR
Queue Stats
144W - 148L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,790
733
60
668
284
19
13 / 9 / 6
14,408
1,201
25,673
25,786
11,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 6 / 13
11,679
973
11,169
15,119
4,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
hsonstorm
Nemesis
19
6 / 11 / 11
12,781
1,065
17,017
28,076
11,905
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
littlenatvie67
Jormungandr
18
3 / 7 / 11
11,559
963
13,472
22,985
9,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

65

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 16
11,955
996
8,645
15,980
9,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
HotNspicyD
Achilles
18
5 / 7 / 22
12,080
1,007
15,930
17,178
12,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
NoNames710
Cerberus
20
3 / 5 / 27
12,511
1,043
19,644
22,166
17,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 4 / 15
14,042
1,170
21,000
9,542
2,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
slickbacc
Izanami
20
8 / 1 / 19
13,717
1,143
20,598
9,172
3,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
133
23
Kills
34
34
Deaths
23
41
Assists
99
Player
Kills
Deaths
Assists
KDA
W
5
6
16
2.17
L
0
1
0
0
W
Achilles
HotNspicyD
Achilles
5
7
22
2.29
L
13
9
6
1.78
L
1
6
13
1.25
W
Cerberus
NoNames710
Cerberus
3
5
27
3.3
W
13
4
15
5.13
L
Nemesis
hsonstorm
Nemesis
6
11
11
1.05
L
Jormungandr
littlenatvie67
Jormungandr
3
7
11
1.21
W
Izanami
slickbacc
Izanami
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,391
Damage
85,817
92,634
Taken
74,038
37,975
Mitigated
45,585
11,221
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,645
5,181
0
676
15,980
9,488
0
5,176
10,545
258
22,280
L
60
60
0
0
668
284
0
70
598
1,062
0
W
Achilles
HotNspicyD
Achilles
15,930
8,414
0
179
17,178
12,724
0
6,211
10,628
103
20,529
L
25,673
10,282
0
2,366
25,786
11,938
0
9,757
16,029
0
37,467
L
11,169
3,728
0
4,587
15,119
4,637
0
6,816
8,303
42,221
0
W
Cerberus
NoNames710
Cerberus
19,644
1,945
669
9,019
22,166
17,205
0
7,685
14,481
53,501
0
W
21,000
636
0
0
9,542
2,897
0
2,568
6,974
38,132
0
L
Nemesis
hsonstorm
Nemesis
17,017
7,643
243
3,341
28,076
11,905
0
14,236
13,840
0
36,397
L
Jormungandr
littlenatvie67
Jormungandr
13,472
4,227
0
684
22,985
9,211
0
10,126
12,859
27,468
0
W
Izanami
slickbacc
Izanami
20,598
13,265
0
1,312
9,172
3,271
0
3,061
6,111
0
48,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
64,305
175
Minions Killed
255
3
Camps Cleared
7
777,185
Distance Traveled
1,021,813
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,955
996
29
2
0
189,638
2
L
Anubis
8,790
733
0
0
0
15,780
0
W
Achilles
12,080
1,007
6
1
1
192,455
0
L
Da Ji
14,408
1,201
24
2
1
218,568
2
L
Sol
11,679
973
78
7
1
193,106
0
W
Cerberus
12,511
1,043
116
10
1
204,984
0
W
Scylla
14,042
1,170
45
4
2
222,505
0
L
Nemesis
12,781
1,065
38
3
1
210,781
0
L
Jormungandr
11,559
963
35
3
0
138,950
0
W
Izanami
13,717
1,143
59
5
3
212,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role