Player Matchup

Baron Samedi
Baron Samedi
Elmejorcit11
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,549 Elo+
Party 2
Chernobog
Chernobog
LartStark
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MetallicOwen
Apollo
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 3L
1,310 Elo+
Solo
Ah Puch
Ah Puch
strawhat_ippo
Ah Puch
Level 127
God Stats
4W - 3L
1,792 SR
Queue Stats
221W - 203L
1,496 Elo+
Solo
Ne Zha
Ne Zha
xavi253nico
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 107
1,601 SR
1,471 Elo+

VS

Team Averages
Level 131
1,504 SR
1,474 Elo+
Heimdallr
Heimdallr
Dereck0905
Heimdallr
Level 154
God Stats
2W - 2L
1,668 SR
Queue Stats
260W - 223L
1,533 Elo+
Party 1
Pele
Pele
ECHO Menace
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,443 Elo+
Party 1
Terra
Terra
Gestal
Terra
Level 128
God Stats
1W - 3L
1,318 SR
Queue Stats
481W - 479L
1,512 Elo+
Solo
Nike
Nike
KataraTheNomad
Nike
Level 103
God Stats
3W - 3L
1,303 SR
Queue Stats
48W - 52L
1,352 Elo+
Party 1
Thoth
Thoth
Marcus9852
Thoth
Level 148
God Stats
8W - 3L
1,730 SR
Queue Stats
234W - 177L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elmejorcit11
Baron Samedi
20
7 / 5 / 15
13,168
732
18,003
21,243
14,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
LartStark
Chernobog
20
12 / 9 / 12
13,843
769
27,399
22,825
13,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
19
4 / 7 / 16
12,134
674
16,202
20,375
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
20
6 / 7 / 14
13,715
762
18,104
15,033
4,709
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
17
3 / 7 / 17
11,385
633
7,287
15,825
13,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dereck0905
Heimdallr
20
10 / 6 / 19
14,255
792
22,754
21,603
10,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 7 / 16
14,024
779
13,634
19,866
9,242
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Gestal
Terra
19
2 / 6 / 19
11,432
635
6,342
23,356
27,397
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 8 / 18
12,381
688
11,428
24,017
24,886
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
20
11 / 5 / 14
13,987
777
28,930
17,283
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
121
32
Kills
35
35
Deaths
32
74
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dereck0905
Heimdallr
10
6
19
3.25
W
11
7
16
2.71
L
Baron Samedi
Elmejorcit11
Baron Samedi
7
5
15
2.9
W
Terra
Gestal
Terra
2
6
19
1.92
W
1
8
18
1.25
L
Chernobog
LartStark
Chernobog
12
9
12
2
W
Thoth
11
5
14
3.6
L
Apollo
4
7
16
1.71
L
Ah Puch
6
7
14
1.86
L
Ne Zha
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,995
Damage
83,088
95,301
Taken
106,125
53,218
Mitigated
79,061
32,509
Healing
42,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dereck0905
Heimdallr
22,754
11,693
2,708
6,471
21,603
10,443
1,815
6,741
14,862
0
51,014
W
13,634
3,237
2,628
4,306
19,866
9,242
1,313
6,927
12,939
0
36,971
L
Baron Samedi
Elmejorcit11
Baron Samedi
18,003
773
8,074
7,247
21,243
14,608
780
6,657
14,586
41,969
0
W
Terra
Gestal
Terra
6,342
226
9,715
5,623
23,356
27,397
282
9,946
13,410
12,461
0
W
11,428
625
1,980
3,798
24,017
24,886
486
7,021
16,996
364
18,604
L
Chernobog
LartStark
Chernobog
27,399
16,083
93
3,400
22,825
13,370
2,892
8,822
13,384
0
48,513
W
Thoth
28,930
550
2,039
3,305
17,283
7,093
1,345
5,472
11,811
54,914
0
L
Apollo
16,202
14,265
2,294
4,888
20,375
6,950
2,285
8,504
11,871
0
34,813
L
Ah Puch
18,104
733
2,644
3,210
15,033
4,709
582
6,396
8,637
36,371
0
L
Ne Zha
7,287
1,098
0
659
15,825
13,581
334
5,257
10,568
0
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,245
Gold Earned
66,079
183
Minions Killed
186
0
Camps Cleared
0
1,424,383
Distance Traveled
1,443,048
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,255
792
55
3
0
284,622
0
W
Pele
14,024
779
41
2
0
304,628
0
L
Baron Samedi
13,168
732
42
2
0
295,159
1
W
Terra
11,432
635
12
1
0
280,305
0
W
Nike
12,381
688
22
1
0
270,374
0
L
Chernobog
13,843
769
32
2
0
271,542
0
W
Thoth
13,987
777
56
3
0
303,119
0
L
Apollo
12,134
674
44
2
0
307,641
0
L
Ah Puch
13,715
762
52
3
0
244,640
1
L
Ne Zha
11,385
633
13
1
0
305,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role