Player Matchup

Cthulhu
Cthulhu
GraySkeletor
Cthulhu
Level 6
God Stats
2W - 5L
1,260 SR
Queue Stats
93W - 85L
1,086 Elo+
Solo
Thor
Thor
SilverMouse6325
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
fluid-custom2
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Team Averages
Level 6
1,420 SR
1,284 Elo+

VS

Team Averages
Level 23
1,577 SR
1,329 Elo+
Kumbhakarna
Kumbhakarna
RAY 0F H0pE8181
Kumbhakarna
Level 28
God Stats
3W - 2L
1,655 SR
Queue Stats
93W - 96L
1,301 Elo+
Party 1
Izanami
Izanami
SCARECROWS96
Izanami
Level 24
God Stats
73W - 89L
1,576 SR
Queue Stats
185W - 251L
1,306 Elo+
Solo
Ah Puch
Ah Puch
meowmixkiller
Ah Puch
Level 18
God Stats
13W - 19L
1,500 SR
Queue Stats
74W - 69L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GraySkeletor
Cthulhu
12
1 / 1 / 1
8,680
579
9,211
19,690
14,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 10 / 1
7,774
518
221
12,983
4,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
8,090
539
4,557
13,995
4,872
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RAY 0F H0pE8181
Kumbhakarna
12
4 / 0 / 10
10,823
722
5,393
14,414
12,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SCARECROWS96
Izanami
12
4 / 2 / 7
9,970
665
12,701
8,806
3,739
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
13
6 / 0 / 6
10,206
680
17,159
4,951
2,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GraySkeletor
Cthulhu
1
1
1
1.5
W
Kumbhakarna
RAY 0F H0pE8181
Kumbhakarna
4
0
10
9
W
Izanami
SCARECROWS96
Izanami
4
2
7
3.75
L
0
10
1
0.05
L
0
3
2
0.33
W
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
35,253
46,668
Taken
28,171
23,973
Mitigated
18,597
6,326
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GraySkeletor
Cthulhu
9,211
305
295
4,223
19,690
14,616
0
9,688
10,002
37,262
0
W
Kumbhakarna
RAY 0F H0pE8181
Kumbhakarna
5,393
896
224
3,200
14,414
12,626
456
5,304
8,710
13,839
0
W
Izanami
SCARECROWS96
Izanami
12,701
5,429
0
1,044
8,806
3,739
1,871
4,496
4,160
0
41,274
L
221
48
0
504
12,983
4,485
0
6,545
6,438
0
9,392
L
4,557
2,070
318
986
13,995
4,872
0
6,368
7,627
13,417
0
W
Ah Puch
17,159
858
420
2,151
4,951
2,232
540
3,422
1,404
49,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
30,999
120
Minions Killed
131
0
Camps Cleared
0
657,433
Distance Traveled
796,772
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,680
579
74
5
0
228,020
2
W
Kumbhakarna
10,823
722
20
1
0
255,275
2
W
Izanami
9,970
665
56
4
0
274,778
0
L
Thor
7,774
518
22
1
0
158,271
2
L
Olorun
8,090
539
24
2
0
271,142
0
W
Ah Puch
10,206
680
55
4
0
266,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role