Player Matchup

Fenrir
Fenrir
Doweley-
Fenrir
Level 11
God Stats
2W - 4L
1,321 SR
Queue Stats
5W - 7L
1,559 Elo+
Solo
Neith
Neith
Meltdsnowmn
Neith
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Horus
Horus
TigerHunter09
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,522 Elo+
Solo
Aphrodite
Aphrodite
gabecurran
Aphrodite
Level 7
God Stats
2W - 2L
1,503 SR
Queue Stats
6W - 3L
1,680 Elo+
Solo
Ah Puch
Ah Puch
twixtedklown
Ah Puch
Level 7
God Stats
2W - 2L
1,488 SR
Queue Stats
15W - 16L
1,600 Elo+
Solo
Team Averages
Level 11
1,506 SR
1,573 Elo+

VS

Team Averages
Level 17
1,561 SR
1,543 Elo+
Nu Wa
Nu Wa
Balto66Vixen
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,551 Elo+
Solo
Chaac
Chaac
Marshal Cogbern
Chaac
Level 13
God Stats
7W - 4L
1,634 SR
Queue Stats
12W - 10L
1,481 Elo+
Solo
Izanami
Izanami
SammyD89
Izanami
Level 18
God Stats
68W - 55L
1,599 SR
Queue Stats
149W - 128L
1,543 Elo+
Solo
Odin
Odin
TheOnlySkild
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Loki
Loki
natural6994
Loki
Level 22
God Stats
39W - 30L
1,572 SR
Queue Stats
68W - 54L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doweley-
Fenrir
15
2 / 7 / 3
9,310
931
7,844
20,527
8,191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 6
9,558
956
9,858
11,137
4,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 10 / 5
9,500
950
9,004
21,715
10,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
gabecurran
Aphrodite
15
1 / 7 / 6
9,264
926
3,046
16,376
13,939
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Ah Puch
twixtedklown
Ah Puch
16
4 / 6 / 4
10,392
1,039
17,068
14,950
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

72

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 12
13,373
1,337
29,762
8,936
3,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 12
9,495
950
9,618
12,604
13,593
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SammyD89
Izanami
19
9 / 0 / 14
12,924
1,292
21,948
8,797
3,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 15
11,219
1,122
11,605
14,280
10,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 3
10,292
1,029
5,623
8,205
2,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
10
Kills
32
32
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
1
12
20
L
Fenrir
Doweley-
Fenrir
2
7
3
0.5
W
0
5
12
1.2
L
1
2
6
2
W
Izanami
SammyD89
Izanami
9
0
14
16
W
5
3
15
4.17
L
2
10
5
0.45
L
Aphrodite
gabecurran
Aphrodite
1
7
6
0.57
W
4
1
3
5.5
L
Ah Puch
twixtedklown
Ah Puch
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
78,556
84,705
Taken
52,822
43,172
Mitigated
33,314
11,358
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,762
7,054
122
1,510
8,936
3,172
0
2,812
6,124
48,803
0
L
Fenrir
Doweley-
Fenrir
7,844
1,465
0
1,480
20,527
8,191
0
8,337
12,190
0
17,469
W
9,618
2,049
0
1,900
12,604
13,593
0
4,659
7,945
0
11,819
L
9,858
3,357
0
1,135
11,137
4,827
0
4,232
6,905
0
38,915
W
Izanami
SammyD89
Izanami
21,948
18,136
0
2,511
8,797
3,479
0
3,780
5,017
0
83,773
W
11,605
4,900
0
2,835
14,280
10,270
0
5,418
8,717
0
15,137
L
9,004
5,938
3,094
3,966
21,715
10,160
0
7,092
14,623
0
23,439
L
Aphrodite
gabecurran
Aphrodite
3,046
1,113
0
1,248
16,376
13,939
0
4,741
11,635
9,560
0
W
5,623
3,220
0
266
8,205
2,800
0
3,445
4,760
0
16,289
L
Ah Puch
twixtedklown
Ah Puch
17,068
1,132
0
435
14,950
6,055
0
5,360
9,590
47,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
57,303
191
Minions Killed
250
4
Camps Cleared
13
842,737
Distance Traveled
864,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,373
1,337
38
4
2
183,735
0
L
Fenrir
9,310
931
16
2
2
201,187
0
W
Chaac
9,495
950
8
1
0
157,468
0
L
Neith
9,558
956
64
6
1
176,750
0
W
Izanami
12,924
1,292
177
18
2
189,526
0
W
Odin
11,219
1,122
12
1
0
158,712
0
L
Horus
9,500
950
22
2
1
188,471
2
L
Aphrodite
9,264
926
10
1
0
98,282
0
W
Loki
10,292
1,029
15
2
9
175,504
0
L
Ah Puch
10,392
1,039
79
8
0
178,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role