Player Matchup

Izanami
Izanami
Ascendacny
Izanami
Level 32
God Stats
51W - 34L
1,620 SR
Queue Stats
237W - 211L
1,559 Elo+
Party 1
Thoth
Thoth
Bucky Lasek irl
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
CyanScar
Kukulkan
Level 40
God Stats
3W - 4L
1,738 SR
Queue Stats
133W - 101L
1,576 Elo+
Solo
Ymir
Ymir
Pika-Siphilis
Ymir
Level 44
God Stats
11W - 9L
1,529 SR
Queue Stats
37W - 25L
1,555 Elo+
Solo
Fenrir
Fenrir
gab plam
Fenrir
Level 44
God Stats
1W - 4L
1,172 SR
Queue Stats
177W - 176L
1,454 Elo+
Solo
Team Averages
Level 44
1,512 SR
1,543 Elo+

VS

Team Averages
Level 96
1,441 SR
1,589 Elo+
Odin
Odin
ArisenBull704
Odin
Level 46
God Stats
1W - 1L
1,186 SR
Queue Stats
101W - 60L
1,590 Elo+
Party 2
Agni
Agni
Grace l Frost
Agni
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Kenny52595
Cthulhu
Level 57
God Stats
5W - 3L
1,607 SR
Queue Stats
105W - 104L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
Kota EC
Ne Zha
Level 66
God Stats
4W - 5L
1,201 SR
Queue Stats
605W - 566L
1,542 Elo+
Party 2
Chiron
Chiron
SolidAndroid578
Chiron
Level 160
God Stats
5W - 6L
1,711 SR
Queue Stats
501W - 379L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ascendacny
Izanami
7
1 / 2 / 0
4,657
466
1,987
5,120
997
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 2
5,500
550
2,988
4,472
1,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
CyanScar
Kukulkan
9
0 / 2 / 0
5,544
554
1,932
3,808
1,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 4 / 1
4,768
477
1,907
8,137
3,910
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
gab plam
Fenrir
6
1 / 1 / 0
4,826
483
187
4,980
1,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,530
553
2,285
6,299
2,330
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
3 / 2 / 3
6,135
614
2,010
3,596
994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kenny52595
Cthulhu
10
1 / 1 / 1
5,704
570
2,574
4,949
2,407
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Kota EC
Ne Zha
11
2 / 0 / 1
6,544
654
2,782
6,169
1,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 3
6,523
652
9,474
4,119
1,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Izanami
Ascendacny
Izanami
1
2
0
0.5
L
1
4
2
0.5
L
Kukulkan
CyanScar
Kukulkan
0
2
0
0
W
3
2
3
2.25
W
Cthulhu
Kenny52595
Cthulhu
1
1
1
1.5
W
Ne Zha
Kota EC
Ne Zha
2
0
1
2.5
L
1
4
1
0.38
W
6
0
3
7.5
L
Fenrir
gab plam
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
19,125
26,517
Taken
25,132
8,440
Mitigated
8,795
4,942
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,285
907
0
1,445
6,299
2,330
143
1,746
4,553
0
10,122
L
Izanami
Ascendacny
Izanami
1,987
1,126
0
850
5,120
997
0
600
4,520
0
14,300
L
2,988
201
0
393
4,472
1,069
0
889
3,583
22,878
0
L
Kukulkan
CyanScar
Kukulkan
1,932
293
0
825
3,808
1,232
0
2,374
1,234
29,068
0
W
2,010
140
0
317
3,596
994
960
1,568
2,028
25,887
0
W
Cthulhu
Kenny52595
Cthulhu
2,574
92
0
2,181
4,949
2,407
904
1,332
3,617
25,957
0
W
Ne Zha
Kota EC
Ne Zha
2,782
905
0
3,735
6,169
1,837
0
926
5,243
0
38,616
L
1,907
477
198
572
8,137
3,910
0
521
7,616
14,988
0
W
9,474
5,841
327
2,233
4,119
1,227
512
1,255
2,864
0
39,056
L
Fenrir
gab plam
Fenrir
187
0
0
2,104
4,980
1,232
149
0
4,980
0
16,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
30,436
193
Minions Killed
250
0
Camps Cleared
0
812,850
Distance Traveled
1,015,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,530
553
8
1
0
197,834
3
L
Izanami
4,657
466
35
4
0
181,986
2
L
Thoth
5,500
550
42
4
0
170,918
1
L
Kukulkan
5,544
554
71
7
0
145,237
2
W
Agni
6,135
614
53
5
0
189,374
0
W
Cthulhu
5,704
570
42
4
0
224,231
0
W
Ne Zha
6,544
654
79
8
0
217,354
2
L
Ymir
4,768
477
18
2
0
177,011
0
W
Chiron
6,523
652
68
7
0
186,518
3
L
Fenrir
4,826
483
27
3
0
137,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role