Player Matchup

Medusa
Medusa
AN1M3FUR
Medusa
Level 17
God Stats
4W - 4L
1,274 SR
Queue Stats
22W - 31L
1,275 Elo+
Solo
Bellona
Bellona
YouFeelinFroggy
Bellona
Level 3
God Stats
2W - 0L
1,644 SR
Queue Stats
2W - 0L
1,582 Elo+
Party 2
Merlin
Merlin
cazador_006
Merlin
Level 15
God Stats
10W - 3L
1,505 SR
Queue Stats
37W - 34L
1,285 Elo+
Solo
Ravana
Ravana
kingofnitemares
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,074 Elo+
Solo
Loki
Loki
zz Emerald
Loki
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,392 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,322 Elo+

VS

Team Averages
Level 8
1,365 SR
998 Elo+
Thor
Thor
Creamsode4685
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
834 Elo+
Party 1
Ymir
Ymir
CristiiChanga
Ymir
Level 13
God Stats
5W - 6L
1,108 SR
Queue Stats
28W - 34L
1,167 Elo+
Solo
Kukulkan
Kukulkan
Felipe9535
Kukulkan
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
9W - 10L
1,144 Elo+
Solo
Cerberus
Cerberus
Mremeryttv
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
860 Elo+
Party 1
Geb
Geb
newballer20
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AN1M3FUR
Medusa
20
3 / 1 / 25
12,540
1,045
22,951
8,779
3,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 4 / 11
12,631
1,053
12,887
9,859
5,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
17 / 0 / 16
15,157
1,263
26,269
9,501
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 0
9,470
789
464
1,908
679
19
6 / 1 / 11
11,975
998
20,427
8,192
3,260
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,581
798
1,958
5,893
1,794
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
4 / 13 / 3
11,531
961
16,639
38,137
37,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Felipe9535
Kukulkan
17
2 / 10 / 3
11,447
954
7,193
22,777
9,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Mremeryttv
Cerberus
14
1 / 5 / 2
9,460
788
3,527
6,067
3,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 1
9,289
774
2,354
19,740
13,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
38
Kills
8
8
Deaths
38
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
AN1M3FUR
Medusa
3
1
25
15.5
L
1
5
0
0.2
L
4
13
3
0.42
L
Kukulkan
Felipe9535
Kukulkan
2
10
3
0.35
L
Cerberus
Mremeryttv
Cerberus
1
5
2
0.4
W
11
4
11
4.13
W
Merlin
17
0
16
25
W
1
2
0
0.5
L
0
5
1
0.1
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,998
Damage
31,671
38,239
Taken
92,614
16,497
Mitigated
65,382
1,774
Healing
797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AN1M3FUR
Medusa
22,951
14,508
0
825
8,779
3,518
0
7,638
1,091
0
43,210
L
1,958
1,317
0
0
5,893
1,794
0
978
4,915
0
10,577
L
16,639
5,381
0
378
38,137
37,778
0
13,771
24,366
32,589
0
L
Kukulkan
Felipe9535
Kukulkan
7,193
1,837
0
0
22,777
9,418
0
4,751
18,026
44,603
0
L
Cerberus
Mremeryttv
Cerberus
3,527
1,195
0
419
6,067
3,275
0
1,565
4,307
6,336
0
W
12,887
7,717
0
325
9,859
5,393
0
7,622
2,162
0
28,766
W
Merlin
26,269
3,519
0
624
9,501
3,647
0
7,871
1,530
46,492
0
W
464
144
0
0
1,908
679
0
736
1,172
0
3,397
L
2,354
765
0
0
19,740
13,117
0
5,204
14,536
6,871
0
W
20,427
13,793
0
0
8,192
3,260
0
5,571
2,571
0
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,773
Gold Earned
51,308
192
Minions Killed
141
5
Camps Cleared
4
932,452
Distance Traveled
684,789
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,540
1,045
48
4
1
214,336
1
L
Thor
9,581
798
12
1
3
86,078
0
L
Ymir
11,531
961
22
2
1
174,417
0
L
Kukulkan
11,447
954
98
8
0
171,084
0
L
Cerberus
9,460
788
8
1
0
66,802
0
W
Bellona
12,631
1,053
35
3
1
214,847
0
W
Merlin
15,157
1,263
60
5
1
231,616
4
W
Ravana
9,470
789
6
1
0
28,693
0
L
Geb
9,289
774
1
0
0
186,408
2
W
Loki
11,975
998
43
4
2
242,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role