Player Matchup

Merlin
Merlin
FlakeSalt
Merlin
Level 16
God Stats
4W - 4L
1,216 SR
Queue Stats
60W - 63L
1,297 Elo+
Party 2
Bakasura
Bakasura
IsazAlfr
Bakasura
Level 45
God Stats
2W - 3L
1,424 SR
Queue Stats
141W - 133L
1,527 Elo+
Party 1
Izanami
Izanami
Leviiculus
Izanami
Level 13
God Stats
9W - 6L
1,576 SR
Queue Stats
13W - 9L
1,526 Elo+
Party 1
Thor
Thor
Liprex
Thor
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Athena
Athena
Scatterbraingrey
Athena
Level 28
God Stats
2W - 3L
1,345 SR
Queue Stats
93W - 105L
1,238 Elo+
Party 2
Team Averages
Level 21
1,412 SR
1,418 Elo+

VS

Team Averages
Level 19
1,413 SR
1,251 Elo+
Loki
Loki
ELBERGASO
Loki
Level 29
God Stats
22W - 20L
1,458 SR
Queue Stats
24W - 25L
1,361 Elo+
Solo
Bakasura
Bakasura
JORMINGANDR
Bakasura
Level 26
God Stats
2W - 6L
1,417 SR
Queue Stats
98W - 110L
1,332 Elo+
Solo
Medusa
Medusa
Jamzzito
Medusa
Level 16
God Stats
12W - 8L
1,483 SR
Queue Stats
33W - 28L
1,224 Elo+
Solo
Zeus
Zeus
KeyCeRap
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Solo
Da Ji
Da Ji
VАLOR
Da Ji
Level 16
God Stats
14W - 14L
1,205 SR
Queue Stats
75W - 83L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FlakeSalt
Merlin
7
0 / 0 / 0
4,084
681
649
147
38
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
IsazAlfr
Bakasura
7
0 / 0 / 1
4,265
711
590
3,161
733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
Leviiculus
Izanami
6
2 / 1 / 0
4,217
703
1,596
2,765
572
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Liprex
Thor
7
2 / 0 / 0
4,241
707
1,122
1,403
486
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 2
4,006
668
831
2,438
670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 2 / 0
3,727
621
337
1,821
400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
JORMINGANDR
Bakasura
6
0 / 1 / 1
3,979
663
1,010
2,857
629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Medusa
Jamzzito
Medusa
6
1 / 2 / 0
3,821
637
3,125
3,472
818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
1
0 / 0 / 0
1,155
193
0
0
0
Da Ji
VАLOR
Da Ji
4
0 / 0 / 0
3,320
553
75
1,736
425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
0
0
W
Merlin
FlakeSalt
Merlin
0
0
0
0
W
Bakasura
IsazAlfr
Bakasura
0
0
1
0.5
L
Bakasura
JORMINGANDR
Bakasura
0
1
1
0.5
L
Medusa
Jamzzito
Medusa
1
2
0
0.5
L
Zeus
0
0
0
0
W
Izanami
Leviiculus
Izanami
2
1
0
2
W
Thor
Liprex
Thor
2
0
0
2
W
1
0
2
2
L
Da Ji
VАLOR
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
4,547
9,914
Taken
9,886
2,499
Mitigated
2,272
3,573
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
337
101
0
0
1,821
400
0
0
1,721
0
10,759
W
Merlin
FlakeSalt
Merlin
649
49
0
0
147
38
219
0
147
15,477
0
W
Bakasura
IsazAlfr
Bakasura
590
431
0
1,899
3,161
733
0
0
3,121
0
17,895
L
Bakasura
JORMINGANDR
Bakasura
1,010
711
0
1,585
2,857
629
0
36
2,758
0
12,872
L
Medusa
Jamzzito
Medusa
3,125
1,651
0
638
3,472
818
0
831
2,641
0
13,351
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Leviiculus
Izanami
1,596
1,082
0
966
2,765
572
732
0
2,690
0
19,009
W
Thor
Liprex
Thor
1,122
265
0
90
1,403
486
602
0
1,403
0
10,767
W
831
253
0
618
2,438
670
296
0
2,438
3,350
0
L
Da Ji
VАLOR
Da Ji
75
0
0
214
1,736
425
0
613
1,123
0
5,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,813
Gold Earned
16,002
152
Minions Killed
97
0
Camps Cleared
0
606,887
Distance Traveled
455,140
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,727
621
26
4
0
110,446
1
W
Merlin
4,084
681
33
6
0
118,560
1
W
Bakasura
4,265
711
45
8
0
134,896
1
L
Bakasura
3,979
663
37
6
0
129,077
0
L
Medusa
3,821
637
19
3
0
102,134
1
L
Zeus
1,155
193
0
0
0
0
0
W
Izanami
4,217
703
44
7
0
111,620
2
W
Thor
4,241
707
27
5
0
120,210
2
W
Athena
4,006
668
3
1
0
121,601
0
L
Da Ji
3,320
553
15
3
0
113,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role