Player Matchup

Cthulhu
Cthulhu
D1NK3LBURG
Cthulhu
Level 8
God Stats
14W - 9L
1,703 SR
Queue Stats
155W - 117L
1,380 Elo+
Party 2
Sun Wukong
Sun Wukong
Horrorslime
Sun Wukong
Level 26
God Stats
3W - 5L
1,461 SR
Queue Stats
95W - 93L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
NoChillGil7251
Heimdallr
Level 18
God Stats
87W - 93L
1,484 SR
Queue Stats
245W - 242L
1,373 Elo+
Party 2
Loki
Loki
Sadarium13
Loki
Level 17
God Stats
41W - 35L
1,573 SR
Queue Stats
168W - 142L
1,349 Elo+
Party 2
Zeus
Zeus
saskeii
Zeus
Level 21
God Stats
6W - 7L
1,561 SR
Queue Stats
59W - 54L
1,480 Elo+
Party 1
Team Averages
Level 18
1,556 SR
1,389 Elo+

VS

Team Averages
Level 19
1,526 SR
1,499 Elo+
Neith
Neith
BUBBATHEBOS123
Neith
Level 23
God Stats
18W - 12L
1,476 SR
Queue Stats
19W - 13L
1,506 Elo+
Solo
Merlin
Merlin
DaBiggestBeauty
Merlin
Level 14
God Stats
28W - 21L
1,518 SR
Queue Stats
30W - 22L
1,443 Elo+
Solo
Yemoja
Yemoja
FaZe_Panda29
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LoRD WuKonG
Medusa
Level 24
God Stats
91W - 75L
1,522 SR
Queue Stats
91W - 76L
1,495 Elo+
Solo
Skadi
Skadi
Steelers442
Skadi
Level 25
God Stats
67W - 52L
1,612 SR
Queue Stats
232W - 183L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D1NK3LBURG
Cthulhu
18
1 / 8 / 8
11,354
946
11,868
22,388
26,407
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Horrorslime
Sun Wukong
17
2 / 13 / 4
11,270
939
10,378
23,951
12,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
NoChillGil7251
Heimdallr
18
3 / 12 / 10
12,099
1,008
18,758
23,214
12,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 8 / 4
11,887
991
13,805
22,327
10,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
saskeii
Zeus
18
5 / 7 / 6
12,419
1,035
28,201
17,817
10,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 23
11,483
957
11,603
14,774
6,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 31
13,677
1,140
23,986
15,963
6,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
19
1 / 4 / 24
11,669
972
8,637
19,421
13,127
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
20
14 / 3 / 21
14,473
1,206
19,341
19,643
8,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 2 / 18
17,112
1,426
36,547
19,002
10,032
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
164
17
Kills
47
48
Deaths
17
32
Assists
117
Player
Kills
Deaths
Assists
KDA
W
1
6
23
2.08
L
Cthulhu
D1NK3LBURG
Cthulhu
1
8
8
0.63
W
7
2
31
11.25
W
Yemoja
1
4
24
3.25
L
Sun Wukong
Horrorslime
Sun Wukong
2
13
4
0.31
W
Medusa
14
3
21
8.17
L
Heimdallr
NoChillGil7251
Heimdallr
3
12
10
0.67
L
6
8
4
1
W
24
2
18
16.5
L
Zeus
saskeii
Zeus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,010
Damage
100,114
109,697
Taken
88,803
71,970
Mitigated
44,487
5,163
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,603
6,808
0
536
14,774
6,078
0
7,480
7,119
0
35,700
L
Cthulhu
D1NK3LBURG
Cthulhu
11,868
1,116
0
789
22,388
26,407
0
7,457
14,931
27,935
0
W
23,986
3,492
0
0
15,963
6,588
0
8,340
7,498
41,491
0
W
Yemoja
8,637
1,774
2,147
4,725
19,421
13,127
0
8,329
10,967
22,392
0
L
Sun Wukong
Horrorslime
Sun Wukong
10,378
2,098
0
446
23,951
12,796
0
6,430
17,521
162
24,906
W
Medusa
19,341
9,569
170
3,075
19,643
8,662
0
8,214
11,254
0
41,990
L
Heimdallr
NoChillGil7251
Heimdallr
18,758
7,462
0
952
23,214
12,235
0
6,395
16,819
0
45,483
L
13,805
6,831
0
1,336
22,327
10,284
0
6,485
15,842
0
26,044
W
36,547
22,208
788
4,973
19,002
10,032
0
7,168
11,734
0
60,674
L
Zeus
saskeii
Zeus
28,201
4,264
486
1,154
17,817
10,248
0
5,856
11,961
56,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,029
Gold Earned
68,414
205
Minions Killed
232
4
Camps Cleared
8
1,015,059
Distance Traveled
1,060,664
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,483
957
53
4
0
191,868
0
L
Cthulhu
11,354
946
49
4
0
228,168
0
W
Merlin
13,677
1,140
39
3
5
210,924
0
W
Yemoja
11,669
972
27
2
0
182,516
0
L
Sun Wukong
11,270
939
23
2
0
187,209
2
W
Medusa
14,473
1,206
64
5
1
222,727
1
L
Heimdallr
12,099
1,008
58
5
1
189,622
0
L
Loki
11,887
991
7
1
2
219,868
0
W
Skadi
17,112
1,426
49
4
2
252,629
2
L
Zeus
12,419
1,035
68
6
1
190,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role