Player Matchup

Arachne
Arachne
L1ttopotomus
Arachne
Level 27
God Stats
3W - 1L
1,695 SR
Queue Stats
97W - 90L
1,469 Elo+
Solo
Olorun
Olorun
PropagatorJT
Olorun
Level 26
God Stats
1W - 1L
1,320 SR
Queue Stats
36W - 33L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Rodrigo-Vem_Tran
Cthulhu
Level 18
God Stats
7W - 2L
1,263 SR
Queue Stats
36W - 32L
1,484 Elo+
Solo
Ra
Ra
cmcleod533
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,624 Elo+
Solo
Cerberus
Cerberus
juggaloreaper83
Cerberus
Level 7
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,457 Elo+

VS

Team Averages
Level 19
1,522 SR
1,474 Elo+
Bellona
Bellona
AlterEgo771
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 1
Zeus
Zeus
HideOnBush69194
Zeus
Level 26
God Stats
30W - 32L
1,625 SR
Queue Stats
108W - 120L
1,500 Elo+
Solo
Artemis
Artemis
Janglerr
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,377 Elo+
Party 1
Mulan
Mulan
SoulMtz
Mulan
Level 24
God Stats
4W - 4L
1,745 SR
Queue Stats
40W - 27L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Sparticus1
Jormungandr
Level 26
God Stats
1W - 5L
1,240 SR
Queue Stats
67W - 60L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L1ttopotomus
Arachne
20
13 / 12 / 6
21,105
555
29,759
44,484
22,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
17 / 5 / 8
24,222
637
47,090
48,423
23,670
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
0 / 17 / 9
16,036
422
19,207
45,986
46,199
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 8 / 4
19,341
509
33,695
34,839
16,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
16
0 / 22 / 6
13,918
366
4,594
37,678
14,712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlterEgo771
Bellona
20
11 / 7 / 17
16,983
447
20,497
37,033
44,578
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
24 / 8 / 12
21,566
568
61,950
41,169
30,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Janglerr
Artemis
20
17 / 10 / 16
19,433
511
49,947
37,393
16,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
SoulMtz
Mulan
8
0 / 1 / 1
9,926
261
761
1,016
429
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Sparticus1
Jormungandr
20
11 / 11 / 11
18,377
484
28,947
42,237
26,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
37
Kills
63
64
Deaths
37
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlterEgo771
Bellona
11
7
17
2.79
L
24
8
12
3.75
L
Artemis
Janglerr
Artemis
17
10
16
2.5
W
Arachne
L1ttopotomus
Arachne
13
12
6
1.33
W
Olorun
17
5
8
4.2
W
0
17
9
0.26
L
Mulan
SoulMtz
Mulan
0
1
1
0.5
L
Jormungandr
Sparticus1
Jormungandr
11
11
11
1.5
W
7
8
4
1.13
W
Cerberus
0
22
6
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,345
Damage
162,102
211,410
Taken
158,848
123,890
Mitigated
119,227
70,918
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlterEgo771
Bellona
20,497
4,830
0
1,689
37,033
44,578
860
23,043
13,990
0
80,838
L
61,950
7,153
1,052
18,605
41,169
30,372
1,236
26,153
15,016
185,183
0
L
Artemis
Janglerr
Artemis
49,947
28,043
0
11,824
37,393
16,961
967
24,162
13,231
0
138,255
W
Arachne
L1ttopotomus
Arachne
29,759
23,861
0
11,696
44,484
22,520
4,164
16,159
28,175
0
168,658
W
Olorun
47,090
30,470
2,105
33,647
48,423
23,670
10,860
21,090
27,237
215,664
0
W
19,207
1,095
1,514
0
45,986
46,199
52
21,560
24,186
64,752
0
L
Mulan
SoulMtz
Mulan
761
290
0
110
1,016
429
0
820
196
0
2,110
L
Jormungandr
Sparticus1
Jormungandr
28,947
5,566
0
3,069
42,237
26,887
1,458
30,408
11,829
134,667
0
W
33,695
1,617
6,896
12,616
34,839
16,789
2,745
17,004
17,710
121,060
0
W
Cerberus
4,594
0
0
2,444
37,678
14,712
0
15,084
22,394
18,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,622
Gold Earned
86,285
697
Minions Killed
710
0
Camps Cleared
0
3,032,573
Distance Traveled
2,348,388
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,983
447
127
3
0
676,490
3
L
Zeus
21,566
568
210
6
0
556,612
1
L
Artemis
19,433
511
165
4
0
515,578
3
W
Arachne
21,105
555
151
4
0
605,217
2
W
Olorun
24,222
637
255
7
0
627,705
5
W
Cthulhu
16,036
422
74
2
0
644,888
0
L
Mulan
9,926
261
3
0
0
37,008
0
L
Jormungandr
18,377
484
205
5
0
562,700
1
W
Ra
19,341
509
184
5
0
618,552
0
W
Cerberus
13,918
366
33
1
0
536,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role